Capcom's John Diamonon answered the following question today via PS Blog: You’re probably thinking, “What the flock is FLOCK!?”
Well, today you’re going to find out because we have a little surprise for you in the free issue of Qore today.
Below are a couple of videos that show some of the quirky and original gameplay you’ll see in the game.
I want to introduce you to one of my co-workers, Robby Zinchak. Don’t let his young looks fool you. He’s an up-and-coming associate producer extraordinaire who’s ready to answer all your questions regarding this truly unique, downloadable game. Just don’t ask him to show you his ID. (Just kidding Robby.)
Hi! This is my first time posting here, so I figure I should introduce myself first My name is Robby, and I’m the Associate Producer on FLOCK! here at Capcom. As mentioned previously on this blog, the new episode of Qore (avail... More »
Rockstar compiled a list of possible solutions to user-reported Grand Theft Auto IV PC bugs:
Installation
You must have Vista Service Pack 1 or Windows XP Service Pack 3 installed PRIOR to installing and running Grand Theft Auto IV PC.
Right-click 'My Computer –> Properties' to see if you have the latest Service Packs installed, and if not check Windows Update and download before trying to install the game.
Installing on a non–English, French, Italian, German, Spanish, or Russian Operating System
There is a known issue with non–English, French, Italian, German, Spanish or Russian operating systems, where unsupported characters will appear on the initial installation screen (this screen then remains present in the background throughout the installation process).
Sr. Producer Rusty Buchert of Sony Santa Monica Studios shared the following today via PS Blog:
Hi all, it’s Rusty again from the Santa Monica Studio. We are getting ready to launch Everyday Shooter PSP on the PSN store today, and we are really thrilled about how it has turned out. Between Jon Mak, Backbone Entertainment and us, we have Jon’s thoughts about how everything went on getting this made. Hope you all like what we’ve done.
First things first: the seaweed is gone, but the hashbrowns are still in the freezer.
So Rusty wanted me to write a little blog post about Everyday Shooter for PSP. I don’t really know what to talk about so I guess I’ll start chronological and see where that goes.
I actually tried porting Everyday Shooter to PSP way back around December 20th, 2007, and stopped around December 27th, 2007. Here’s an old video I found from back then:
Sony's Social Media Manager Jeff Rubenstein passed along some news he received from EA today as follows:
Mirror’s Edge developer DICE is planning a special treat for PLAYSTATION 3 owners. When downloadable content for the game is released in late January, they’ll make an exclusive Time Trial map available free, only for PS3.
More info on the DLC from EA:
Players will be challenged to achieve the fastest times possible on nine races across seven all-new and totally redesigned Time Trial maps. No guns, no cops, and no city: this is true aesthetics, agility and flow that will challenge any runner.
I think the video says it best:
This special DLC pack will be available for $10. Look for an update on the PlayStation.Blog right before it hits the PlayStation Store.
The answer is no, they are not. In fact, they are doing pretty well for the difficult position that they are in at this point in time.
What Sony really needs to focus on right now is profit, and NOT the fanboys nor the console war. A lot of PlayStation fans out their feel the need for Sony to drop the price of the PS3 so it can “beat” the 360 in the console war, and in my opinion that is selfish.
Sony is currently losing profit on every PS3 sold and the only thing they need to focus on right now is making profit. If you factor in all the obstacles in front of the PS3, you would come to the conclusion that the PS3 is doing rather well for it being the most expensive console on the market especially with the economic recession and Sony’s lack of marketing.
Now look at all of these challenges the PS3 is going through and then look at the PS3’s sales. You cannot deny the fact that the PlayStation brand is the strongest in the industry.
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Various video game publishers have spoke out recently to either condone or criticize second-hand video game sales for eating into their profits.
Atari president Phil Harrison isn't worried though, as he says their future strategy is to make games that people will want to keep hold of stating: "it's no coincidence that the most valuable games, the one's that have the most lifetime as a game experience, are the one's that don't get resold, that don't get traded.
The games that have the embedded community, the embedded commerce, the extended, expandable experiences, are the one's that you would never want to trade, the one's you want to keep hold of. And that's perfectly in line with our future strategy so we're not that concerned about it," he said.
To quote: Speaking at the Atari Live event in London yesterday, the publisher said t... More »
Three of the greatest rock bands ever are bringing some of their best songs to Guitar Hero this month!
Activision announced the holiday lineup of downloadable tracks for its latest music title today. The company is bringing some sweet gifts to music fans with three track packs for the biggest bands of the 70s and 90s- The Eagles, The Smashing Pumpkins, and Nirvana.
In addition, a free trio of reggae songs will be released on Christmas week. That's a merry jam, mon. Here's the list of tracks due each week. The track packs are $5.50, and individual tracks are $2. Downloads are available on PlayStation 3, Xbox 360, and Wii.
Dec 4th: The Smashing Pumpkins Pack
1979- The Smashing Pumpkins
GLOW- The Smashing Pumpkins
Everlasting Gaze- The Smashing Pumpkins
Dec 11: Nirvana Track Pack
Negative Creep- Nirvana
Silver- Nirvana
You Know You're Right- Nirvana
IGN has gone through Famitsu's 11-page feature on Final Fantasy: Dissidia and translated several new details recently.
Square Enix apparently considered putting a FFXII character in the game, but were concerned it would solidify "the character's image and skills in players' minds and thus affecting the main FFXIII".
Famitsu also revealed that gamers will be able to choose a Memory Stick installation of 245, 373, or 528 megabytes. Finally, Ikeda, the main programmer for the game, says that the 245MB install will allow "smooth battles."
To quote: If all that isn't enough to make you wonder how Square Enix is fitting Dissidia on one UMD, here's something that should do the trick. Famitsu also reveals that Dissidia has a "Command Battle" mode of play.
Here, the normal action-based battle system is replaced with a menu system, allowing players who aren't so hot on action games to still engage in combat.