7w ago - Creative Director Nathan Gary of External Development at Santa Monica Studio announced today alongside a video trailer that Flower, flOw, Sound Shapes and Escape Plan are coming to PS4.
To quote: Hey, this is Nathan Gary over at Sony Santa Monica with some great news for PlayStation fans. For years, the team here at Santa Monica Studio has been pushing the boundaries of gaming with small, innovative games.
Now, some of our best titles are making the jump to new PlayStation platforms - including PS4.
As you may have heard, thatgamecompany's Flower is coming to PS Vita. Today I am happy to officially announce that it is also coming to PS4 and that both versions will launch on November 15th. Now this beautiful, meditative game can be experienced at 1080p and 60fps.
I'm also excited to tell you that Sound Shapes, the ground-breaking musical platformer from Queasy Games, will also be joining Flower in the PS4 launch line-up on November 15th.
Flower isn't the only thatgamecompany title making its way to new places. We are also bringing flOw to PS Vita and PS4. This is the first game TGC released - the one that started it all. It will release for both PS4 and PS Vita on November 29th.
To quote and from the PS3 NFO File: Thanks to bubba we are able to release the full source code of PS3Flow aka PuneFlow, a tool that is very similar to the famous WiiFlow. The source code is two years old and now it is up to you to make something nice out of it and release it asap!
Special thanks to GiantPune for building it. Awesome work! PS3Flow is like already like 90% complete. Find the download link attached below. On the download page you will find all the hints that are needed to get the final 10% done.
PuneFlow (PS3FLOW) goes Open Source!!!
(Two Years Ago) We had the Dream to bring PS3Flow to the Ps3. It will Flow. Bubba went out and got a great coder from the Wii scene.. that was Giantpune!!! Then I added another coder from Wiiflow (MXXXXX)...
Then we sent them two PS3 systems to build it... Too bad MXXXXX didnt do sht and pissed off Giantpune....
From the included ReadMe File: -ROGERO 4.30 - MCLOW MOD v0.6-
only tested on ROGERO 4.30 v2.03 and v2.05 (Update: 4.4 and 4.46 already tested)
dont delete the mod installer (Update: delete back up your backup copy first then delete the installer via xmb (triangle))
package manager from xmb isn't working because rogero cfw but normal pkg installer still working fine! (Update: installing packages from xmb now working!!)
HOW TO INSTALL or update:
1- install pkg Mclow mod v0.6
2- go to photo men in the xmb
3- start mclowmod and select fat or slim.. and rogero...... ps3 will restart!
4- AFTER THE RESTART change param.sfo from your applications to change the categories
5- apply mclowslimmod theme
6- you need to edit all applications param.sfo file to show up under...
22w ago - Sony's Jawad Ashraf of the PlayStation Store Team announced that an Apocalyptic sale blows up on PlayStation Store today with details below.
To quote: Hey there everyone. We've a new PlayStation Store sale starting today, alongside the PSone discounts we announced last week. The Apocalyptic Sale begins with the Store publish today and runs until 17th July.
Look out for savings on such wonders as Tokyo Jungle, Dead Space and plenty more besides. As usual, PS Plus subscribers benefit from an additional 10% off.
Oddworld: Stranger's Wrath HD
Was €12.99/£10.99, now €8.99/£7.29
Oddworld: Munch's Oddysee HD
Was €8.99/£7.29, now €5.99/£4.79
Oddworld: Stranger Boxx
Was €17.99/£13.99, now €12.99/£9.99
I Am Alive
Was €14.99/£11.99, now €7.99/£6.49
Was €29.99/£19.99, now €12.99/£9.99
Was €9.99/£7.99, now €4.99/£3.99
DOOM 3 BFG Edition
Was €39.99/£29.99, now €21.99/£17.99
Was €19.99/£15.99, now €9.99/£7.99
Dead Space Super Bundle
Was €29.99/£19.99, now €14.99/£11.99
Dead Space Extraction
Was €14.99/£11.99, now €7.99/£6.49
25w ago - Sony Associate Product Manager Ken Chan posted up a new Gran Turismo 6 (GT6) E3 2013 PS3 trailer video which shows Willow Springs and GT3 race cars below.
To quote: 2013 Press Conference, we proudly presented a new trailer showing highlights and new evolutions developed exclusively for GT6.
Without giving too much of the trailer away, pay attention to the effects of the new physics engine as it accounts for all the intricacies and complexities of a car's behavior, especially during cornering.
With help from KW Automotive, the suspension system of each vehicle, most notably the shocks, more accurately showcase how a car reacts to various lateral loads, reproducing body roll and wheel slip in an amazingly real manner.
Polyphony Digital worked closely with Yokohama Rubber Corporation to produce a new tire model that reflects the tire compound, tire structure and changes in characteristics during extreme load conditions.
Improving the overall look of GT6 is Adaptive Tessellation, the next generation in 3D model rendering technology. Tessellation involves dividing a polygon into multiple geometric tiles; Adaptive Tessellation takes that science one step further by automatically dividing the polygons to become finer according to the viewing distance and position.