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New on PlayStation Store: Dying Light, Grim Fandango Remastered

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3d ago - Sony's Jawad Ashraf of the PlayStation Store Team is here with this weeks European PSN Game Store updates, which include Dying Light, Grim Fandango Remastered and Life is Strange!

Below are the details, to quote: First up this week, first-person action survival game Dying Light.

Roam a city devastated by a mysterious epidemic, scavenging for supplies and crafting weapons to help defeat the hordes of flesh-hungry enemies the plague has created. At night, beware the Infected as they grow in strength and even more lethal nocturnal predators leave their nests...

Elsewhere, one of the most acclaimed adventure games of all time is back! Grim Fandango's epic story of four years in the life (or death) of Manny Calavera, travel agent to the dead, has been remastered to look, sound, and control better than ever.

Also out this week, episodic adventure game Life is Strange, rhythmic-puzzler Magical Beat and new costumes for LittleBigPlanet 3 based on some rather elusive creatures.

And lastly, if, for whatever reason you have yet to pick up inFAMOUS Second Son, then I'm happy to say that it is your deal of the week, so go grab it now!





PlayStation Plus

Baboon! - 20%...
 

Video: Life is Strange: How to Rewind Time on PlayStation 4

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1w ago - Life Is Strange Producer Luc Baghadoust shared a video today spotlighting Life is Strange on how to rewind time on PlayStation 4.

To quote: Hello from all of the DONTNOD development team. We're still hard at work at the studio but would like to share the second Life is Strange Dev Diary for you to see more of the game we've been creating here in Paris.

This second video from the three part series is called The Butterfly Effect, and it explains everything you need to know about Max's ability to rewind time - including how the concept originated and exactly how rewinding time in Life is Strange works.





If you want to ask us any questions about the game we're hosting a Reddit AMA on Tuesday, January 27th at 6:00am Pacific / 2:00pm UK time. Hope to see you there!

Thanks for all the support and kind comments so far. The first episode is being released in just 7 days and counting, the wait for Life is Strange is almost over and we can't wait to hear what you think.
 

Sony on How Real-life Conflict Inspired Far Cry 4 for PlayStation 4

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23w ago - Sony's Tom Wallis revealed details today on how real-life conflict inspired Far Cry 4 for both PlayStation 4 and PlayStation 3 platforms.

To quote: [Register or Login to view links] is the upcoming first-person shooter from developer Ubisoft Montreal.

Set in the fictional Himalayan country of Kyrat, this nation torn apart by war draws heavily from real-world locations to make the game feel authentic.

We caught up with Mark Thompson, narrative director, and Alex Hutchinson, creative director, to find out how visiting Nepal to meet people who actually fought in the civil war helped to inspire the development of Far Cry 4.

"One of the first things we did was to write down a list of different animals to include in the game," Mark told us when we met up with the team at Ubisoft recently in Montreal.

"We also made a list of environment features we wanted. From that we looked at locations where the two would make sense, and we came to the Himalayas. We needed to find somewhere that had a history of conflict - somewhere that could be politically unstable - the kind of place that you would go to that was on the edge of the map. Places that are referred to as 'failed states.'"

The difference...
 

Second Son's Seattle: Bringing the Infamous City to Life on PS4

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53w ago - Sucker Punch Productions Art Director Horia Dociu is here with a video which brings the the infamous city Seattle to life in Second Son on PS4.

To quote: From the start, Seattle felt like the perfect locale for Second Son. Sucker Punch Productions is located just outside of Seattle, and we saw this as an opportunity to recreate the feeling of our home town.

We wanted to capture a level of detail we had never attempted before using the amazing speed, graphics processing power, and high resolution output of PS4. Not to mention, being from here, we just couldn't build a fake city with a fake Space Needle... I mean "Galactic Tower" just doesn't sound right to us.

Our goal was to create an urban playground for the player as they experience Delsin's amazing superhuman powers, so it was paramount that we capture the essence of the city. We wanted to give the player the feeling of walking down an alleyway and seeing the rain accumulate between the cobblestones, and the reflections of the rain-streaked, brick buildings and neon market signs.





Or the feeling of looking up at the sun as it breaks through the clouds, sending rays of light through enormous pine trees. We challenged our team to create all the painstaking...
 

Video: PlayStation and Extra Life Team Up For Children's Hospitals

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69w ago - Sony PlayStation Digital Platforms Community Manager Morgan Haro announced today that PlayStation and Extra Life have teamed up for Children's Hospitals.

To quote: PlayStation believes in the power of our gaming community to do good in the world.

That's why we've teamed up with the video game based charity Extra Life to generate a call to arms to the PlayStation community to help raise money for children's hospitals across the country.

Extra Life is a gaming event benefiting Children's Miracle Network Hospitals, a nonprofit organization that raises funds for children's hospitals and the medical treatment, programs and charitable care that is provided to kids in their communities.

For years, Extra Life has motivated gamers across the U.S. and Canada to drive donations to their local member children's hospital, and this year, PlayStation is joining their efforts.








PlayStation Prizes for Extra Life Activities

We're encouraging gamers everywhere to [Register or Login to view links] with a special option to register as a PlayStation participant...
 
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