To quote, roughly translated: Here is a mod created by Markus95 for Paintown, know that he had already worked on developing characters for this game I'll let you discover here what will happen in the MOD. Thank you to him for having warned by MP.
I can send you my Mod for paintown, containing the first 4 stages (others are in preparation), and three characters (also others in preparation) and the French translation of the menu.
Install 3.5 on your PS3 Paintown
All files are to be transferred by FTP.
Place the file in markus95 dev_hdd0/game/Paintown_/USRDIR/data /
File main.txt (French translation) in dev_hdd0/game/Paintown_/USRDIR/data/menu
The file in paintown.txt dev_hdd0/game/Paintown_/USRDIR/data/paintown
And the files contained in players (Terry, broly, ken) in dev_hdd0/game/Paintown_/USRDIR/data/players
And here's a little video to illustrate the whole thing:
126w ago - SCEA Marketing Manager Mark Valledor has shared some fresh videos as part of the final LittleBigPlanet 2 PS3 updates for the year, which include new LBP2 Beta levels.
To quote: As 2010 comes to a close, we're sprinting to the finish line to one of our biggest releases of the year.
With splendid news of Media Molecule going gold, our first review being a 10 out of 10, and the LittleBigPlanet 2 demo being downloaded faster than Sackboy strapped to a F-14 fighter, this is truly the start of "Endless Fun."
LittleBigPlanet 2 has so much to offer that it's tough to contain it in just one trailer. Fortunately with a few crafty people and some help of a few fans...
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154w ago - Today Krome Studios Producer Heidi Stapleton has detailed both levels and combat for Blade Kitten on the PS3 entertainment system, and confirmed that it will indeed be hitting PSN soon.
To quote: You may already be aware that the Blade Kitten universe existed long before the game's development team came together. In fact, the game's creator and director Steve Stamatiadis (aka "Space Captain" Steve) started the Blade Kitten comics in 2001.
It was the job of Steve and the team to elaborate on what existed in the comics, using them as a blueprint of sorts, and to translate them into environments that looked visually spectacular and made clever use of the movement system while supporting the storyline.
Blade Kitten is not only our first side-scrolling game, it's also our first title intended specifically for download. One of the hurdles we had to overcome, due in part to the need to adapt to a new level-building pipeline, was that our levels kept getting built larger than we originally scoped.
The levels in Blade Kitten range from claustrophobic sewer-like tunnels, to brightly-lit grassy plains that extend far off into the distance. There's...
164w ago - Today SCEA Marketing Specialist Brian Chou has announced this is the last chance for those interested to get Echoshift add-on levels for free.
To quote: I'm here to remind you that this is the last week to get the limited echoshift Add-on Levels!
For those of you who don't have a copy of echoshift yet, but will be downloading it this week (before April 1, of course), we will give you seven additional levels that will be a free gift-with-purchase for $14.99!
That's over 60 levels filled with puzzles and challenges, plus three different modes of play for each level. echoshift's innovative take on puzzles lets you cooperate with "echoes" of your past actions to maneuver around obstacles and find new paths.
Check out the trailer to catch a glimpse of this unique gameplay:
For those of you who already purchased the game before March 18, don't worry as you are also entitled to the Add-on Levels for free! Simply log into the PlayStation Store using the PSN ID that you purchased echoshift with, and you'll see the DLC levels for you to download in the "View All" section of the echoshift page.
I'll leave you with a new look at some of the extra levels. Act quickly to get these though,...
165w ago - SCEA Marketing Specialist Brian Chou has announced today that through April 1, 2010 all Echoshift PSP add-on levels are free on PSN.
To quote: I have some exciting news to share with you today about echoshift, one of the most unique puzzle games available for the PSP on PSN.
The development team created seven extra levels full of the challenging puzzles and gimmicks that make the full game so much fun! Best of all, SCEA is offering these to our fans for FREE, but only for a limited time.
Beginning with today's PlayStation Store publish and lasting until April 1, PSN users who have yet to purchase the echoshift game will find a bundle offer on the PlayStation Store.
The bundle offer includes the full game plus all seven extra add-on levels for the original price of $14.99!
Now is a great time to try echoshift's innovative take on puzzle games, where you have to create echoes of your actions that you'll replay and cooperate with to solve challenging puzzles. To learn more about the game, check out our previous posts.
This is the first time these levels have been available in SCEA, and this offer is only good until April 1!
For those fans who have already bought echoshift and have been enjoying the game, don't worry we've...