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Klei Entertainment: Don't Starve: Reign of Giants Out Now on PS4

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4w ago - Klei Entertainment Community Manager Corey Rollins announced today that Don't Starve: Reign of Giants is out now on PS4!

To quote: Hey everyone! Corey Rollins here from [Register or Login to view links], and I'm happy to announce Don't Starve: Reign of Giants is now available for PS4 on PlayStation Store.

This expansion is $4.99 and PlayStation Plus members will get 10% off! We've also released a new free patch for the original game that adds some new content and features that were previously only available in the PC version.

The Reign of Giants expansion expands the world of Don't Starve with new characters, seasons, creatures, biomes, and other challenges. New mysteries and scientific innovations await your discovery. Here's an overview of what's included.

Reign of Giants Key Features

• New playable characters: Reign of Giants adds two characters for players to discover and survive with. Play as Wigfrid, a stage actress who went a bit too far with method acting on her latest role, an ancient Valkyrie, or Webber, a young boy who lives inside the spider who tried to eat him long ago.
• Year-round starvation: Struggle through a full year of seasons as you experience the torrential rain falls of spring and the blistering...
 

Klei Entertainment: Don't Starve: Giant Edition is Coming to PS Vita

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11w ago - Klei Entertainment Community Manager Corey Rollins announced today that Don't Starve: Giant Edition is coming to PS Vita.

To quote: Hey everyone! I'm Corey Rollins from Klei Entertainment, and I'm happy to announce Don't Starve: Giant Edition is coming to PlayStation Vita and will include both Don't Starve and the Reign of Giants Expansion. Now, we're not sure of an exact release date yet, but it's happening.

Since we first released Don't Starve: Console Edition on PS4, a lot of people said they'd love to play it on the go with their Vita. Well, we agree!

Don't Starve: Giant Edition will include the original Don't Starve along with all of the updates currently released on PC and PS4, including the multi-leveled caves update and the discoverable "Adventure Mode" that puts your survival skills to the test with multiple randomly-generated unique worlds as you try to escape your wild and strange prison.

Along with the original version of Don't Starve, you'll also get the Reign of Giants Expansion included! So Vita players will get access to the original nine characters and two new additions.

Play as Wigfrid, a stage actress who went a bit too far with method acting on her latest role, an ancient Valkyrie, or Webber, a young boy who lives inside the spider who tried...
 

Video: Klei Tells PS4 Fans Don't Starve on PlayStation 4 at E3 2013

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62w ago - Klei Co-Founder Jamie Cheng told PS4 fans at E3 2013 today Don't Starve is coming on PlayStation 4 with details and some video footage below.

To quote: Very recently, we decided to throw our lot into the PS4, and announced that Don't Starve is coming on the platform. If you haven't heard about [Register or Login to view links], it's an uncompromising, wilderness survival game full of science and magic.

You play as Wilson, an intrepid Gentleman Scientist who has been trapped by a demon and transported to a mysterious wilderness world. Living in a randomly generated world, Wilson must learn to exploit his environment and its inhabitants if he ever hopes to escape. Basically, you try not to die, but you will. A lot.

Don't Starve was created to bend the rules of engagement. How do we build a game that focuses entirely on creating intrinsically rewarding gameplay?

That is, rather than the game giving the player external (extrinsic) rewards, such as loot, levels, points and trophies, the fun part of the game is simply the experience and the challenge of playing it?





We [Register or Login to view links]...
 

Video: Klei Details Challenges of Shank's PSN Co-Op Campaign

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212w ago - Today [Register or Login to view links] Co-Founder Jamie Cheng has detailed the challenges of Skank's PSN co-op campaign as part of an EA video interview.

To quote: I'd like to share our journey leading up to our decision to include a co-op campaign in our new title, [Register or Login to view links] - and why we felt so strong about creating it as a separate mode altogether.

When Shank was shown at PAX 2009, there were two questions that I couldn't answer which came up over and over again. The first was, "What platform is it coming out on?" The second "is there going to be co-op?"

I answered the first question, with my own question. I stuffed our dev kit into a ghetto cardboard box, labeled with a large question-mark and strung a handful of controllers (including Atari and Dreamcast ones) from underneath it for added effect.





At the time, nobody had played Shank, and I didn't have platform approval yet. Thankfully, the gaming community and our fans spoke up, and I got my wish – we were able to negotiate a deal to bring the game to the PlayStation Network.

The second, co-op question - proved to be much trickier.

On one hand, we felt strongly about the classic, couch-play...
 
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