2w ago - Guerrilla Cambridge Senior Producer Mark Green shared details on new Killzone Mercenary PS Vita updates today alongside some free multiplayer maps below.
To quote: Hi Everyone. Amongst all the excitement for the launch of PS4 and, of course, Killzone Shadowfall, here at Guerrilla Cambridge we've still been busily working away on Killzone Mercenary. We're now very pleased to announce that there will be a number of updates coming over the next few months.
First up is Update 3. In terms of functionality there will only be minimal changes, but this is the patch that reduces the size of the other patches! After installing this patch it will free up around 800MB of space for those who have already installed Updates 1 & 2. Update 3 should be ready in the next few weeks.
Update 4 is due in January and is being designed to improve Matching and to help reduce join-game connectivity problems, as well as adding an auto team-rebalancing feature.
Following that is the big one: Update 5. Two new multiplayer maps for FREE, and the release of offline Botzone for Mercenary and Guerrilla Warfare modes.
Also in the first few months of 2014 will be Update 6, in which we're working towards continued refinements and adding support for playing Killzone Mercenary on Vita TV (only applicable...
8w ago - Guerilla Cambridge Tech Director Matt Porter announced today that Killzone: Mercenary for PlayStation Vita is updated today!
To quote: Hi, everyone. We're very pleased to announce the launch of the second update for Killzone: Mercenary.
Firstly, we need to start off with the bad news. You'll see that the patch size is similar to that of the previous patch, and you'll need a spare 1190MB in order to download it.
When this new patch installs, the first patch will essentially be deleted, but you will need the extra space initially. This download is necessary in order to pave the way for future planned revisions to the game.
We're currently investigating solutions to reduce the overall size of the title and free up more of your valuable memory card space. We hope to be able to share more news on that work very soon. However, it seems unlikely to us that the overall size of the downloaded game, plus the patch, will ever be under 4GB.
The main focus for the second patch has been in targeting some of the connectivity issues that have been experienced over the last month. We're hoping that many of you who were previously unable to connect into the community will now be able to enjoy Killzone: Mercenary to its fullest.
13w ago - Guerrilla Cambridge Senior Producer Mark Green posted up a fresh Killzone Mercenary PS Vita video today spotlighting the week one multiplayer stats below.
To quote: A week after Killzone Mercenary's launch, one of the great things to see is how so many different people play the game in so many different ways.
Looking at the stats I can see that the M82 and the silenced STA-52SE are the weapons of choice for a lot of people, each racking up 5M+ kills already, but digging deeper it's great to see that some of the other weapons are being wielded very effectively.
I'd expected my personal favourite - the STA-14 - to be topping the headshot charts, but it's actually being pipped at the post by the up close and personal touch of the silenced STA-18SE.
It seems there are a lot of you out there who really don't want to show up on the radar! No doubt those people have already bought the Infiltrator Armour as well.
If you want to check out some of the stats for yourself then take at looks at Blackjack's on the official Killzone Mercenary site.
If you're already playing, then I hope you like watching what's...
13w ago - Guerrilla Cambridge Senior Producer Mark Green confirmed alongside a launch trailer video that Killzone: Mercenary hits PS Vita in North America today!
To quote: Killzone Mercenary is out today in North America!
Players who purchase Killzone Mercenary on PlayStation Store will receive the "Blackjack's Briefcase" pre-order bonus, which includes an in-game cash bonus and 48 hours of Double XP.
(Please note that you must be online for the Double XP bonus to count.) Next Tuesday, September 17th, the offer goes away and users who purchase on PSN will only get the game. If you're keen to go digital, take advantage before it's too late!
It's been a fantastic voyage for us, and we're immensely proud of what we've been able to create - the true Killzone FPS experience on a handheld.
A twin-stick shooter on a HD screen in the palm of your hands, with substantial replayability built in and, if I do say so myself, an addictive multiplayer game integral to the whole experience.
The multiplayer game has been through a few stages of Betas over the last couple of months, and we are immensely grateful to all everyone who took part - especially those who took the time to provide...
17w ago - Guerrilla Cambridge Senior Producer Mark Green outlined how to survive the Killzone: Mercenary Multiplayer PlayStation Vita Beta below today.
To quote: We're just a few weeks away from the launch of Killzone: Mercenary, but gamers won't have to wait that long to cut their teeth on Mercenary's impressive multiplayer suite.
The team here at Guerrilla Cambridge is expanding the multiplayer beta to give the servers a good test before Mercenary launches on September 10th in North America for PS Vita.
For North American users, the Open Beta for Killzone: Mercenary will be made available to PlayStation Plus subscribers on August 20th (after the Store update). Those of you who went out of your way to acquire special beta access vouchers - Perhaps through a certain promotion on PS Home? - will also be granted early access!
Then, on August 27th (after the Store update), the beta will open up further to become available to all North American PS Vita owners, coming to a close on September 3rd.
Surviving the Beta
Mercenary boasts a number of unique modes, innovative gameplay mechanics, and introduces a daily ranking system to make Mercenary the most advanced, addictive multiplayer experience on PS Vita.