Much like its predecessor, Killzone 3 is strongly influenced by Hollywood realism. Combat sequences such as firefights pack a strong dramatic punch, while still retaining a sense of gritty authenticity.
Cinematic deaths are the logical progression of this design philosophy, adding a variety of spectacular (and sometimes explosive) new ways for Helghast enemies to perish.
For instance, a Helghast drop ships struck by a barrage of W.A.S.P. projectiles doesn't have to simply drop out of the sky; the force of impact can tear off the ship's stabilizers, causing it to bank and spiral wildly out of control before slamming into the ground with a massive explosion. Of course, this also makes it more difficult to predict where the drop ship will come down, as Sev finds out:
Another cool example is the jetpack trooper: if the player keeps firing on the jetpack's fuel tank it will eventually rupture and ignite, propelling...