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Video: Kick & Fennick on PlayStation Vita: New Details and Trailer

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18w ago - Co-Founders Vincent Bonefaas and Laurens Bruins at Jaywalkers Interactive revealed new details and a PS Vita trailer video today showcasing Kick & Fennick on PlayStation Vita below.

To quote: Hi everyone. Laurens and Vincent from Jaywalkers Interactive, here. Time flies. It's been a year already since we've last shown our game, but we're back and excited to finally share a bit more about Kick & Fennick for PS Vita!

The past year has been a crazy ride for us. We have been working closely with our friends at Abstraction Games to make Kick & Fennick the best it can be on PS Vita.

The guys at Abstraction have conjured up some amazing tech that allows us to continually refine and improve the game on our side, while they make sure everything we do gets translated perfectly. Kick & Fennick has quite a lot going on so building this custom tech has been a challenge, but we think it was worth it.

The audio also had a big overhaul. Our good friend Jonathan van den Wijngaarden, who composed the music and created everything you hear in the game, has re-mastered the entire soundtrack and polished and added lots of new sounds effects.





As for the release of Kick & Fennick, it's a bit too early...
 

Jaywalkers Interactive: Kick & Fennick Launches on PS Vita in 2014

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70w ago - Jaywalkers Interactive Co-Founders Vincent Bonefaas and Laurens Bruins announced today that Kick & Fennick launches on PS Vita in 2014.

To quote: We didn't count, but we must have saved the world thousands of times. Like many of us, we spent most of our childhood being superheroes dressed in cardboard armor with a towel around our neck, having the most amazing and epic adventures.

Thankfully, now that we're adults *cough*, video games still allow us to immerse ourselves in imaginary worlds, without looking like fools throwing pinecone grenades at each other. But this image of us as kids, running around the woods with a big stick, is thoroughly stuck in our minds.

This is where the idea for Kick & Fennick originated, remembering the fun we had saving the world, and our friends, with our massive stick weapons.

There are no complications as a kid, but if a real ten-year old boy would fire one of our imaginary super guns, he would surely launch himself through the air just from the weapon's recoil... which would be pretty damn cool!

We love big, cinematic game experiences. We're just a two-man team, but we couldn't have Kick just jumping around a bit using his weapon.

No, he needs to jump across huge skyscrapers, breaking through walls...
 
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