Search results for keyvault
With the great ongoing work in our PS3 Forums with the RCO files, we are also going to talk about component two of the PS3's XMB includes- its XML Files!
Inside the directory exists 30 XML files. They control quite a bit in regards to the PS3's appearance and functioning, from telling the XMB what types of information to display, all the way to letting you download PlayStation Home!
Do make sure to check out the attached image, as it is code snippets of the XML files we're speaking of below.
For example, in category_game.xml, it appears upon disc insertion, the insertion is added into a database, along with what type of media it's on (CD/DVD/BDVD), and if it detects, what format it is (PS1/PS2/PS3) and so on. Now there are your different media types of course: PS1 CD, PS2 CD, PS2 DVD, PS3 DVD, PS3 BD.
More »
Hello.. today we release a PlayStation 3 Security Architecture PDF document to the public. We still are doing some work on PS3 KeyVault Project, so still not ready yet.
For the PDF.. this is not for newbies sorry. Target Audience: Deep knowledge of CBEA SOC, Sony PlayStation 3 hardware logic, security, encryption/decryption and secure boot dynamics is the minimum to understand the parts of this document.
Thanks to all the stuff of http://www.PS3News.com, without their support this documentation would not be possible, thanks also to Sony for all the nice patents. :)
We have a few PS3 development updates for the new week, including some PS3 KeyVault Project and PS3 Flash news.
To start, resident PS3 Dev subdub has been a bit busy, so he has yet to put the finishing touches on our PS3 KeyVault Server Application. In his absence, both ggparallel and mainman have picked up the slack, and are finishing up the server application. While they are finishing up the app, they are also optimizing the code so it is more versatile as it can auto-update clients, and it will also be able to handle more requests.
Below is a picture of the client application's Web interface that runs on any PS3, including retail consoles via OtherOS. It basically lets you configure the PS3's IP address, check the status of the program, the kernel, and transmitted packets.
Another resident PS3 Dev, who recently received a PS3 TEST unit, is currently awaiting some new hot air rework t... More »
While we await the start of our PS3 KeyVault Project for retail PS3 consoles, below is a screenshot of something else I have been tinkering with recently via Debug.
As hinted by PS3News already HERE, it is a Backup Launcher for a PS3 Development Unit as shown. At the moment it it still pre-Alpha and very incomplete, however it allows:
- Boot PS3 Games from HDD
- Boot PS3 Games from DVD/BD-ROM
- Copy Original PS3 Games from DVD/BD-ROM to HDD
- Patch the executable on some games to run from HDD
Note: This will ONLY work on a DEVELOPMENT CONSOLE, not a RETAIL PS3 unit!
To be added soon:
- Read PARAM.SFO for name/titleid, patch to menu (Alpha is hard-coded)
- Support for deleting games from the menu
- Support a few more games to start (Alpha is hard-coded for four)
- Po... More »
Visit our Web Shop for the latest Deals on gaming gear today!
Use Coupon Code: holiday at check-out to get 15% OFF your order!