- Sony Blog Manager Fred Dutton
shared details on Puppeteer for PS3 today from Japan Studio on taming its unruly teenager below.
To quote: All games are the product of individual creators, and while it's occasionally hard to see it, all are duly imbued with the personalities of the artists that first breathed life into them.
As anyone who's played it will surely know, this is no more true than it is with PS3 platformer Puppeteer. Japan Studio's sublime adventure drips with charisma, character and, above all, passion.
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With its launch last month now disappearing into the rear view mirror, we stopped by creator Gavin Moore's Tokyo office recently to find out how such an idiosyncratic and personal project got made, and what it's like having to let go and hand it over to the game-buying public after three years of hard work.
Read on for some fascinating insight into the creative process, and for an exclusive glimpse at some never-before-seen artwork from the game.
Oh, and if you haven't found the time to play it yet, I urge you to do so! It's one of the year's finest. To see more trailers, screens, and, of course, grab...