52w ago - Sony Blog Manager Fred Dutton interviewed Monkey Island Creator Ron Gilbert today, who descends into The Cave with details below!
From the interview, to quote: If, like me, you grew up in the late '80s and early '90s it's likely that Ron Gilbert is responsible for many of your formative gaming experiences.
While at LucasArts he was responsible for a red-hot run of bona fide adventure game classics, including Maniac Mansion, Zak McKraken and the beloved Monkey Island series.
In January, he returns to the fray with The Cave, a delightful Sega-published 2D romp that, in true Maniac Mansion tradition, sees you picking three characters from a wildly diverse line-up of seven oddballs and descending into the titular caverns for all manner of puzzle-centric adventure.
From the brief section we've played, it's clear that Gilbert has lost none of his flair for fiendish puzzle design, barmy dialogue and madcap storytelling. It's shaping up to be a charming, challenging and wonderfully eccentric title that will both delight his core fans while being accessible enough to win plenty of new ones.
We caught up with the man himself when he was in London earlier this week to find out a little more about the project.
108w ago - Magic Pixel Games President Mark Tsai invites fans to step right up to Carnival Island today, with a complete video introduction below as follows:
Greetings out there in PlayStation land! I'm Mark Tsai, president and co-founder at Magic Pixel Games in Los Angeles.
Our name's new, but the team's not - we're industry veterans who have worked on many well-loved franchises such as Stephen Spielberg's Boom Blox and Guitar Hero, among many other titles in our combined resume.
But enough about us - I'm really excited to introduce you to our newest production: Carnival Island, which we produced in collaboration with SCEA Santa Monica Studio. We've taken the physical accuracy of the PlayStation Move motion controller, Magic Pixel's expertise in motion-controlled gaming, and the fun of the carnival... and rolled them into a truly family-friendly, instantly-accessible experience.
It's all the fun of the fair without having to find parking! Check out our launch walkthrough video to learn why PS Move's technology enables a precise, seamless experience.
Carnival Island features more than 35 games and attractions, so there's surely something fun for gamers...
130w ago - Magic Pixel Games President Mark Tsai has posted up a video today spotlighting Carnival Island on PS3 with PlayStation Move from E3 2011.
To quote: At E3, we were pleased to announce the game we've been building for PlayStation Move over the last several months with SCEA Santa Monica Studio: Carnival Island!
Carnival games are perfect for translation to motion control gaming - the gameplay is very physical, requiring rolling, throwing, flipping and tossing - actions which translate extremely well for the accuracy of the Move controller.
However, we've taken away the frustration, making the game feel very natural and accessible - something that anyone can pick-up and play. Carnival Island has something for everyone, and is a game that you can enjoy in your living room with up to four friends or family members. It allows side-by-side multiplayer, so you can elbow your family or friends during heated competitive play.
In single-player mode, the game takes the player through a journey of restoring magic to a forgotten carnival. As the player accomplishes challenges and goals, the world comes alive with pets, color and toys. All of the prizes you collect and unlock make a real difference; they add to the atmosphere...
142w ago - SCEE Blog Manager James Gallagher has shared the Dead Island PS3 announcement trailer and entrails today, with details as follows:
Last month, the phrase 'Dead Island' appeared and a click revealed it to be a game, and not a newly announced game, but one revealed some years ago and largely forgotten about.
One stylish trailer later and it was one of the phrases on the tip of everyone's Twit-tongue.
"The trailer we released was mostly a blessing," says Vincent Kummer, Dead Island's brand manager at Deep Silver, "because when you put something out there you don't expect to generate that much interest in the game, especially not for free.
However, we are cautious that people might be expecting things from the game, based on that trailer, that simply aren't there. We're aiming to make it very clear, early on, what the game is actually about."
Which is why they've invited me to a warehouse in East London to crawl through underground passages, check out the game and eat pizza in a deckchair. Dead Island is a first-person action RPG set on a tropical holiday island during the zombie...
161w ago - Today Alexander Bravve at Nordcurrent has shared a video introduction of Jewel Keepers: Easter Island for Sony's PSP handheld console.
To quote: We are releasing Jewel Keepers: Easter Island, our latest minis title, very soon, and I wanted to tell you a few things about it.
As you might have guessed from the title, Jewel Keepers: Easter Island is a Match-3 game set on the Easter Island. As in all Match-3 games, you are required to swap adjacent jewels to put three jewels of the same colour next to each other in one row or column.
However, we have added a few gameplay elements that make Jewel Keepers different. You can have a look at the trailer to see the differences:
When you start a new level, all cells are grey. When jewels disappear, they turn grey cells into golden cells, and the goal of the game is to turn all cells into golden ones. This sounds pretty straight-forward when you think of an ordinary rectangular level.
However, as you progress further, you will be faced with more sophisticated level shapes, and it will get more and more challenging. And satisfying, once you complete the level.
And a few words about bonuses: we wanted to make bonuses a bit different from other games. We have time...