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Enter Insanity - The Binding of Isaac: Rebirth Hits PS4, PS Vita 11/4

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12w ago - Nicalis developer Tyrone Rodriguez invites PlayStation 4 and Vita fans to enter insanity in The Binding of Isaac: Rebirth which hits PS4 and Vita on November 4th, 2014.

To quote: Hello again! It's me, Tyrone Rodriguez, janitor at Nicalis, Inc. and producer on Legend of Raven (coming to PS4 and PS Vita) as well as The Binding of Isaac: Rebirth (coming to PS4 and PS Vita on November 4th!), which I'll be talking about today.

If you're not familiar with The Binding of Isaac, it combines elements of The Legend of Zelda and Smash TV with the roguelike genre. The Binding of Isaac: Rebirth literally features hundreds of items, weapons and power-ups all wrapped-up in an arcade-like experience.

And he said, "it'll be awesome to finally give console players a chance to experience the weirdest thing I've ever made." I've been working with him for two years and have to agree. 

OK, so let's get into it.

The Binding of Isaac: Rebirth features over 500 hours of gameplay (not marketing fluff, it'll take you at least this long to unlock all the secrets in the game).

Each run will be different because the enemies, rooms, levels and drops are all randomly generated. Every time you beat the game or die and start a new game it'll be all-new and fresh.
 

Sony Announces Zeus and Isaac Join the Battle Royale Today

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88w ago - Sony Santa Monica Studio Lead Game Designer Seth Killian has announced that both Zeus and Isaac Join the Battle Royale today!

To quote: Just stopping by today with a quick reminder that Zeus and Isaac Clarke are live today for PlayStation All-Stars Battle Royale, along with our new stage "Graveyard"!

Graveyard mashes up MediEvil's zombies, mausoleums, and gargoyles with elements from The Unfinished Swan, revealed via ink splats after a mid-game whiteout. It looks great and keeps the fighting honest, with a medium-width playfield and zombies that will earn you AP when destroyed.

Zeus plays as a legendary heavyweight, making each strike feel epic. He's got limited range, but with the ability to power up every attack merely by holding down the button, he can crush a cowardly opponent's guard and build AP faster than anyone.

Many of his triangle lightning attacks are also excellent at catching multiple opponents for an even faster ride towards his truly Olympian level 3 super.

Isaac Clarke is at his best harassing opponents from mid-range, with a wide variety of projectiles powered up by his unique Stasis and Kinesis powers. He's no slouch at close range either, with some mighty melee attacks and the short-range force gun, but he shines brightest harassing...
 

Video: PS All-Stars Zeus & Isaac, MediEvil + The Unfinished Swan Level

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91w ago - Sony Santa Monica Studio Lead Game Designer Seth Killian has shared some video footage today spotlighting the new PS All-Stars Zeus & Isaac, MediEvil + The Unfinished Swan level below.

To quote: Happy to be back to tell you about some new surprises from PlayStation All-Stars Battle Royale. More costumes? More minions? Well, okay, yes. But also more new characters!

Our newest challengers are Isaac Clarke from Electronic Arts' [Register or Login to view links], and Zeus from... well, from some of the foundational myths of Western society, but also from a little PlayStation game you might know called [Register or Login to view links] by SCEA Santa Monica Studio.

How did these two emerge as All-Stars from the vast PlayStation multiverse? Synchronicity. We were talking with some friends over at EA who were hard at work on Dead Space 3, and with a lot of Dead Space fans on our team and all the cool tools at Isaac's disposal, some quick concepts emerged and we knew he'd be a great addition.

We've also wanted to add another "heavy," hard-hitting character into All-Stars (Big Daddy was getting lonely), and with all the work on God of War: Ascension around Sony Santa Monica, Zeus emerged as a perfect fit.



 
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