- Nicalis developer Tyrone Rodriguez
invites PlayStation 4 and Vita fans to enter insanity in The Binding of Isaac: Rebirth which hits PS4 and Vita on November 4th, 2014.
To quote: Hello again! It's me, Tyrone Rodriguez, janitor at Nicalis, Inc. and producer on Legend of Raven (coming to PS4 and PS Vita) as well as The Binding of Isaac: Rebirth (coming to PS4 and PS Vita on November 4th!), which I'll be talking about today.
If you're not familiar with The Binding of Isaac, it combines elements of The Legend of Zelda and Smash TV with the roguelike genre. The Binding of Isaac: Rebirth literally features hundreds of items, weapons and power-ups all wrapped-up in an arcade-like experience.
And he said, "it'll be awesome to finally give console players a chance to experience the weirdest thing I've ever made." I've been working with him for two years and have to agree.
OK, so let's get into it.
The Binding of Isaac: Rebirth features over 500 hours of gameplay (not marketing fluff, it'll take you at least this long to unlock all the secrets in the game).
Each run will be different because the enemies, rooms, levels and drops are all randomly generated. Every time you beat the game or die and start a new game it'll be all-new and fresh.