4w ago - XGen Studios CEO and Founder Skye Boyes confirmed that Super Motherload PS4 is officially out today on PlayStation 4.
To quote: With the launch of Super Motherload and PS4 today, we count ourselves lucky to be among the small number of indie games available at launch, helping to make good on Sony's promise to support innovation from small teams.
What we don't push in polygons, we hope to make up in truly social gameplay experiences that keep drawing you back. For the next puzzle, the next Special Upgrade, and of course your next grudge-match against pals.
One unique PS4 feature we didn't have space to mention in our last post is Super Motherload's use of the Activity Feed. As certain events unfold in Super Motherload, such as the untimely and permanent death of your hard-won upgraded character at the hands of fuel depletion in Hardcore mode, the activity feed will broadcast notification of your controller-hurtling rage to your friends on PSN. Other, more celebratory activity feed posts include the acquisition of Special Abilities and Character Unlocks.
There has also been quite a bit of interest in the soundtrack for Super Motherload since our last post. We're pleased to announce that we've decided to stream the entire soundtrack on YouTube for free (with digital download...
5w ago - Zen Studios Community Manager Bobby Loertscher confirmed that CastleStorm is out today on PS3 and PS Vita platforms.
To quote: If you like building castles, destroying castles, knights, vikings, war, weapons, spells, troops, multiplayer, PS3, PS Vita, cross buy, well... CastleStorm is your game! CastleStorm launches today for both PS3 and PS Vita.
For those of you getting ready to play later today, we thought it would be nice to give you some tips on using the ballista, the primary weapon mounted just above your castle's gate.
Starting out, you'll utilize the low-powered, quick-spawning javelin, while the vikings fire harpoons. As the game progresses, you'll unlock more projectiles for your arsenal and upgrade these with gold you earn during missions.
The javelins and harpoons have the shortest regeneration period and will be your best asset in early levels. Getting five kills at once activates a shooting frenzy, which means you can shoot all projectiles in rapid succession for a few seconds. No regeneration period means you can do a lot of damage in a short amount of time, so don't hesitate to fire away.
While javelins are meant for targeting specific enemies on the ground, the Knights' Apple Grenade can either be used to take out a cluster of oncoming enemies,...
6w ago - SEN Senior Manager Elliott Dumville announced today that the Sony Entertainment Network Store is now optimised for iOS and Android devices just in time for the PlayStation App launch.
To quote: Accessing your favorite PlayStation content on the Sony Entertainment Network Store is now even easier!
Our web store is now optimised for mobile browsers on iOS and Android devices, providing quick and easy access to all our great content no matter where you are. It is specifically configured for your smartphone to deliver a better browsing experience, making it easier than ever to find PlayStation games, movies and TV episodes.
Built to be fast, the mobile store conveniently gives you access to the store wherever you are. Whether you want to buy a new game or add-on and have it download directly to your PlayStation device*, or rent a movie that will be cued up and ready in your download list when you get home, the new mobile store is all about making it easier for you.
6w ago - Curve Studios PR and Marketing Manager Rob Clarke announced today that Proteus is officially out today on both PS3 and PlayStation Vita platforms.
To quote: Hi, Rob from Curve Studios here! We're proud to announce that Proteus launches today for PS3 and PS Vita on PlayStation Store. Proteus has cross buy functionality, and will be available for $13.99.
Proteus was designed by Ed Key and David Kanaga, and was released in 2011 on PC. It's a game all about exploring a dreamlike, island world. Proteus' music and sounds change depending on where you move, creating a different journey each time you play.
We've been working on Proteus all summer, and after launching three other PlayStation games this year at Curve, you might not be surprised to learn our version of Proteus has a few additional features that are exclusive to the PlayStation versions of the game.
On the Vita version, Proteus can generate an island based on your geographical location, and on the PS3 version, you can generate islands based on the current date.
Islands generated in this fashion will be the same for anyone in the same location or on the same day, and will also be more "wild" than regular islands in the game, featuring various twists on the original's islands, as well as shifting, surreal...
8w ago - Curve Studios PR and Marketing Manager Rob Clarke confirmed today that Velocity Ultra is coming to PS3 this year with details below.
To quote: FuturLab and Curve Digital are delighted to announce that they're working to bring the critically acclaimed PlayStation Vita title, Velocity Ultra, to PS3 later this year.
Brought to you by Curve's in-house development team, the PS3 version will run at full HD resolutions and retain all the features beloved by fans of the PS Vita version.
Velocity Ultra is a mix of a vertical shooter and puzzle mechanics that fuses elements of traditional spaceship shooters with a clever teleportation mechanic. It's all about speed, quick reflexes, and fast decisions, set to a pumping electronic soundtrack.
The PS3 version of Velocity Ultra will share its Trophies and leaderboards with the PS Vita version, so fans will be able to pick it up in glossy HD and start chasing new highscores right away.