Metrico on PS Vita: Infographics and Input Morphing Detailed

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34w ago - Digital Dreams Level Designer Roy van de Mortel shared some concept art and details today on both infographics and input morphing in Metrico on PS Vita below.

To quote: It has been a while since we announced Metrico, so we are very excited to finally be able to share some more insights into the development and current state of Metrico.

We have been working very hard the last couple of months to make sure we now have a playable version, so people can experience what Metrico is about for the first time.

We announced Metrico at GDC San Francisco back in March with an announcement teaser, which was well received. But we knew that the next time we showed something to the press and you guys, we obviously would have to show more than the abstract video, aimed at introducing the game.





Metrico is a mysterious world, so we decided to keep it a bit vague with the teaser. We have a lot more to show since last March, so we'd like to take a moment and explain what type of a game Metrico is.

In Metrico the player needs to traverse the game world, which is built from all sorts of infographics, like bar diagrams, pie charts, line graphs, etc. These infographics constantly change based on your actions,...
 

PS3 Infoboot Remover Homebrew App By IcEmAn2012 is Released

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37w ago - Following up on his previous release, today German PlayStation 3 developer IcEmAn (aka IcEmAn2012) has made available a PS3 Infoboot Remover (HG) [4.46] homebrew application for Custom Firmware 4.46 with details below.

Download: PS3 Infoboot Remover (HG) [4.46]

To quote, roughly translated:

About

Infoboot Remover [4.46]

Remove the photosensitive epilepsy warning screen (Installer for 4.46 CEX (German/English))


 

Sony Unveils Final Round & Registration Info for GT Academy 2012

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96w ago - Sony Associate Product Manager Ken Chan has unveiled the final round and registration information for GT Academy 2012 today.

To quote: It's hard to believe, but the online competition of GT Academy 2012 is quickly coming to a close.

Since May 1st, over 900,000 competitors have driven more than 120,000,000 miles and reattempted 125,000,000 times for their chance to become this year's GT Academy Champion.

If you still haven't started, its not too late, as GT Academy 2012 is still available for free through the PlayStation Store until the end of the competition on June 24th.

With just two weeks left on the clock, the long awaited Rounds 7 and 8 have finally opened, completing the eight-round training program for this year's GT Academy. For those that's been keeping close tabs on the rumor mill, the infamous "Twin Ring Motegi East Short Course" is making it's Gran Turismo debut as the final Round 8, Event 5 - Time Trial race.

For the next two weeks, you must take everything you have learned from the eight-round training program and put it on the line for a top lap time. Remember, this event is only open from June 11, 2012 to June 24, 2012, so make it count!

Only the fastest lap times will...
 

PS3Tools GUI Edition v1.2 Out, Adds SCE Info & Hexdump Option

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102w ago - It's been less than a week since his previous revision, and today PlayStation 3 homebrew developer PsDev has updated PS3Tools GUI Edition to version 1.2 with the changes outlined below.

Download: PS3Tools GUI Edition v1.2 Application

This update adds SCE info alongside a hexdump option to dump the decrypted PS3 Core_OS for PlayStation 3 developers to examine.

Changes

  • Added SCE info
  • SCE info- lv0
  • SCE info- lv1ldr
  • SCE info- lv2ldr
  • SCE info- appldr
  • SCE info- isoldr
  • SCE info- EBOOT.BIN
  • Added hexdump option to dump decrypted core_os

Thanks to naehrwert, HSReina, Math, fail0verflow of course and any one else I forgot.


 

Sony Chief Information Security Officer Warns of Network Breach

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131w ago - Today Sony's SVP and PSN Chief Information Security Officer Philip Reitinger has issued an official warning that PlayStation Network security appears to once again be breached.

To quote: We want to let you know that we have detected attempts on Sony Entertainment Network, PlayStation Network and Sony Online Entertainment ("Networks") services to test a massive set of sign-in IDs and passwords against our network database.

These attempts appear to include a large amount of data obtained from one or more compromised lists from other companies, sites or other sources.

In this case, given that the data tested against our network consisted of sign-in ID-password pairs, and that the overwhelming majority of the pairs resulted in failed matching attempts, it is likely the data came from another source and not from our Networks. We have taken steps to mitigate the activity.

Less than one tenth of one percent (0.1%) of our PSN, SEN and SOE audience may have been affected. There were approximately 93,000 accounts globally (PSN/SEN: approximately 60,000 accounts; SOE: approximately 33,000) where the attempts succeeded in verifying those accounts' valid sign-in IDs and passwords, and we have temporarily locked these accounts.

Only a small fraction of these 93,000 accounts...
 







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