From ReadMe: PS3 NAND FLOW REBUILDER v3.50 (including ECC Algo by RPS).
This tool allows to unscramble the blocks of a PS3 dumps ordering them in a way that the dumps become readable and extractable!
It also allow you to re-scramble back to the original order once you modified the data you wants, then from now on it include the ECC recalculation algorithm that was private until today.
It's for study and tests purposes, for experienced people only (devs) that this way can manage the files inside the flashes and patch sensible areas.
To quote OscarHS from the link above: Dear Customers,
BACK AGAIN ON THE SCENE... here the D2E firmware for ARGON SPI, VERSION JAP / US / PAL! Pls. take care on the diagram, there are some little changes... all is inside the RAR file...
The firmware was tested here on D2C2 and D2E only and works great... but inside there is the support of D2C and DMS consoles... is apreciated a feedback on these two too...
We didn't lose too much time to test old consoles, the priority is to give something real full working for D2E and D2C2! After we get positive feedbacks from users here we will compile the version for A3P125.
Sorry for delay but we are FULL working on ARGON2 that soon will be here... this new modchip will introduce new features that no competitors has.. like 9 months ago ARGON SPI did with 13 wires...
This tool, although in beta stage, allows you to unscramble the blocks of a PS3 dumps moving them in a way that the dumps become readable and extractable!
It's for study and tests purposes, for experienced people only (devs) that this way can manage the files inside the flashes.
As example I included my PS3 dump map, it should help you understanding the dump layout.
I decided to share the tool early because it need a lot of testing, so, since I'll be in vacation in a few days I thought it would be nice to allow people to begin looking at it meanwhile I return home.
I tested it on like 10 dumps and I noticed that it perfectly worked only on 4 dumps (one was a Debug dump so yes, it works on debug dumps too :), this happen because of the fact I noticed I have to implement another variable in the unscrambling al... More »
A lot has gone on, and nothing has gone on lately. Let's start with the nothing part first since it's shorter... we really have no monumental progress to report at the moment. Why? Simple, everything the resident PS3 Devs are working on is still a work-in-progress... when there is news we will post it.
So what is the "a lot" part that has gone on lately? Mostly stuff that may eventually lead to newsworthy progress. I myself have recently acquired nearly 1GB of new Sony goodies to play with, and I have been spending much of my freetime examining a lot of the included documentation.
One interesting thing we recently found out is that Sony has released a NEW model PS3 TEST. It is the DECHJ00J/DECHJ00A. It is supported in SDK version 2.17 and later, and features a 40GB Hard Disk Drive, and two USB ports. Like its retail counterpart, it also lacks PS2 hardware, so it can not play PS2 games.
I've also been working with another PS3 Dev on getting Pr... More »
Please support my study by providing me your PS3 Infectus dumps.
I'd like to have the following dumps:
- 2.17 Jap Dump
- 2.20 Jap Dump
Then it would be nice to have the more Infectus dumps you can post (PAL and NTSC), please I need different versions in order to check differences and do tests.
OscarHS has posted over at the Infectus Forums (linked above) the following today:
Ohhhhhh... finally we are ready to start BETA2 firmware testing... this ZIP FILE has inside all necessary to test ARGON on the new D2C2 boards... and not only this!!!
This firmware include the D2C support with ALL THE OLD BUGS FIXED, so is good for all users that didn't install ARGON 9 WIRES before cause the EJECT etc bugs reported!!
I'd remember to all to read careful the README.TXT file in the RAR file... !!! This is a BETA2 version, not final version, we are waiting here all the results on D2C boards and D2C2 boards...
ChipD has been working on a recent project in which he has successfully managed to manipulate the Wii's internal NAND memory.
He has extracted the Hynix NAND chip out of a USB flash drive, and cloned the original NAND with an Infectus Mod and use of Amoxiflash.
After this process was completed, he created a switch in order to be able to alter between the two NAND's which may serve purpose for testing out custom NAND code or even debugging.