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Sony Computer Entertainment president Kaz Hirai has been speaking to a number of publications about the PS3's uniqueness and longevity, cross-platform development and the Japanese and Western markets.
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Valve reveals Sony edition of five-game Half-Life 2 compilation is due "several weeks" after its siblings; retailers list it with mid-November ship date.

REDWOOD CITY, Calif--At Electronic Arts' 2006 Summer Showcase, the publisher surprised the game industry by announcing it was distributing The Orange Box from Valve Software. The compilation contains five games--Half-Life 2, Half-Life 2: Episode One, Half-Life Episode Two, Team Fortress 2 and Portal--and was slated for a fall 2006 release for the PC, Xbox 360, and PlayStation 3.

Unsurprisingly, given Valve's habit of missing deadlines, The Orange Box was delayed--first to summer 2007, then to a simultaneous October 9 release on all platforms. Now, one version of the game has been delayed again. Speaking with GameSpot at this year's EA Studio Showcase, Valve director of marketing Doug Lombardi confirmed that the PS3 version of The Orange Box "will trail the PC and Xbox 360 versions by a couple of weeks."
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Karraker called the decision "very difficult" having been presented with a promotion closer to home in an industry he had previously worked in.

"I have enjoyed immensely my tenure at SCEA and think the company and its brands are very well positioned to have an exceptional holiday and a very bright future," he wrote in an email to the media. "I look forward to continuing to follow this industry as a gamer, rather than a spokesperson."

Analyst Michael Pachter called the outgoing public relations director a "steady contact in a volatile industry."

Karraker played a key role in helping Sony brave the public relation waters of a tumultuous PS3 launch year by making himself readily available to both traditional and new media outlets. It was a position that we called the toughest job in video games this past May.

"The other PR people at Sony are quite competent, but it would help to strengthen the team with someone as good as Dave to handle ... More »  

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SAN FRANCISCO (Reuters) - Lord British is back, only this time he's wielding an energy cannon instead of a sword. Oh, and you can call him General British now.

Richard Garriott, the acclaimed game designer who pioneered the genre of massive multiplayer online games, has finished his latest work, "Tabula Rasa," a science fiction-themed title he reckons will alter the way such games are played.

Massively multiplayer online games, or MMOs, are so called because they allow thousands of players connected through the Internet to explore a virtual world at the same time.

Garriott's "Ultima Online," launched a decade ago, was one of the first MMOs to feature rich graphics and is credited with leading the way for popular games such as Sony Corp's "Everquest" and Blizzard's "World of Warcraft."

In fact, "World of Warcraft" has amazed the gaming industry with its ever-growing global legion of loyal fans -- 9 million active players and counting... More »  
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The HD DVD camp seems to gain momentum in China with the today's announcement of the CH-DVD (China High Definition DVD), a Chinese High-def DVD format based on the HD DVD standard.

In the todays' opening ceremony of CHDA, (China HDV DVD Association) in Jade Palace Hotel, Beijing, the Optical Memory National Engineering Research Center (OMNERC) and the DVD Forum representatives announced the establishment of CH-DVD (China High Definition DVD), a new generation high definition DVD format developed in collaboration with research institutes and manufacturing enterprises.

The physical format of CH-DVD includes Chinese-owned intellectual property, and is based on HD DVD, the next generation high definition DVD approved by the DVD Forum. The realization of CH-DVD was supported by the Chinese government, and will pave the way for the localization of blue-laser, high-definition DVD in China.

CHDA is expected to play a leadership role in the promotion of... More »  
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With the recent rash of demos popping up on the PlayStation Network, we were shocked to not see a small demo available for Sony Computer Entertainment America (SCEA)'s Warhawk. Rather than speculate, we asked Sony whether the company might release the demo to gamers who are considering purchasing the product.

Here's how an official rep for SCEA replied to GameDaily BIZ's query: "Warhawk was designed to support up to 32-players online simultaneously. In a demo version of a multiplayer only game, there is little control over how many players will be on a dedicated server at a time, potentially leading to smaller online battles that do not fully do justice to the title's fast combat and frantic play. Additionally, Warhawk development underwent an extensive beta trial that included nearly 10,000 participants, which offered a wide audience ample opportunity to experience the game and provide valuable feedback to during Warhawk's development."

So don't expect a Warh... More »  

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Official confirmation from Nintendo that the Wii Zapper interface will indeed come with Link's Crossbow Training packed in and that the remote-housing Wii Zapper will sell for $20 starting Nov. 19.

Link's Crossbow Training drops players into a world in the style of The Legend of Zelda®: Twilight Princess. Players assume the identity of hero Link, who progresses through a series of tests to perfect his crossbow marksmanship. Start with stationary bull's-eyes and graduate to moving targets before defending Link against all kinds of enemies.
Nintendo also confirms a pretty interesting line-up of third-party Wii Zapper support including Resident Evil: The Umbrella Chronicles, Ghost Squad and Medal of Honor Heroes 2 which will include single player, arcade mode and support for up to 32 players in multiplayer.

NINTENDO'S NEW Wii ZAPPER TARGETS FUN
First Wii Game-Play Accessory Comes Packaged with Zelda Software

REDMOND, Wash., Sept. 10, 20... More »  
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Winamp, first launched in 1997, quickly became a staple for every MP3-loving music listener back during the days when digital music files were a novelty. Since then, millions have downloaded the MP3 and media playback software. A recent Comscore report says that over 60 million people worldwide actively use the free product (every month). While the music and entertainment nature of the software has continued to focus heavily on Windows-based users, the upcoming 10th year anniversary of the product adds new options that continue to embrace its PC-centric nature but expands its reach onto to gaming consoles.
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Yesterday, the NPD Group reported that nearly 1 billion dollars of game software, hardware, and accessories were sold in the US in August. Year to date, combined US non-PC sales for 2007 totaled $8.02 billion, up $2.42 billion from $5.6 billion during the same period in 2006. The year's first eight months saw consumers in the 50 states buy $3.1 billion in hardware, $3.8 billion in software, and $1.1 billion in accessories.

The August NPD report beat analysts' expectations, and made many optimistic about the forthcoming holiday season. No one is more upbeat than NPD's own Anita Frazier, who believes that despite several high-profile delays such as Grand Theft Auto IV, 2007 will still be one for the record books.

"The industry is up by nearly 50 percent," she told GameSpot. "The back part of the year would have to fall apart to not have a record-breaking year. I think we'll end in the range of $16 to $18 billion in the US."

Frazier also weighed i... More »  

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After remaining optimistic on PS3 for close to a year despite slow sales, NPD analyst Anita Frazier acknowledged on Thursday that time is running short for Sony to stage a turnaround in the console industry.

"There is no doubt that the window Sony has to turn this around and bolster their position in the marketplace is narrowing," she told GameDaily Biz.

On Thursday it was reported that PS3 sales had dropped by 21 percent in August, this after a single month jump in sales in July due to the machine's recent $100 price drop.

"With only 4 months left in this calendar year, November and December will be absolutely critical [for Sony] to gain more solid ground with the PS3," Frazier added. "The story is still not fully written, but it's coming much closer to being so."
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