35w ago - GungHo Online Entertainment America Community Coordinator Antonio Cara has announced today news of six more PSOne imports incoming as part of their GungHo Spring Classics.
Below are the details, to quote: GungHo Online Entertainment America has got six more Japanese PSOne import Classics coming your way this spring!
I'd like to discuss the three titles we're releasing today, and also get you pumped for the three we will unleash on May 7th, 2013.
A unique blend of visual novel, schedule management, and puzzle, this game will have you competing with your rival for the coveted slot of emissary to the great spirits from beyond. Evergreen Avenue takes place in a world that was once governed by magic - where spirits and men once peacefully coexisted.
The spirits eventually lost their influence over the realm and left humanity to its own devices. The king of the spirits has recently decided to return to this plane and bond with the common folk once more.
Players will choose between a male or female protagonist, each with their own unique backstory and traits, as they set out to impress the seven spirits who have come to judge them. The unselected character will become your rival, and you will...
39w ago - GungHo Online Entertainment America Community Coordinator Antonio Cara has confirmed today that they are bringing six more PSOne imports to North America.
Below are the details, to quote: As promised, GungHo is bringing over a new batch of PSone Imports for your enjoyment today! Just like last time, I'd like to chat about these lovely games and what you can expect out of them.
This classic dating simulation was first released in the late nineties. It was popular enough to spawn various sequels, an anime series, and even a radio drama! The story revolves around a protagonist who was constantly moving about during his childhood, so he never had time to form deeper relationships with those around him.
He receives a much unexpected letter from a mysterious paramour which simply states, "I want to see you." He's got it narrowed down to one of the 12 special women he met in his younger days, and it's up to the player to decide how this tale ends...
Players control our hero by making use of his incredibly tight schedule. You've only got so much time to spend with these ladies, so you have to make it count!
Carefully plan out each day by studying your calendar and preparing potentially romantic encounters with the 12 candidates....
82w ago - MonkeyPaw Games Marketing Manager Ray Almeda has announced today that Outlaws Of The Lost Dynasty is fighting it's way onto PlayStation Network with details below.
To quote: The Import section is now over a month old. Thanks for tuning in and showing interest!
So far, we've built up the shooter portfolio with some old-school twitchers. Now we're going to switch gears and present a great fighter from Land of the Rising Yen.
Our release this week will be Arcade Hits: Outlaws of the Lost Dynasty, a classic fighter from the era of when beat'em-ups ruled the consoles. It had progressive and pioneering elements that many future fighters mimicked.
And in some aspects, it exceeded what the legendary games of the fighter class established. This was Data East's second major attempt at a fighting game series, after Fighters History.
The game is set in the world of the ancient novel Water Margin, also known as the Legend of 108 Outlaws. In Japanese, the novel is translated as Suikoden - and this is a fighting game in that same universe. The story surrounds 12 of the 108 outlaws, testing their skills in Liangshan Marsh (where the novel takes place) as the Gods of War judge from the heavens.
We hope you'll like this fighter as it really brings back...
100w ago - MonkeyPaw Games Marketing Manager Ray Almeda has posted up a video today announcing that Galaxy Fight is now playing the blues in the PSN Import Store.
To quote: When my son talks about his favorite rock bands and the music of today, I always advise him to listen to the blues.
To fully understand music, you have to look at its roots. The blues brought us many of today's contemporary sounds. Art of any form is a collection of creative inspiration. Past masters influence resonate with today's prodigies and new art is conceived. The same is true of games.
One reason retro gaming is enjoying its recent renaissance is because gamers want to go back to their roots. Today's games, with their mesmerizing graphics, sometimes lack a simple hook. Graphics can become a form of marketing, which can distort the mechanics and gameplay. Retro games didn't have that luxury.
MonkeyPaw is all about the chance to relive some of those great games that made you a gaming junkie. So today we present a title that reminds us of our fighting game foundations. Galaxy Fight is a classic SunSoft title that strangely never found its way West.
You'll see the first time an "endless" platform was used in...
107w ago - MonkeyPaw Games Marketing Manager Ray Almeda has announced today that two new imports, namely Dezaemon Plus and Blockids are now out on PlayStation Network alongside some video footage of each below.
To quote: Well we're a few months into our new venture and we've put out a lot of gaming in that time. Dezaemon Plus! and Blockids will mark the fifth and sixth additions to the MonkeyPaw classic European game portfolio on the PlayStation Network. And we have a lot more surprises planned for our retro-gaming fans.
But we'd like to ask your assistance. We need you to tell your friends about what we're doing and get the word out. We know our core fans are dedicated gamers and that you've picked up some titles already.
But we need a bigger response so that we can influence more Japanese companies. We need to show them there is a viable market in Europe and that licensing is worth their effort. It is like voting with Euros. Spend more on the candidates of your choice!
Here's a good choice for shooting fans. Dezaemon Plus! is a chance to play game god. You get to create a game using a robust game editor that allows you to form sprites, level designs, boss characters, music and more. Use parallax scrolling and other game design techniques...