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GameSonic Manager v3.23 PS3 Game Manager Out for CFW, Details

1100°
1d ago - Following up on their previous updates, today Italian PlayStation 3 developer Orion (via franzes80) has made available GameSonic Manager v3.23 PS3 Game Backup Manager with details below.

Download: [Register or Login to view links] / [Register or Login to view links]

To quote, roughly translated: Gamesonic Manager v3.23

The developer Orion returns with a new Gamesonic Manager update in version 3.23. starting from the cfw compatibility cobra to finish at 4.65 toggle qa.This new version is a mega release and you can see below the new additions and features:

  • Added compatibility to CFW 4.65 Cobra 7.00 (we thank joonie and habib for hard work)
  • Fixed bug that prevented the display of background images.
  • Fixed bug with grids larger than 8 x 4.
  • How will the default grid 6 x 4.
  • Added new Hay Street grid and deleted 3 x 2 grid.
  • Removal of the syscall Function much improved (will enable the OFW mode).
  • If the manager will not detect install_packages...

 

PS3 Evo Trophy Library by SONIC_BH is Now Available, Details

100°
2d ago - Today PlayStation 3 developer SONIC_BH released PS3 Evo Trophy Library Installer with details below.

Download: [Register or Login to view links] / [Register or Login to view links]

To quote, roughly translated: Good friends, today I present to you my latest project named PS3 Trophy Evo Library.

What is PS3 EVO Library?

The PS3 Trophy Evo Library gives you the opportunity to download all complete trophies for your PS3 as you can also upload your own trophies. The idea is that all of us can build the largest and most complete library full of trophies ever seen in the Web.

Requirements:

  • Operating System Windows
  • Microsoft .NET Framework 4
  • PS3 Evo Trophy Library
  • Need PS3 CFW!
  • Run with Administrator permissions in Windows 7 and Windows 8.

Update:

  • Bugs found in the beta version have been fixed
  • New look
  • Download function improved
  • Upload function improved
  • Improved...

 

Video: Frozen Synapse Prime: Combat Basics on PlayStation Vita

50°
3d ago - Double Eleven's Mark South shared a video today detailing the combat basics in Frozen Synapse Prime on PlayStation Vita below.

To quote: Hey folks. To better help you understand what Frozen Synapse Prime is all about, we've created a video that runs through the basics of combat.

Here's a quick look at how the simultaneous-turn-based combat system works in Prime:

1.) Players on two separate teams plot paths and issue orders to their squad members, creating a plan on a turn-by-turn basis. You have the option of simulating the plan before you commit to it.

2.) Both teams then commit their plans for each turn; we call this "Priming" a turn.

3.) Once both players have primed their turns the outcome of both teams' plans is played out and the resulting combat ensues.





Once you wrap your head around that, you'll need to try and predict your opponent's strategies, wipe them out, or complete a set of match objectives – depending on the match type. Reading the environment and working with the strengths and positioning of your squad is key to victory.

You will learn and develop your own strategies. The mind games between players, and inspiring players to anticipate and deceive...
 

Music Unlimited on PS3 Redesigned, Improved Performance

50°
3d ago - Sony Corporate Communications Senior Manager Greg Belloni announced today that Music Unlimited on the PlayStation 3 has been redesigned with improved PS3 performance!

To quote: A major update to [Register or Login to view links] on PS3 is now live, delivering a completely new user interface and a huge step up in performance.

Focusing on music discovery and quicker access to your favorite tracks, the updated app is modeled after our Music Unlimited PS4 app.

• When you open the new MU app on PS3, the first thing you'll notice is the redesigned home page which showcases the latest releases, as well as new playlists and channels.

• A push of the Square button opens the left-hand navigation menu where you'll find access to the search function as well as access to Charts, Playlists, Channels, My Library, and Settings tabs.

• When you select Charts, you see the most popular Music Unlimited albums and songs, sortable by genre.

• The Playlists section offers playlists that are curated by our in-house music experts, as well as your personal playlists.

• When you select Channels, you'll call up Music Unlimited's Premium, Genre, Mood, Era, and My Channels.

• The...
 

Video: The Delicious Sounds of The Evil Within on PS4 and PS3

50°
4d ago - Bethesda Softworks Global Community Lead Matt Grandstaff shared a video today spotlighting the delicious sounds of The Evil Within on PS4 and PS3 below.

To quote: Dripping blood, gooey brains, and terrifying cries of the Haunted. When playing The Evil Within - Resident Evil creator Shinji Mikami's return to survival horror - you can expect plenty of gruesome sounds that beg to be played with surround speakers or noise-cancelling headphones.

What you wouldn't expect is how these sounds are engineered. Stomach-turning noises that could make squeamish players lose their lunch are, actually, created by the very foods you might eat during lunch.

On a recent trip to Tango Gameworks, the sound team had the Bethesda Underground team (myself included) track down items to create heinous sound effects for the game.





With a short grocery list of cantaloupe and raw beef from sound designer Mashahiro Izumi, we decided to have some fun and surprise him with additional items to throw into the mix.: noodles, marshmallows, potato chips, and more.

The results? The experience was nearly as terrifying as the game itself. Well versed in the arena of Foley work, Izumi-san assaulted the foods we provided with...
 
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