MoneyPaw Games: Retro Import Hyper Crazy Climber Out Next Week

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4d ago - MoneyPaw Games PR Manager Ryan Olsen announced today that retro import Hyper Crazy Climber is out on PSN next week with details below.

To quote: MonkeyPaw Games has another import retro title ready. You better have a good grip because you'll be climbing your way to the stratosphere. Our newest game is Hyper Crazy Climber, a series that has roots all the way back to the start of arcades.

Hyper Crazy Climber is a sequel to Crazy Climber. As you likely guessed, with Hyper Crazy Climber the challenges are more hyper, crazier, and climb...ier.

The goal for each level is to start at the bottom of a tower and navigate the level while avoiding obstacles to reach the top. It might not sound too difficult, but that isn't the case at all.

The controls were designed to be difficult to master, and you'll need to operate the left and right side of your character independently to reach the summits.

It'll take expert hand-eye coordination to gracefully climb your way to the peak of beanstalks, clock towers, and other tall structures.

Hyper Crazy Climber originally launched in Japan in 1996 for the PSone. It's a continuation of the arcade games, and the first time a new entry in the Crazy Climber series found a home on consoles.

Here are some gaming...
 

Video: Creating the World of Hyper Light Drifter on PS4 and PS Vita

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5w ago - Head of Heart Machine Alex Preston shared a video on creating the world of Hyper Light Drifter on PS4 and PS Vita below.

To quote: In Hyper Light Drifter you'll travel a ruined land with a twisted past, delving deep to collect lost technologies and unveil secrets long buried.

I'd like to share a few of the key components under development that make Hyper Light what it is: 1) combat that's lightning quick, brutal and never unfair; 2) a strong narrative and character interactions expressed through visual design; 3) a rich and varied world to explore with an intense atmosphere.

Combat

At Heart Machine we're all fans of fast, heavy­-hitting combat that requires skill and rewards a bit of finesse. To hell with bullet­sponges, witless drones and unfair scenarios.

We spend a great deal of time tuning our systems, ­adding meaningful feedback in the controls, visuals, and audio design ­so they feel responsive and satisfying each time you lop an enemy in half, blow something up, or wipe out entire packs of ravenous creatures.

Each enemy reacts to strikes with visible knockback, flashes, and brutal sound effects. No weak or shoddy weapons (I'm looking...
 

Video: Hyperdimension Neptunia Victory Lands on PS3 Today

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56w ago - NIS America Marketing Coordinator Ryan Phillips has announced that Hyperdimension Neptunia Victory lands on PS3 today alongside a video trailer below.

To quote: Greetings, doods! How goes things? Ryan from NISA here, dropping by to let you know that Hyperdimension Neptunia Victory releases today in North America exclusively for PlayStation 3!

It's time again to join the exuberant and extremely awesome Neptune and her gaggle of CPU goddess buddies for a brand-new adventure in Gamindustri!

For those new to the Hyperdimension Neptunia series, it is a turn-based comedy RPG set in a world called Gamindustri, which is governed by different CPU Goddesses. Each goddess is actually a living and playable personification of the different video game consoles that we all have come to hold dear to our hearts.

As the player, you take the role of the main character, Neptune, and along with a whole slew of strong female counterparts, it's your job to make sure that order reigns supreme in Gamindustri!





So what's putting Gamindustri at risk this time around? Victory begins several years after Neptune's sister Nepgear...
 

PS3 Game Genie Save Editor by Hyperkin to Debut at E3, July Launch

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98w ago - Previously we reported on several other PS3 cheating devices, and today Kotaku (linked above) has announced that a modern-day Game Genie Save Editor by Hyperkin for the PlayStation 3 is slated to debut at E3 2012 and launch on July 17th offering maximum lives and more.

Apparently it works through a USB flash drive that contains an installation program that allows you to transfer save files between the PS3 and PC.

A PC program in the USB drive will write cheats onto your save files allowing you to then transfer the edited save files from PC back to the PS3. It also will include a continuously updated server that adds new codes to the newest games.

To quote: "The Game Genie works by modifying save data with cheat codes that unlock a variety of possibilities. The Game Genie: Save Editor for PS3 is the first code device amongst any competitor's products that actually manipulates save files and works for the PS3. Hyperkin will debut the Game Genie: Save Editor for PS3 at E3, the premier trade show for the video game industry.

Located in Booth #417 in the South Hall, the Hyperkin booth...
 

PS3 Hypervisor Debugging from GameOS is Now Enabled

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160w ago - Today user has released a HVDebug PKG file for PlayStation 3 developers which enables PS3 hypervisor debugging from GameOS.

Download: HVDebug PKG File for PS3 / HVDebug PKG File for PS3 (with CECH-C2501 support) / PS3 HVDebug GIT

To quote: This is incredible, hackers are making big progress towards reverse engineering the hypervisor on the PS3. The latest work and release comes from a developer who goes by the name 'user'-which is a hypervisor debugging tool that can run from GameOS.

The tasks can be performed using this tool: Com Lib debug, Storage Manager debug, SB Manager debug, Update Manager debug, SYSCON debug, Dispatch Manager debug, VTRM debug, and patch Dispatch Manager policies.

Features:

• Enable debug for some HV services
• Patch Dispatch Manager policies (allow everything)

Offsets:

slim:
CECH-25xxA: 0x66EF00 thanks to MikeM64 and manster
CECH-25xxB: (maybe just like CECH-25xxA)
CECH-20xxA: ?
CECH-20xxB: ?

fat:
CECHAxx: ?
CECHBxx: ?
CECHCxx: 0x655040
CECHExx:...
 







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