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Video: PS Vita Gyro JSoS Homebrew Demo by Brian Balling Arrives

850°
3w ago - Today Sony PlayStation Vita hacker Brian Balling (aka BBalling1) has made available a native PS Vita Gyro JSoS (JavaScript on Steroids) homebrew demo which utilizes PS Vita's gyroscope to move a square on the screen of his PC.

To quote: Can this be considered the first PS Vita native “homebrew”?

I was not really sure where to put the quotes in this title. Is this a “Vita” homebrew? is this a “native” homebrew? Is this even a “homebrew”? Depending on your definitions, your answer might vary.

But the fact remains that BBalling1 (a.k.a. Codelion) showcased yesterday some homemade code running through the JSoS (Javascript on Steroids) framework, that we typically refer to as the “native vita exploit” these days. Regular progress is made on the native vita exploit, with Hyken recently releasing an attempt to unify the various ongoing efforts, under the name Vitasploit.

Bballing1 hasn’t been resting either it seems, and if I were to guess, I’d say many people are now busy reverse-engineering the modules that have...
 

PSNPatch v4.66.02 PS3 App by KW via Kokotonix for CFW is Updated

1300°
4w ago - Following up on his previous revision, PlayStation 3 homebrew developer KW (via kokotonix) has updated PSN Patch to v4.66.02 for PS3 Custom Firmware, which allows users to temporarily disable their CFW, spoof their Console ID and more on as detailed below.

Download: [Register or Login to view links]

RELEASE NOTES:

[4.66.02] 28/11/2014

  • Confirmed support for 4.66 CFW's;
  • Included STEALTH EXTENSIONS for 4.66 COBRA based CFW's;
  • As usual stealth extensions includes easy spoofer form 4.66 to future versions (read the docs);
  • PSNPatch plugin updated;
  • Readme.txt and FAQ.txt updated;

NOTES:

  • To update psnpatch plugin, stealth extensions or version spoofing, install & run psnpatch homebrew and follow on-screen instructions;
  • To be perfectly clear: COBRA FIRMWARES 4.50, 4.53 and 4.55 are NOT SUPPORTED ANYMORE. If you need support to these versions you must use an older PSNPATCH version.

NOTES:

To avoid further discussions and unnecessary posting, questioning and answering:
 

Video: NinJHax Exploit Released, Runs Unsigned Code on Nintendo 3DS

1100°
5w ago - Following up on the Nintendo 3DS CFW and Cubic Ninja N3DS Exploit Game reveal, today Nintendo 3DS hacker Smealum released the NinJHax exploit (aka SSSpwn) which allows users to run unsigned code including a homebrew menu launcher on Nintendo 3DS portable consoles complete with a video demo below!

From the video's caption: This video showcases ninjhax, a brand new exploit just released to the public that lets any owner of the (surprisingly popular) game Cubic Ninja run unsigned code on their 3DS (new or old, XL or no, 2DS included) without the need for any extra hardware of any kind.

This launcher does not let users run pirated 3DS software.








To quote (via smealum.net/ninjhax/): What is ninjhax ?

ninjhax is a piece of software that allows you to run unsigned code on your 3DS. In practice, this means being able to run homebrew applications such as games, tools and emulators! To...
 

ReActPSN v3.20+ PS3 App Updated, Now Supports CFW 3.55 & 4.21-4.65

1350°
6w ago - Following up on his previous revision, ReActPSN has now been updated to version 3.20+ from PlayStation 3 developer reactpsn (originally by Chinese developer ccregame) which now supports CFW 3.55 and 4.21-4.65 plus future Custom Firmware as outlined below.

Download: [Register or Login to view links]

ReActPSN v3.20+ Changelog: ReActPSN v3.20+

ReActPSN has been updated to version 3.20+, support future CFW

  • Added support future CFW until new key added or code structure is changed.
  • It should works on all old CFW. tested on CFW3.55 4.21-4.65, working very well.

Found 2 bugs when testing PS2 ISO remaster with [X] mode on REX4.65, PS2 memory card missing and wireless pad problem.

This should be REX 4.65 bug, DARKNET CEX 4.65 V1.00 works very well with reActPSN [X] mode.

ReActPSN V3.20+ Quick Start Guide:

Basic function: Create aa user and run reActPSN to generate PSN license from USB/exdata.
Button controls: [X] = pressing and holding X button for 6 seconds when launching reActPSN.
[L1] Reinstall RAPs&EDATs from USB0/exdata...
 

Indie Horror Game Home Hits PS4 October 28th, PS Vita Soon After

350°
9w ago - Benjamin Rivers Inc Director Benjamin Rivers confirmed today that Indie horror game Home hits PS4 on October 28th, 2014 with a PS Vita version to follow soon after.

To quote: It was announced that the horror game Home was coming to PlayStation this year, and I am very excited to say that the PS4 version of the game will be launching October 28th - just in time for Halloween!

This horror adventure is a player-driven story that responds to your choices; taking cues from adventure games as well as side-scrollers, what happens in Home is entirely up to the player.

As you make choices and even explore, the game changes in subtle ways to reflect your adventure. I like to think of it as the kind of game you'll immediately want to talk about with other players as soon as you finish it, just to compare notes.

The Vita version will follow very soon after - I honestly just couldn't wait to get the PS4 version into players' sweaty hands. But Vita owners, fear not: Home supports cross buy, so you'll get both versions of the game for the same price anyway, even if you get the PS4 version!

The only one who'll be more scared is my accountant; for the first two weeks I'm having a launch sale, so both versions of Home together will be available for the so-spooky-it-can't-be-real...
 
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