12w ago - Honeyslug Designer & Co-Founder Ricky Haggett introduced Hohokum on PS4 today, complete with a new PlayStation 4 trailer of the Guano Factory below.
To quote: We're really excited to unveil a new place in Hohokum today - the Guano Factory - with a new teaser trailer made by Scott Benson, and backed by one of our favorite Matthew Dear songs: Temptation.
Matthew Dear is a founding artist of Ghostly International, and is also a DJ, dance-music producer, and an experimental pop artist. The Temptation track is off his latest album, Beams - a suite of weird, wild, and optimistic rhythm-driven pop. The perfect type of music for Hohokum.
In our first trailer, we glimpsed lots of places in Hohokum, and showed some gameplay, but this time around we wanted to try something different: focusing right down on a single part of the game - and the characters and action that happens there - and making something that feels more like a music video than a gameplay trailer.
Not every place in Hohokum is a peaceful place. For example, this factory is a noisy, dirty place, full of pipes and strange machines and bad smells. What are they doing here? What is that gloopy yellow stuff? What are they making with it? We'll...
26w ago - Co-creator Richard Hogg made available a video from E3 2013 today unveiling Hohokum for PS4, PS3 and PS Vita platforms below.
To quote: Hello there! It has been about a month since we announced that Hohokum will be available on the PlayStation 4, PlayStation 3 and PlayStation Vita next year.
At the time I mentioned that we would have some gameplay footage coming soon... and here it is! It features lots of new gameplay footage as well as a close look at some of the characters from the game.
These bits were fun to make as they bring together lots of characters who never actually meet in the game. They seem to be getting on ok though, particularly Brollygirl and the oil-can guy. Gonna have to watch those two.
If you missed our previous announcement, Hohokum is a colorful, charming and whimsical game made by myself, Richard Hogg (I am an artist and illustrator) and Honeyslug, a London based game studio. It was an IGF and IndieCade finalist in 2011.
Hohokum will be playable at E3 in a few different locations including the PlayStation booth and the marvelous IndieCade booth. Look forward to seeing a bit more about Hohokum coming...
31w ago - Co-creator Richard Hogg announced today that Hohokum is coming to PlayStation 4 (PS4), PS3 and PS Vita in 2014 with details below.
To quote: It is with great pleasure that we are able to announce Hohokum as a Sony Santa Monica project, coming to PS4, PS3 and PS Vita in 2014!
Hohokum is a collaboration between artist Richard Hogg and Honeyslug, a London-based game studio. It is a whimsical colorful game with an emphasis on playful exploration and creativity. You take on the role of a curious flying snake-like character.
A technicolor, calligraphic, worm-like, kite-like being! The way you move around the world is very expressive and kinetic and kind of mesmerizing to play.
One of the main aims for Hohokum is to create something where the usual pressures of videogames - constantly being told to do things, fearing failure and being challenged to earn progress - were all absent.
This is quite a challenge, but we're really excited about how it's coming together. There are goals and secrets to discover. There are even Trophies. But at its heart Hohokum is a playground, a place to wander about, perhaps even lose yourself in.
It is kind of awesome to be able to finally say that. We have been working away on the game for the last year, maintaining...