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New on PlayStation Store: Hohokum, Surgeon Simulator, PT, More!

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5w ago - Sony's Jawad Ashraf of the PlayStation Store Team is back with this weeks European PSN content updates below, which include Hohokum, Surgeon Simulator, a PT demo and more!

To quote: First up this week, the delightful Hohokum. Interact with eclectic characters, wacky toys and peculiar environments to uncover some very strange secrets... or simply roam at your own pace and be totally amazed and amused at the surprises that unfold in front of your eyes.

It's is a Cross-Buy title so whether you pick it up on PS Vita, PS3 or PS4, you will receive all versions.

Also out this week, classic retro shooter Gravity Crash Ultra comes to PS Vita better than ever before with 60fps gameplay at native res, improved graphical effects and a remixed soundtrack, alongside other cool tweaks and enhancements.

Elsewhere, Surgeon Simulator also launches this week on PS4, and if you missed the announcement at Gamescom then be sure to get your first look at P.T in a demo available right now.

Finally, there's Part 2 of the Summer Sale with new PS3 and Vita content on sale, so check through the long list of deals to see if anything takes your fancy.

PlayStation Network New Content

Content list is subject to change - please stay tuned to your weekly Store...
 

Video: Honeyslug Announces Hohokum Out Today on PS4, PS3, PS Vita

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6w ago - Honeyslug Designer and Co-Founder Ricky Haggett announced that Hohokum is out today on PS4, PS3, and PS Vita with a video below.

To quote: Okay wow, the day has finally arrived: the Long Mover's tail has been polished and waxed, the Giant Babirusa's tusks sharpened, and the Popnuts buffed to a high gloss: it's Hohokum laaaaaunch day!

You can purchase today on PlayStation Store, and Hohokum supports cross buy for PS4, PS3, and PS Vita.

It's a curiously emotional feeling to finally be done. I know that a lot of you folks have been waiting for Hohokum for a while now, so I hope you agree that the wait was worth it.

Possibly the best part about the public release for me is that I'll now be able to talk about the whole game rather than just the parts that we've shown so far. I can't wait to hear what people make of all those other places, and seeing all the experiences you share!

The last few weeks have seen people getting (rightly) excited by the amazing soundtrack: a collaboration with the independent record label [Register or Login to view links]. Working with Ghostly has been a delight. We never imagined Hohokum would sound like this when starting out!

The full soundtrack will be released soon, but you can stream it here...
 

Video: Hohokum: New Trailer, Arrives 8/12 on PS4, PS3 and PS Vita

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8w ago - Co-creator Richard Hogg posted up a new Hohokum video trailer today while confirming that it arrives August 12th on PS4, PS3 and PS Vita platforms.

To quote: Hello! Well, we have finished making Hohokum. I still can't quite believe it. I feel tired and emotional. In a good way though. Working on Hohokum has been fun right up until the end, and we are very happy with the finished game. I hope you will be too.

Hohokum will be released on August the 12th and is available for [Register or Login to view links] now. Doing so will get you a discount, a custom PS3 static theme and an exclusive Hohokum DLC pack for Sound Shapes!

I did the art for it and there's a track by Tycho from the Hohokum soundtrack in there too. So go make some Hohokum-themed Sound Shapes levels!

Oh - and Hohokum is Cross-Buy too! For $14.99 you get the [Register or Login to view links], PS3 and PS Vita versions all in one go. One day you could be playing Hohokum in the bath, the next day projected on the side of a barn...

To celebrate the launch of Hohokum, we have a new little trailer. It stars a crazy lovable hermit guy. He will tell you about some of the stuff you can expect...
 

Video: Hohokum is Coming to PS4, PS3, PS Vita on August 12th

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15w ago - Honeyslug Designer and Co-Founder Ricky Haggett made available a video today announcing that Hohokum is coming to PS4, PS3 and PS Vita platforms on August 12th, 2014.

To quote: Hey folks! We're back with another behind-the-scenes look at Hohokum, and to share that Hohokum will be available on August 12th, 2014 for PS4, PS3, and PS Vita.

This one is focused on the roots of the game's design. A question we've been asked a lot is "How did you come up with this game?" The answer isn't straightforward, but hopefully this video will help to illustrate something of the process, as well as reveal some of our inspirations and design goals.





Dick and I started designing Hohokum back in 2008, and since that time it's gone through a lot of changes. For the first few years it was a side-project - something we worked on between other things, or when inspiration struck.

We didn't have a clear mechanic "hook" when starting out - more an overall sense of wanting to make a game that was relaxing and evoked a particular sense of free-form play. Over time this approach allowed the game we have today to emerge organically. I'm not sure we could have done it any other way.

Much of what the game is today...
 

Video: Hohokum: The Right Kind of Wonky on PS4, PS3, PS Vita

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19w ago - Hohokum Co-creator Richard Hogg posted up a video today dubbed The Right Kind of Wonky spotlighting Hohokum for PS4, PS3 and PS Vita platforms.

To quote: Hello there! We're nearly finished making Hohokum for PS4, PS3, and PS Vita, and we're excited for its launch this Summer!

For me, this past month has mostly been about all those final tweaks to the art. Making sure I'm happy with absolutely everything in the game.

Some might call this "polish," but polish implies a smoothness and shyness that somehow doesn't seem right for my work on Hohokum. Today I was re-drawing some wonky hotdog-trees. They're still pretty wonky but now it's the right kind of wonky.

So, yeah. We're nearly done with the biggest and most ambitious endeavor of my life. It's an exciting time and also a time for reflection...





Recently we were filmed for the first of a series of developer diaries that touch on key components that make up the world of Hohokum. Our first video is about the Art of Hohokum, featuring myself and Ricky Haggett.

We get a lot of questions about how the art style came about, what our process is like, and how our collaboration works. There is some sketchbook stuff that you might...
 
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