2w ago - Sony Worldwide Studios Art Director Gavin Moore revealed PS3 pre-order extras alongside a Puppeteer: Hero Heads E3 trailer and more below!
To quote: It's that wonderful time of year where the gaming world goes crazy in L.A. - E3 2013. We'll be showing off Puppeteer at the PlayStation booth, and we can't wait for people to finally experience our strange and fantastical world for themselves!
At GDC this year, we revealed two of the four "Hero Heads" that Kutaro will employ on his thrilling adventure: the Shield Power of the Moon Knight and the Bomb Power of the Moon Ninja.
Today we are revealing the final two powers: the Hook Power of the Moon Pirate and the Brute Power of the Moon Wrestler!
These powers are vital in Kutaro's terrifying adventure. Without them, he will never be able to defeat the Moon Bear King and find his way home.
I'd also like to tell you about our wonderful Theatrical Pack, which you can get...
11w ago - Sony Worldwide Studios Art Director Gavin Moore revealed a release date and hero heads for Puppeteer on PS3 today alongside a fresh video trailer below.
To quote: I'm just back from the wonderful city of San Francisco and the 2013 Game Developers Conference.
Whilst I was there, I met with some members of the press to give them an exclusive look at the first two acts in Puppeteer, and also share an exciting gameplay reveal... Hero Heads!
As Kutaro, you'll find all sorts of amazing heads to act as your noggin as you journey to get your head back from Moon Bear King. Be careful to collect and keep the right ones, as some have the power to change and shape the world around you, while others unlock bonus stages - adding even more adventure and hilarity to this dark and fantastical tale!
I'm excited to finally let the cat out of the bag (no, not Ying-Yang...I mean a metaphorical cat) about four very special heads that Kutaro will encounter on his journey and aid him in his quest. Each Hero Head possesses a power that once belonged to one of the four legendary "Moon Heroes" who fought valiantly to protect the Moon Goddess from being overthrown by the evil Moon Bear King.
Alas, their powers were no match for Moon Bear King's twelve generals who ultimately defeated...
35w ago - GungHo Online Entertainment America Community Associate Antonio Cara has shared a video spotlighting Dokuro: A Bone-a-fide Hero which emerges on PS Vita today.
To quote: In my last post, I talked a bit about the origins of my favorite numbskull, Dokuro, and the story surrounding his heroic exploits. My ever-diminishing pool of skeleton-themed puns notwithstanding, I'd like to go a bit deeper into the gameplay elements of Dokuro as well as the concepts that spurred development choices.
Although Dokuro was inspired by children's books - The Velveteen Rabbit and a Japanese children's book called Kuma to Yamaneko - don't let the adorable chalk-laden game fool you into thinking the Dark Lord's castle is child's play.
At first, Dokuro may look like a pretty straightforward 2D side-scrolling puzzler: You've got a clear goal of escorting the princess from point A to point B, and a seemingly narrow list of what you can and cannot do to accomplish it.
You push a few boxes around, toggle a switch or two, and bash a few bozos who try to hurt your precious princess. The game wouldn't be a fraction as interesting as it is, however, if it simply stopped there.
As you progress through the treacherous castle, you...
To quote from his blog: Hero City 2 is an open world superhero game. You run and jump around punching monsters and robots and collecting things and in the process of doing so you upgrade your abilities and unlock new tasks. It’s a massive step up from the first Hero City.
There are some differences between this and the original Wii version. Most of which I hope to correct in future updates. But overall it’s a pretty decent port. It runs at 60 frames per second in HD and looks exactly as it should.
I think it’s probably the best homebrew game on PS3 (though that’s obviously subjective and I’m definitely biased). It’s certainly the one I’m most proud of. So I hope you like it. Feedback is always appreciated.
80w ago - Following up on his recent PlayStation 3 homebrew ports Cherophobe v1.0 and Winters End v1.0, this weekend ThatOtherDev has made available another Wii port for the PS3 entitled Hero City v0.5.
To quote: This is a PS3 port of my open world super hero game titled Hero City. It was originally made for Wii and features the Nintendomax mascot.
There are some minor ways in which I've improved the game but there are some graphical and performance problems and the player is now constrained by the more simplified collision system that was previously only used for the enemies which unfortunately means that you can't travel on top of buildings or water.