Video: The Walking Dead Episode 2 Starved for Help Hits PSN Friday

200°
94w ago - Telltale Games Manager of Public Relations and Social Media Alan Johnson has posted up a video today showcasing The Walking Dead Episode 2, Starved for Help, which hits PSN this Friday.

To quote: The Walking Dead, Telltale Games' continuing story of adventure horror based on Robert Kirkman's Eisner Award-winning comic book series, continues this week for PS3!

Episode Two - Starved for Help tears through flesh and bone and onto the PlayStation Network this Friday for $4.99 or will be available as a download from within the game's menu for existing season pass owners!

We're really excited to continue the story of Lee Everett; players will have to deal with the repercussions of the choices they made in Episode One and they'll be confronted by more difficult and sometimes gut-wrenching choices in Episode Two.

Remember, the decisions you make means that your story of The Walking Dead could be substantially different from someone else's - this is what we call 'tailored narrative'.





Our game engine has been tracking every choice players made in Episode One - A New Day. From course-altering life-and-death decisions...
 

Video: HelpMME Demonstration for MultiMAN PS3 Backup Manager

1400°
158w ago - I forgot to post this, basically it is a video demonstration of helpMME for multiMAN PS3 Backup Manager.

I'm taking care of some bugs, and will also add turorials to it. To use helpMME, just click on the [HELP] tab in File Manager.. so, please if possible use it and avoid asking questions that could be explained there.

Expect more soon... and Thanks Dean.

loggo: your not doing anything wrong... like you said, you're in wutang. question is why...

and FM np man... I've been busy working on helpMME, which is already part of multiMAN kinda put themes in the backburners for now.

The video demo is posted below:






 

ESA: Follow PlayStation's Lead and Help Protect Video Games

550°
180w ago - Today Rich Taylor of the Entertainment Software Association has shared the following PSA via PlayStation Blog on the effort to help protect video games.

To quote: Today, the U.S. Supreme Court hears arguments in the case of Schwarzenegger v. EMA/ Entertainment Software Association. They'll decide whether a California law, which would restrict the sale of "violent" computer and video games, is constitutional.

What does this mean to you, PlayStation fans?

This case could have huge implications for the industry. No one is sure what counts as a "violent" game, so the California law would suppress game developers' imagination and right to self-expression. It would also prohibit retailers from selling the games that might be perfectly legal, "just in case."

It could mean an environment where "God of War" is banned from retail shelves, but the sometimes violent written works detailing Greek myths are still available on bookstores shelves and taught in classrooms.

It's a slippery slope, and the California law is similar to what Congress tried to do to comic books over fifty years ago. In a letter of support for video games, comic book legend...
 

Sony: Help Defend Video Gaming and Sign the Gamer Petition!

550°
196w ago - Entertainment Consumers Association (ECA) President Hal Halpin has extended an invitation to video gamers to sign the Gamer Petition to preserve video gaming in America.

To quote: This winter, the game industry – developers, publishers, retailers, et al – will face the single biggest legal challenge that such entertainment, broadly, has ever been up against and in the Supreme Court of the United States (SCOTUS).

The State of California had appealed the U.S. Ninth Circuit decision to strike down the so-called CA "video game violence" law in Schwarzenegger v EMA, which every court had done in every such "violent video game" case. But this time was different; For the first time, the U.S. Supreme Court agreed to review the case (via "accepting certiorari" aka "cert").

To be blunt, none of us expected it and we were all taken back by the decision. Just 1% of cases filed are granted cert – one percent!

At stake: gaming in America. Yes, you read that correctly.

California State Senator Leland Yee (D-San Francisco/San Mateo) is the former child psychologist who championed the "violent video game" bill from inception and is coordinating with California Attorney General,...
 

Radical: Original Prototype Too Huge, Delay Helped Realize Vision

100°
260w ago - The bad: Radical's open-world, anti-superhero blockbuster Prototype has been heavily delayed. The good: it's now been polished to buggery and pulled back to a more manageable "vision".

To quote: "The extra dev time from last year really was a chance for us to polish, tweak and refine the missions and gameplay mechanics," executive producer Tim Bennison told VG247.

"The original vision for the game was huge, perhaps a little too huge, so the extra time in development has let us realize that vision."

The game was originally to release in autumn last year, but was pushed into 2009 last May. It was one of the Vivendi survivors of the Actvision Blizzard merger.

"We're really excited to launch Prototype in June - it's certainly been a big project for the entire company here at Radical," Bennison added.
 







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