4w ago - Following up on the release of PS Vita Firmware 3.00, today some video footage of a VHBL and Hello World for PS Vita FW 3.00 appeared alongside a PlayStation Vita 2.61 Firmware VHBL Exploit by Frostegater with details below.
To quote from Acid_Snake via Wololo: The game exploits patched by Vita FW 3.00, and how this will impact future VHBL/TN-V releases
You may have heard of different naughty surprises that came with firmware 3.00, and you may ask what the hell this has to do with me? you may also wonder about the future of VHBL and TN-V4, I’m gonna tap on that here, but I’m also gonna explain why I think Sony has made a huge dumb mistake.
15w ago - Witch Beam Artist/Programmer Tim Dawson announced today that Assault Android Cactus is set to unleash bullet hell on PS4 and PS Vita!
To quote: Hello PlayStation gamers! I'm thrilled to announce that our action-packed shoot 'em up, Assault Android Cactus, is coming to PlayStation 4 and PlayStation Vita!
For those of you who have never heard of Assault Android Cactus, it's about a team of androids trying to rescue a spaceship by fighting back against a robot uprising. Over a 25-level campaign, the androids will face screens of enemies, brave bullet hell style bosses and environments that switch, shift and transform around them.
These androids are pretty tough, getting knocked down clears their powerups but they can get right back up again. The catch is they run on battery, and when that runs out it's game over!
Putting the onus for action on the player turns typical twin stick pacing on its head - it's not a game you can beat by playing cautiously, the only way to make it out alive is to careen recklessly through the stages and to tame the chaos from within it.
We wanted to create something that captured the spirit of what arcade games meant to us when we were growing up, being tough but fair and the kind of game you could come back to again and again and...
15w ago - Designer Mike Bithell shared a video today announcing that Volume is slated to debut on both PS4 and PlayStation Vita platforms.
To quote: Hello, I'm Mike Bithell, and I am a man who makes video games. The last game I made was Thomas Was Alone, and the next is called Volume. It's a stealth game about being heard, and it's coming to PS4 and PS Vita first!
I want you to imagine a 15-year-old Mike. He's nerdy, he's chubby, and he's a bit bored of revising for his maths exams. He's the kind of pedantic person who would be irritated if a website corrected the last sentence to be 'math'.
But right now, he's not revising, and he's not correcting hypothetical American editors. He is, instead, cautiously placing the 'making of' DVD that came with his copy of Metal Gear Solid 2 into his dusty and somewhat dented PS2.
One special feature stands out, it shows Hideo Kojima talking about the process of making levels out of Lego. It kind of blows young Mike's mind: Games are accessible things. He has Lego. Kojima has Lego. In some weird way that Danish toy creates a link that means a lot to him. He decides making games might be for him.
Fast forward to today. I'm now 27. I'm still a massive nerd. I am not yet thin. Last week I announced my new game,...
15w ago - Arrowhead Game Studios CEO and Game Director Johan Pilestedt posted up a video today at Gamescom 2013 announcing that Helldivers is coming to PS4, PS3 and PlayStation Vita in 2014.
To quote: You may know of Arrowhead Game Studios from our previous games like Magicka and today we're excited to announce that we've teamed up with Sony Computer Entertainment and Foster City Studios to create our next game!
So, for all of you out there, both new fans and old, I give you Helldivers. Built for both single-player campaigns and up to four player co-op missions, Helldivers is a top-down shooter set in a satirical and dystopian future where mankind is ruled by a managed democracy.
Of course, this world also happens to be in a perpetual war against three alien species, one of which we revealed in our Gamescom trailer!
As part of the elite unit called the Helldivers, you choose your deployment zone and dive into battle on procedurally-generated battlefields. Once there, utilize overpowered weapons and Stratagems to defeat the enemies of mankind.
Working together as a team will be vital, whether calling in strikes or placing weapons, each action must be totally synchronized to achieve objectives....
17w ago - A few days ago Sony released PS Vita System Software Update v2.60, and today The Z has shared a demonstration video of a PS Vita Hello World on PlayStation Vita Firmware 2.60 with details below.
To quote: PS Vita Firmware 2.60 was released yesterday by Sony, and, unsurprisingly, this firmware patches the latest VHBL exploit from Qwikrazor that we released for game Gamocracy: Legend of Robot on firmware 2.12 a few weeks ago.
But, and this will not be a surprise to those who follow this blog regularly, solutions still exist to run (PSP) homebrew on the latest PS Vita firmware 2.60. The Z proves it to us in the video below.
In the video, what we see is not a VHBL port but a “simple” hello world. This is the same code pretty much everyone has been using since the sparta exploit back in 2009, and, in case you’re wondering, we’re talking of course of a user mode exploit running inside the PSP emulator of the Vita. With the same possibilities as usual of seeing a port of VHBL coming one day to this exploit.