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Video: PS Vita HBL v2 for Firmware 3.15 via MyStylist Released, Demo

100°
30w ago - Following up on the previous announcement, today PS Vita developer 173210 released PlayStation Vita Half Byte Loader (VHBL) for MyStylist alongside a v2 fix and video demo below.

Download: VHBL for MyStylist - v1 / VHBL for MyStylist - v2 / [Register or Login to view links] (Mirror)

To quote: The exploit game MyStylist is currently still available at the PSN store (this will most likely change in the next 12-36 hours), but the developer of said VHBL, 173210, asked us to release the files by now.

Usually we wait until the game got removed, but not this time, feel free to download the files below.

The MyStylist Vita Half Byte Loader for Firmware 3.15

The exploit game MyStylist is only available at the Japanese PSN store, is 130 MegaBytes in size and costs 1.440 Yen.

The released files are the initial files for the MyStylist VHBL. The improved SNES supported files (see the video below) will be released in the...
 

PS Vita HBL (VHBL r150) for Super Collapse 3 Out, Crashing Fixed

1000°
136w ago - Following up on the previous updates, today PlayStation Vita homebrew developer wololo has made available PS Vita HBL (VHBL r150) for Super Collapse 3 which now fixes some crashing issues with snes9xTYL and Lamecraft.

Download: [Register or Login to view links] / [Register or Login to view links]

To quote from his blog: This patch fixes some crashing issues with snes9xTYL and Lamecraft, among other things.

There are still remaining issues with the VHBL port of Super Collapse 3 that I couldn't solve yet, I am still investigating: the Duke3d engine is crashing (Duke3d, zombie crisis), Daedalus seems to be crashing when loading roms (I probably won't investigate this, as Daedalus is slow on VHBL no matter what), Geometry War Portable crashes at startup, Picodrive will crash if you press the "select" button, etc...

So, still lots of incompatibilities of course, but this is getting better, and I sure hope you guys will enjoy snes9xTyl. Interestingly, I had to hook sceAudioOutput with sceAudioOutputblocking,...
 

PS Vita HBL (VHBL r148) for Super Collapse 3 is Now Available

1000°
139w ago - As a follow-up to his previous announcement, today PlayStation Vita hacker wololo has made available VHBL r148 for Super Collapse 3 which supports up to PS Vita Firmware 1.67.

Download: [Register or Login to view links] / [Register or Login to view links]

From his blog, to quote: Less than 24hours after our public announcement of the existence of a vulnerability in the PSP game "Super Collapse 3″, Sony pulled out the game from their store, like they did for Motorstorm and Everybody's Tennis before.

Now comes the stressful moment for me: releasing the VHBL files publicly, and cross fingers that it works correctly on everybody's Vita.

It is worth mentioning that, as for our previous releases, members of the /talk forums knew about the game's name up to one week in advance, which gave most of them enough time to get the game without any issue.

I want once again to thank the community for being able to keep the secret, although it didn't go without issues. Way too many people talked about the release publicly on our forums,...
 

PS Vita Half Byte Loader (VHBL) Release Incoming, Details Arrive

1300°
147w ago - Following up on his previous update, today PS Vita homebrew developer wololo has announced that the PS Vita Half Byte Loader (VHBL) will arrive shortly after March 1, 2012 with details below.

To quote: "This has been a tough week for lots of you, coming to my blog everyday to see that no new information was available about the release of VHBL. Trust me, it's been a much tougher week for me, making sure things go according to my humble plan, coping with a few more issues than expected, and overall, taking all the insults about "being a faker" or "trying to boost my ego" without being able to say anything else than "please trust me".

Ok, let's reveal a few essential things here, starting with the bad news: The game used by Teck4′s exploit is not available on the US vita store. Blame Sony and their "275 out of 900 PSP games available for your vita" scheme for this, not us. Part of the waiting time was to see if Sony would add this game to the US store at some point. It is obviously compatible since it is available in other continents, so my guess is that this is a marketing or a legal decision.

Long story short, people in the US who want...
 

PS Vita Half Byte Loader (HBL) Development FAQ by Wololo

1300°
154w ago - Today PS Vita hacker wololo has made available a Half Byte Loader (HBL) development FAQ for those interested in progress thus far on Sony's PlayStation Vita handheld console.

Also below he [Register or Login to view links] that he has ported HBL for Teck4's exploit successfully and updated to EU/US versions.

To quote: I managed to port HBL to the US version of Teck4′s exploit in exactly 45 minutes (including writing the savedata exploit and the binary loader), which is a new personal record, thanks to the scripts included in HBL's repository, and also to the fact that the different versions of the game are internally fairly similar (which is to be expected because technically the game is supposed to be the same, just translated, but I seem to recall it wasn't that easy for the Hotshots golf exploit)

I also updated the EU/US versions of this HBL port to get the tweaks I worked on for the past weeks in order to get a fair amount of homebrews to work.

The next step for me is to write a bit of documentation on how to use all this, and then patiently wait. As far as a release is concerned... well check the FAQ I wrote yesterday.

I could spend time polishing...
 
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