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Courtesy of Sierradev comes update v0.2 of the Nintendo Wii Homebrew Disc Channel today. Using the Homebrew Disc Channel, you can load homebrew programs from regular ISO9660 DVDs. It supports (sub)directories.

Note: the name Homebrew Disc Channel is actually wrong; the program was intended as either an add-on to the Wii Disc Channel or a separate channel, but due to the fact that BootMii will need an SD card to load, turning this program into anything other than a regular homebrew program will be useless in a couple of months.

The name will be changed at the next release to Homebrew Disc Loader.

Download: Wii Homebrew Disc Channel v0.2

Usage
- Rename programs to boot.dol and put them in separate (sub)directories on the DVD.
- Burn as ISO9660 DVD.
- Put disc in console and start program.
- Follow on-screen instructions.
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So I said that the Twilight Hack was gone and probably wouldn’t be coming back. Good thing I left that probably in there.

Yes, they screwed up the anti-Twilight Hack check. Again.

There’s not much point in us publishing a detailed explanation on where the problems are this time around. It comes down to nothing remarkable anyway - just more stupid, silly bugs. They fixed some and added more. We didn’t look much this time because we thought that, well, they really couldn’t have screwed it up this time, could they?

Download: Twilight Hack v0.1-beta2 (Special 3.4 Edition)

As it turns out, you didn’t even have to look at the code to figure out that something was wrong. Someone tried to copy the Twilight Hack out of a 3.3 Wii and into a 3.4 Wii. Go ahead, try it. It doesn’t quite work (it crashes the game when used), but the save copies. Oops. Props to Krusty f... More »  


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From the Abyss is a hack ‘n slash RPG in the spirit of true video gaming for the Nintendo DS.

In this parallel universe players will be able to explore the vast world of Rubenhaut through a unique world creation engine exclusively created for the game.

Press Release: THE NINTENDO DS IS NOT JUST A CONSOLE FOR GIRLS, DADS, OR MOMS!

In “From the Abyss”, the player will fight huge monsters with swords, spells and special abilities! A fast paced & action packed game for gamers!

The game also features an intuitive control scheme, lavish artwork, and an engaging 2 player co-op battle system.

Key Features:

• Explore your own unique Abyss!
Every time you start a new journey the game will randomly generate a custom world for a unique experience each time!

• Customize your character!
Distribute skill points that will define your character’s powers and destiny. Will you go the way o... More »  


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Nintendo released a recent update that once again tries to secure some existing bugs on the console, breaks some things, deletes others. This time they’ve also gone around and modified the TOS. As usual, mass panic ensues.

The people who are panicking can be divided roughly into two groups (non exclusive):

- The pirates
- The clueless

This should go without saying, but we don’t want to have anything to do with the former group. Nintendo is obviously going to fight piracy (and that’s going to hurt homebrew). We’ll have to deal with the homebrew part, but don’t expect that to help piracy in any way. It may, or it may not. And if it doesn’t, pirates will have to deal with fighting nintendo themselves.

The usual messages about WADs, “backups”, and all that crap are going straight to /dev/null, and we’re seeing... More »  


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A new Firmware update for the Nintendo Wii has been released, specifically System Menu version 3.4. In the update, the following changes have been made:

- Enhanced parental controls
- USB Keyboard support for Mii channel added
- System functions improvement (Improved SD card read/write speed, Improved disc reading)
- Twilight Hack version 0.1 BETA1 cannot be copied to the console.

Sadly, the update also removes any illegal saves (i.e. Twilight Hack) and any other homebrew channels you may have on your Nintendo Wii.

To quote: It's recommended that you do not update your Wii through Nintendo, as it disables some homebrew (DVDx, PatchMii, Twilight Hack). Recent reports suggest System Menu 3.4 removes all custom channels.

It is suggested that you disable your Wii from the Internet as their network service privacy policy has been updated so that they now have the right to auto-update your system without notification. ... More »  


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After the secret source code for its then-unreleased shooter Half Life 2 showed up on file sharing services in 2003, game-maker Valve Software cooked up an elaborate ruse with the FBI targeting the German hacker suspected in the leak, even setting up a fake job interview in an effort to lure him to the United States for arrest.

The gambit ultimately failed, and Axel "Ago" Gembe remained safely in Germany. He was indicted last month in Los Angeles on new charges of creating the Agobot malware, and sharing it with a crew of U.S. hackers who used it to stage denial-of-service attacks in 2003.

In September 2003, the source code for the much-anticipated Half Life 2 game turned up online, and Valve's managing director, Gabe Newell, revealed that the company's network had been breached. In a post to the company's Web forum, Newell asked for gamer's assistance in finding the hackers responsible.

"If you have information about ... the infiltratio... More »  


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Yasu, the author of YSMenu, has posted a video on his YouTube account that claims to show the new Nintendo DSi running a simple homebrew proof of concept - the famous "Hello World!".

The video shows a bounding box on the upper screen showing the text "Yasu software Hello World!". The touch screen appears to be unused and shows just a white screen. There is no mention on how the hack has been performed, or from where the exploit is running (slot-1 flash cart? SD card? Wi-fi?), hopefully more information will follow soon.

If this is indeed real, it is surely fantastic news and means that the DSi has been exploited in just 3 days after retail release, with this hack hopefully being the stepping stone to greater things.

You may want to take this one with a grain of salt, and don't go jumping up and down until we hear more information on this hack and it's limitations. Stay tuned!




Yasu ha... More »  


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Per Hiroshi Matsuyama (CyberConnect2) via the official PS Blog today:

My name is Hiroshi Matsuyama from CyberConnect2, the developer of NARUTO: Ultimate Ninja STORM.

Last time I spoke with you, I covered some of our basic game features. Today, as promised, I’d like to share some of our development secrets with you so that you can learn about how we made this incredible game.

We began work on the game in January 2006, while most of our company was still working on the .hack//G.U. series for PlayStation 2. We hand-picked a team of our 10 most obsessive developers which constantly grew in number as the project progressed.

The team expanded from 10 to 20, 30 and eventually 65 people, which were all working on the game for the last 9 months of development. Our basic concept for the game was to eliminate the lines between traditional animation and video games. This is a pretty serious goal! We knew that to meet this goal, we wou... More »  


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