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Video: Just Add Water: Gravity Crash Ultra is Coming to PS Vita

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11w ago - Just Add Water CEO Stewart Gilray posted up a, E3 2014 trailer video today showcasing Gravity Crash Ultra for PS Vita below.

To quote: In late 2009, I nervously sent Just Add Water's first PlayStation game, [Register or Login to view links], to PlayStation for submission on PS3.

Back then, the indie resurgence had barely started, and the idea that our retro flashback was about to appear on a major console was scary. We had some decent innovations in there, from the easy-to-use level editor to the ability to share player-made levels via PSN.

The landscape for indie developers has changed massively since then, but the values of creativity and gameplay remain. This is what Gravity Crash stood for then, and it's still as relevant today.

Yes, the team at JAW has been very busy with another game from a rather well-loved PlayStation franchise, [Register or Login to view links], but we found the time and talent to give Gravity Crash the update we really felt it deserved.





Nearly five years on, our work porting [Register or Login to view links]...
 

Sony Announces Gravity Crash Ultra is Coming Soon to PS Vita

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52w ago - Just Add Water CEO Stewart Gilray announced today via Sony's blog that Gravity Crash Ultra is coming soon to PS Vita.

To quote: Back in 2009 we released Gravity Crash for PlayStation 3, a love letter to classic '80s shooter gaming.

The game was a labor of love for our small team, a team that wanted to produce a title with precision controls, high definition visuals and memorable sound but remain a modern-day interpretation of retro arcade gameplay.

If you're unfamiliar with the game, Gravity Crash is a side-scrolling space shooter featuring well over 40 levels, a host of enemy types and five major boss battles.

We here at Just Add Water are excited to reveal that we're now working on a native PS Vita version of Gravity Crash, which will retain that all important 60 frames a second speed with native PS Vita graphics running at the full 960 x 544 resolution, making the most of that stunning OLED screen - we're really excited about how vivid and rich Vita makes our game look.

To us, PS Vita is the number one platform for the game - the bite-sized level design and clear structure making it the ideal game to play on your daily commute, and the system's controls - with the dual analog sticks and touch-screen - allow for pixel-perfect precision in both the...
 
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