Rockstar compiled a list of possible solutions to user-reported Grand Theft Auto IV PC bugs:
Installation
You must have Vista Service Pack 1 or Windows XP Service Pack 3 installed PRIOR to installing and running Grand Theft Auto IV PC.
Right-click 'My Computer –> Properties' to see if you have the latest Service Packs installed, and if not check Windows Update and download before trying to install the game.
Installing on a non–English, French, Italian, German, Spanish, or Russian Operating System
There is a known issue with non–English, French, Italian, German, Spanish or Russian operating systems, where unsupported characters will appear on the initial installation screen (this screen then remains present in the background throughout the installation process).
Sr. Producer Rusty Buchert of Sony Santa Monica Studios shared the following today via PS Blog:
Hi all, it’s Rusty again from the Santa Monica Studio. We are getting ready to launch Everyday Shooter PSP on the PSN store today, and we are really thrilled about how it has turned out. Between Jon Mak, Backbone Entertainment and us, we have Jon’s thoughts about how everything went on getting this made. Hope you all like what we’ve done.
First things first: the seaweed is gone, but the hashbrowns are still in the freezer.
So Rusty wanted me to write a little blog post about Everyday Shooter for PSP. I don’t really know what to talk about so I guess I’ll start chronological and see where that goes.
I actually tried porting Everyday Shooter to PSP way back around December 20th, 2007, and stopped around December 27th, 2007. Here’s an old video I found from back then:
Per Grace Chen (Senior Manager, PlayStation Store) today:
Hey, everyone. It’s time again for the weekly PlayStation Store update.
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Rockstar Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), announced today that Grand Theft Auto IV for the PC is now available for purchase at retail outlets nationwide and for digital download on Steam (http://store.steampowered.com).
Press Release: Rockstar Games Announces Grand Theft Auto IV for the PC Now Available In Stores and for Digital Download
“We are very proud to be releasing Grand Theft Auto IV for the PC,” said Sam Houser, Founder of Rockstar Games. “We have taken our time to ensure this version of the game is not just a quick port, but a perfectly tailored experience for the PC. We hope the PC gaming community appreciates all of the innovative features in the game. Grand Theft Auto began on the PC and we have tried very hard to ensure this version was worthy of that heritage.”
Developed by Rockstar Toronto in conjunction with series creator Rockstar North, the PC version of Grand Theft Auto I... More »
Prince of Persia Producer Ben Mattes took the time to answer several interesting questions regarding everything from combat to the game’s new art style on PlayStation 3. Here are some of them as follows:
Charliesdad asked: Wondering how you addressed the balance issues from earlier entries in the series. For example, Sands of Time was amazing, but going back to it recently the combat wore thin after a while (especially in the first big group fight) to be followed by long stretches of almost no combat. Does the new game fall on one side or the other or is there a middle ground that you all shot for and hit? And Demo tomorrow? Maybe?
Mattes: First, one of our main goals in combat was to make every fight grandiose and meaningful, to make every encounter feel more epic. Thus, we decided to make the new combat system a duel mode in which every enemy has special attributes, a unique personality, cool moves, and his strengths and weaknesses. ... More »
Empire: Total War, is the new installment in The Creative Assembly’s Total War RTS franchise and will maintain the series 3D battles, grand turn based campaign map and rich historical flavor; while for the first time introducing 3D naval combat into the series.
Below is an interview with one of the game's developers:
WP: Who has the honor to speak with us? State your name, rank, and occupation!
Kieran Brigden, studio communications manager for Creative Assembly.
WP: Empire Total War marks the first time that the Total War series has had really intricate naval battles. Why have them now?
KB: Well, it's a combination of factors. One, we've wanted to do it for a while but the technology was ready now. Two, it's the period that's right for it. When you add naval battles to the game, you have to do it when it's interesting, enjoyable, and fun. The 18th century was the absolute height of cool naval warfare. You had thi... More »
Reports of the "Jasper" model of the Xbox 360 have been reported to have been in stores since as early as late September, and now a newer report gives us some better details on what to look for, particularly the output voltage on the power brick.
The Jasper chipset is, essentially, supposed to be better in every way, this including the amount of power it requires. So it seems, any 360 made after October 23, 2008 should have the chipset.
My only question is: why the heck wouldn't this be advertised and on the box? I guess if they did that a lot of unsuspecting customers would have suddenly been suspecting, meaning less sales since launch. Still!
VentureBeat reporter and "renowned Microsoft digger" Dean Takahashi has done a... More »
A British company may have won the contract to design and build the next-generation graphics processor for the PSP2. Imagination Technologies Group announced in a press release this week that the company has signed a license agreement with a new partner, “a major consumer electronics company.”
Industry sources say that the partner is almost certainly Sony, and that the SGX55x graphics chip will be used in the upcoming PSP2.
The secrecy on the part of Imagination Technologies makes sense, because Sony is understandably unwilling to announce its plans for a PSP successor just yet. Imagination's PowerVR MBX chip is already being used in the Apple iPhone, so Sony finds itself in good company with this manufacturer.
The SGX55x chip promises to be much more powerful than what is currently found in the PSP. At the moment, the PSP uses a... More »