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Rumored PS4 / Orbis Final Specifications Unveiled, Updated GPU Details

1150°
95w ago - Following up on the previous PlayStation 4 rumor, today the purported PS4 / Orbis final specifications have been unveiled alongside updated GPU details below.

To quote via VGLeaks.com (linked above): LIVERPOOL SOC:

  • Custom implementation of AMD Fusion APU Arquitecture (Accelerated Processing Unit)
  • Provides good performance with low power consumption
  • Integrated CPU and GPU
  • Considerably bigger and more powerful than AMD’s other APUs

liverpool

CPU:

  • Orbis contains eight Jaguar cores at 1.6 Ghz, arranged as two “clusters”
  • Each cluster contains 4 cores and a shared 2MB L2 cache
  • 256-bit SIMD operations, 128-bit SIMD ALU
  • SSE up to SSE4, as well as Advanced Vector Extensions (AVX)
  • One hardware thread per core
  • Decodes, executes and retires at up to two intructions/cycle
  • Out of order execution
  • Per-core dedicated L1-I and L1-D cache (32Kb each)
  • Two pipes per core yield 12,8 GFlops performance
  • 102.4 GFlops for system

GPU:

  • GPU is based on AMD’s...

 

New PS3 Ships with More Efficient and Cheaper 40nm RSX GPU

500°
239w ago - Update: The new 40nm PS3 systems are now in the wild, as confirmed by SovietSlayer via [Register or Login to view links] at Fry's Electronics in Costa Mesa, CA.

In order to provide a more efficient and greener console, Sony is shipping new PS3 (CECH-2100A) entertainment systems which now include a cheaper 40nm (CXD5300AGB) RSX GPU that reduces energy output.

This reduction is down from the 90nm and more recently the 65nm RSX graphics processors and moves Sony one step closer to hardware profitability.

According to [Register or Login to view links] (translated by [Register or Login to view links] and confirmed by [Register or Login to view links]), the PlayStation 3's new improved RSX graphics chip also reduces the likelihood of the console being affected by the infamous PS3...
 

Alienware M17x Notebook Driven by Three NVIDIA GeForce GPUs

350°
286w ago - Alienware, Dell's premier high-performance PC gaming brand, has unveiled the M17x, with three NVIDIA GeForce graphics processing units (GPUs) to provide an unrivaled visual computing experience.

As a launch vehicle for the global expansion of the Alienware brand, Alienware equipped the M17x with a pair of NVIDIA GeForce GTX 280M enthusiast-class GPUs with NVIDIA SLI Technology along with the GeForce 9400M GPU to create the world's most powerful 17-inch notebook.

To quote: "NVIDIA GeForce GPUs delivered the no compromise performance we demanded from our flagship gaming notebook," said Arthur Lewis, general manager for Dell's gaming group. "With the M17x, we will offer gamers in 35 countries the most innovative notebook product Alienware has ever created."

"Alienware built the M17x specifically for gamers, and gamers want GeForce graphics," said Rene Haas, general manager of notebook GPUs at NVIDIA. "By pushing technology and design innovation, Alienware strives to deliver the best, most immersive gaming experience possible."

Built with the gamer in mind, the M17x pushes technology and design innovation, establishing a precedent for combining best-in-class performance with striking design.

Alienware M17x laptops deliver scorching...
 

Rumor: Intel Will Design the Sony PlayStation 4 GPU?

400°
303w ago - TheInquirer (linked above) claims to have been informed by a Sony Rep at CES that Intel bought the win, and will design the PlayStation 4 GPU. Until confirmation directly from Sony is available we'll label this as a rumor, but to quote:

The nice Sony engineering lady at CES told us that Intel essentially bought the win, a theoretically good architecture, no imminent threats of going bust, and not being hated by Sony all contributed too.

With a couple of deliverables satisfied, the PS4 GPU belongs to Intel. No word if this is going to be the entire architecture, CPU as well, or not. That, from what we are told, is not final yet.

Moving on to the the XBox3 GPU, also due in 2012, we hear strong rumors (but have not confirmed yet) that it is an ATI design. Given the close ties between ATI and MS over DirectX, the bad blood between Nvidia and MS over the grand Nvidia DX10 neutering, plus memories of the XBox1, this is not a surprise either. The bed was made for short-term profits years ago, time to lie in it.

That brings us to the Wii2, also due around the same time. Given that the ArtX / ATI guys have won about every Nintendo GPU since they went 3D, this one appears to be a no-brainer. If you take into account that it will likely be evolutionary, it is almost assuredly an ATI win as...
 

GPU Ray Tracing: New Pictures Reveal Current Possibilities

50°
321w ago - It is commonly known that Nvidia showed a Bugatti Veyron at the Full HD resolution of 1,920 x 1,080 running a 30 fps - inclusive anti aliasing and the multiple refractions common in ray tracing.

Unfortunately this requires a Quadro-Plex 2100 D4 with four G92 based GPUs to be calculated.

Now there is additional material available in an Nvidia presentation. Here not only pure ray tracing is introduced, but also examples for Hybrid rendering, like mixing rasterisation and ray tracing.

The developers of the Nvidia demo themselves say that both systems are used. Additional info can be found at Nvidia's developers' site.

Nvidia: Hybrid rendering example below, and more screenshots can be seen at the link at the top of this article!
 
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