Sony confirms its recently announced network numbers include accounts from both the PlayStation 3 and PSP, but no duplicates; analyst estimates 50 percent of PS3s have gone online.
On Tuesday, Sony made a stir when it announced that its free PlayStation Network had attained 14 million "active users."
The number, revealed to celebrate the PlayStation 3's second birthday, was remarkable, as it appeared to match the 14-million-strong subscriber base for the pay-to-play Xbox Live. Microsoft's online service launched in 2002 and has been a central pillar of its strategy since the Xbox 360 launched in 2005, one year before the PS3.
Three days later, Sony has now clarified what exactly it counts as an active PlayStation Network user. "Seeing as PlayStation Portable does include PlayStation Network services (i.e. games store natively on PSP), yes those numbers do include all PlayStation Network registrations," said a Sony representative.
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Per Grace Chen (Senior Manager, PlayStation Store) today:
Hey, everyone. It’s time again for the PlayStation Store weekly update.
Add-on Game Content
LittleBigPlanet Sack in the Box Costume (free)
A community costume for SackBoy!
File size: 1.04 MB
LittleBigPlanet LocoRoco Costumes ($2.99)
A costume kit for SackBoy! Contains 5 different costumes.
File size: 1.04 MB
BioShock PS3 Challenge Rooms ($9.99)
Experience the intense, terrifying world of Rapture like never before with the all-new PLAYSTATION 3 exclusive Add-On Game Content featuring three unique Challenge Rooms and some very cool extras. In “A Shocking Turn of Events,” rescue a trapped Little Sister in a disturbing carnival in Rapture. In “The I in Team”, defeat a Big Daddy using only your wits. In “Worlds of Hurt” plow through eight rooms filled with the worst Rapture has to offer.
File size: 402 MB... More »
Nintendo released a recent update that once again tries to secure some existing bugs on the console, breaks some things, deletes others. This time they’ve also gone around and modified the TOS. As usual, mass panic ensues.
The people who are panicking can be divided roughly into two groups (non exclusive):
- The pirates
- The clueless
This should go without saying, but we don’t want to have anything to do with the former group. Nintendo is obviously going to fight piracy (and that’s going to hurt homebrew). We’ll have to deal with the homebrew part, but don’t expect that to help piracy in any way. It may, or it may not. And if it doesn’t, pirates will have to deal with fighting nintendo themselves.
The usual messages about WADs, “backups”, and all that crap are going straight to /dev/null, and we’re seeing... More »
To quote via PlayStation Underground: Tomorrow, we are releasing a new version of PlayStation Home called PlayStation Home 1.0. This version will add some exciting new features and fix several known bugs, preparing us for launch into Open Beta. You can find the full list of new features below.
Highlights include new emotes and dance moves for avatars, new arcade games, new ways to launch into games from PlayStation Home, a new game rewards system, and much, much more! We think you’ll enjoy these many changes and improvements.
Home will be down for a period of time tomorrow to prepare for the launch of Version 1.0. I will let you know in the forums when it is back up.
We will be inviting a tremendous number of new beta testers soon, and conducting a massive load test this Friday night, November 21st. We will have an event to celebrate the moment. Stay tuned for further information as your assistance with this event is greatly appreciated.
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There's general agreement that Sony stumbled out of the gate with the PlayStation 3. Months of intense hype were followed by a late launch (fully a year after the Xbox 360) and a staggering $600 price tag for the deluxe model.
Even worse, the PS3 didn't initially have any real must-have exclusive titles, and despite the power of its vaunted Cell processor, multiplatform games from third-party developers didn't look appreciably better than the respective titles on the Xbox 360.
Since then, the company's been modifying the PlayStation product line to better fit the competitive market landscape. As of August 2008, a new "bargain" PS3 is available with a larger, 80GB hard drive, and a "deluxe" model is due in November, doubling the capacity to 160GB.
Both, however, lack backward compatibility with PS2 games and do not come with flash card readers. If those features are a must, it might be best to pick up the 80GB "Metal Gear" bundle version on eBay w... More »
Having not ever been an owner of a PS3 or PSP, I wasn’t aware of the bias that retailers are showing towards the PlayStation 3 console.
One of the guys that I work with is a huge PlayStation fan. Not a fanboy, mind you, but a normal person who happens to like the PS3 over the 360.
I’ve heard him talk about it before, but I’ve always passed it off as simple bad customer service or people just being overly hyped about a 360 game over the PlayStation ones, but after “Emergence Day 2″, I was shocked and appalled at the level of anti-PS3 sentiment he had to deal with.
It all started with him telling me that every time he went to his local game store, a small “mom and pop” type store where he has shopped for quite a while, they constantly bugged him to show up to the midnight release of Gears of War 2. On every visit, it seemed, he had to remind the shop owner that he did not have a 360 and had no intention of buying one.
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2008 has been full of ups and downs for the PlayStation 3. Whether or not Sony delivered on all their promises is questionable.
However, if there is one thing that can't be taken from Sony's next-gen console is the tremendous growth its software library has undergone over the past year.
In 2007, critics of the PS3 lambasted the console's software catalog. The system was victim of numerous shoddy ports, and lacked any defining title it could call its own. Then, early in the new year, Sony made the eyebrow raising announcement that they intended to drive sales not by slashing the price again, but by delivering quality software.
And, to the disbelief of even the most devout Sony fanatics, things did begin to change. The PS3 became the lead platform for many multiplatform projects, ironically, not because it was the most powerful platform, but because it was the most infuriating to develop for. Starting with Burnout Paradise in January, the differen... More »
A few weeks ago, I made my way to Ubisoft's Montreal studio to interview a pair of team members working on the latest Prince of Persia, and it turned out to be one of those interviews where we kept talking longer than we probably should have.
Below is an excerpt from that interview as follows:
1UP: Were you guys disappointed when those first couple of screenshots leaked out and everyone assumed it was going to be a two-player game?
BM: [Laughs] Disappointed? No, it was to be expected, really. I think if you see two characters on the screen, some people are going to assume one of their friends can control one of those two characters. So it didn't really disappoint me to see people saying, "Oh, oh, I think this is going to be a co-op game."
But we really haven't had much negative backlash about the fact that it's single-player. I've been reading the forums, I get e-mails, I get Facebook messages and that sort of stuff, and no one ever... More »