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Video: Sony Goes Hands-on with Freedom Wars on PS Vita

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2w ago - Sony Social Media Specialist Justin Massongill went hands-on today sharing a PS Vita video showcasing Freedom Wars on PlayStation Vita below.

To quote: PS Vita exclusive Freedom Wars comes courtesy of Japan Studio, Dimps, and Shift, and places you into the unfortunate shoes of a prisoner facing a one million year sentence.

It's not all bad news, though! By battling fearsome Abductors and rescuing citizens, your captors will generously reduce the length of your imprisonment - a few years at a time.

Featuring four-player local co-op (via an ad-hoc wireless connection, with vacant slots filled by computer-controlled companions), Freedom Wars rewards coordinated cooperative play.

One player can use a grappling hook to pull an enemy to the ground, while another dashes in to rescue an innocent trapped within the beast's chest.





While transporting a civilian to safety, you'll rely on the protection of your teammates to keep you and your cargo alive. Alternatively, eight player (4v4) competitive play is an option when playing via the magic of the internet.

I recently went hands-on with Freedom Wars, along with my pals Ken, Kumi and Jake, the results of which you can see at the top...
 

Video: Sony Goes Hands-on with Metrico on PlayStation Vita

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3w ago - Sony Social Media Specialist Justin Massongill went hands-on today with Metrico on PlayStation Vita complete with a PS Vita video trailer below.

To quote: Metrico, [Register or Login to view links]' input-morphing, mind-bending puzzle platformer, hits PS Vita tomorrow (for free if you're a PlayStation Plus member).

In it, players will need to think in unexpected ways to overcome obstacles like bar graphs, pie charts, and... wait, what?





Yeah, Metrico's gameplay centers around the world of infographics. Charts manifest and shift as you run and jump - one puzzle even requires the player to throw themselves into a bottomless pit to summon a bar graph, creating a bridge to the next area.

The music in Metrico is worth pointing out. It comes courtesy of Dutch composer [Register or Login to view links], and it delivers some seriously slick atmosphere to this weird, genre-bending game.

Metrico isn't really the easiest thing to describe with words, though. Thus, I humbly present a hands-on video recently recorded in our studio here at PlayStation HQ. Cast your gaze back to the top of this very page and watch me infograph!
 

Sony Goes Hands-on with Destiny PlayStation 4 Beta, Details

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5w ago - Sony Social Media Specialist Justin Massongill went hands-on today with the Destiny PlayStation 4 Beta with details below.

To quote: Today, PS4 and PS3 owners will get a chance to experience Bungie's galaxy-spanning epic [Register or Login to view links] for the first time.

Assuming the role of a newly revived Human, Awoken, or Exo, players will explore the ruins of a Russian Cosmodrome and battle hordes of formidable Fallen and feral Hive, all while earning new skills and collecting increasingly effective weapons and armor.

I had an early opportunity to play the Beta, and I've collected my initial notes below. While this post is by no means comprehensive, I hope it'll help get you up to speed before you hop in yourself. And if you're in the Beta, please share your tips, observations, and feedback in the comments below.

If you played or read about Destiny's Alpha last month, you might be wondering what's changed for the Beta. The answer: plenty! Perhaps most notably, the Beta fills in many narrative gaps with pre-rendered and in-engine cinematics, fleshing out more of the backstory and making this feel much more like a world I want to explore.

These scenes are fully voice-acted;...
 

Sony Goes Hands On with The Last of Us Remastered on PS4

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5w ago - Sony Social Media Senior Manager Sid Shuman goes hands-on today with The Last of Us Remastered PS4 on PlayStation 4 with details below.

To quote: With [Register or Login to view links]'s PS4 release just weeks away (July 29th), I dove into a pre-release version of the game to see exactly how Naughty Dog is leveraging PS4's hardware to upgrade last year's biggest Game of the Year winner.

First, there's the immediately noticeable bump in native screen resolution. The jump from 720p (PS3) to native 1080p (PS4) gives the visuals a major shot in the arm. The crisp new presentation banishes those nasty jaggies to the margins, while higher resolution environment textures adorn the lovingly crafted post-apocalyptic environments.

But the kicker is the new framerate. I'll admit to being at least a bit skeptical on hearing that Naughty Dog would target a smoother, more fluid 60 frames per second for The Last of Us Remastered. I wondered whether it would add a distracting layer of artificiality, that it might somehow interfere with the game's cinematic look and feel.

Luckily, based on my hands-on experiences at a recent media event in New York City, those concerns...
 

Video: Sony Goes Behind the Wheel of Driveclub PS4 on PlayStation 4

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13w ago - Sony Social Media Specialist Justin Massongill went behind the wheel today in a PS4 video showcasing Driveclub on PlayStation 4 below!

To quote: Driveclub is a game PlayStation fans are likely already pretty familiar with. Originally slated as a PS4 launch title, the socially connected racer has shifted to an October 7th, 2014 release date.

But aspiring drivers needn't fear: the developers at Evolution Studios are making good use of this extra time.





We interview Paul Rustchynsky, Game Director of Driveclub at Judge's Day 2014.

The team at Evolution have been busy ensuring the connected aspects of Driveclub and its interface - dubbed the "dynamic menu" by game director Paul Rustchynsky - are seamlessly integrated into the game.

These, in tandem with a companion app launching alongside the game in October, are what will allow Driveclub to realize Evolution's vision of a truly social racing title.

Having played an earlier incarnation of Driveclub as well as its newest build, I'm in a unique position to be able to see what other differences a few months can make firsthand.

The most immediately apparent upgrade I noticed is in the graphical department. Driveclub...
 
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