111w ago - Following up on the recent Guide to Compile PSN NPDRM Games for PS3 Custom Firmware, today Gitbrew has released NoPDRM v1, which allows users to easily re-enable Sony PlayStation Network (PSN) content on their PlayStation 3 consoles alongside some RSX progress detailed below.
To quote: With the release of mallory's NPDRM-enabled ps3tools, it was remarkably simple to re-enable your legally purchased PSN titles.
Overview of steps: unself2 -> make_self_npdrm -> pkg.py
Tools you need:
ps3tools modified for NPDRM use (included)
make_self_npdrm from geohot's tools (included in psl1ght)
pkg.py (included in psl1ght)
To use the NPDRM ps3tools you need:
Your console's IDPS
Your console's exdata folder (/dev_hdd0/home/xxxxxxxx/exdata/)
Your PSN titles (/dev_hdd0/game/NP*)
The get_idps.pkg file can be installed on your PS3. When run, it creates a file called 'idps' on the root of an attached USB drive. Copy this idps file to your PS3KEYS folder. Make sure that your PS3KEYS...
116w ago - A year back we reported news of launching PSP games on a PS3 from Russian hacker GamerSuper, and today PlayStation 3 hacker Snowydew of Gitbrew confirms that PSP games are indeed mountable on PS3 but notes that only some are actually playable.
Below are some relevant Tweets from him on mounting Loco Roco (pictured below) for PSP on the PS3, and as always we will update this article as more details surface:
Yes psp games ARE mountable, but some are not playable. I'll try lumines to see if it works though.
rar the directories if you can and send it to "snowy" on the gitbrew irc, when i wake up i'll have a look
Games to be run on it. Time to look towards the psone classics then, that or lets see if i can mount actual psone games. This shall be fun
The loco roco i used was from a umd, not psn related. From the documentation i've been reading, it would require heavy modification for psp
I need the psn versions sadly , already installed is what i need / specific files that are in the directory.
The reason i say that, is because i own these copies. Hardcopies / psone discs and psn /ps3 installed...
121w ago - Today Sony PlayStation 3 hacker durandal has released OedipusRSX PS3 RSX Reality Synthesizer documentation for other developers to improve graphics utilized in PS3 homebrew applications and games.
Below is some background on the PS3 RSX 'Reality Synthesizer' via Wikipedia, as follows:
The RSX 'Reality Synthesizer' is a proprietary graphics processing unit (GPU) codeveloped by Nvidia and Sony for the PlayStation 3 game console.
Unless otherwise noted, the following specifications are based on a press release by Sony at the E3 2005 conference, slides from the same conference, and slides from a Sony presentation at the 2006 Game Developer's Conference.
500 MHz on 90 nm process (shrunk to 65 nm in 2008 and to 40 nm in 2010)
Based on NV47 Chip (Nvidia GeForce 7800 Architecture)