22w ago - Sony Contributing Editor Roland Fauster shared an interview today on Tales of Xillia with Hideo Baba on the return of an RPG giant.
Below are the details, as follows: Hi there RPG fans! 2013 has now silently swapped into its second half but beware - before the end of the year there are all manner of great new games lined up that have the potential to blow our minds.
Case in point - acclaimed JRPG Tales of Xillia, which Namco Bandai is finally bringing to western shores after two years of waiting.
With the release now only a few weeks away, we caught up with the game's producer Hideo Baba and asked him to tell us all there is to know about this latest installment in the Tales franchise.
Can you describe the core concept behind the Tales games for any players who are not familiar with the series?
Hideo Baba: I would like to say that the key concept in the Tales series is that it is an RPG that is set in a fantasy world describing the growth of the hero, heroine and other main characters.
We always put a key theme and message in the storyline to convey to players through the gameplay and would like players to feel encouraged and moved, which leads them to take the first step towards a new...
57w ago - XSeed Games Production Assistant Brittany Avery has posted up a video today on Ragnarok Odyssey, a giant-sized RPG that is assaulting PS Vita today!
To quote: Are you ready, guys? Because right now it's Ragnarok Odyssey happy hour!
Or more like Happy Day, since today we celebrate the release of our precious PS Vita title. It's been a lengthy localization journey, but we're proud to bring out the Ragnarok Odyssey Standard Edition for $39.99, as well as the Mercenary Edition, which includes a meaty monster guide with artwork, a full soundtrack, and 10 randomized collectable monster cards out of over 50 for $49.99.
The game itself is the real star of the show, though. Think of it kind of like Monster Hunter or Gods Eater, but with more of a Norse mythology twist and a battle system that's all about knocking your enemies high into the air, then flying up after them and flinging them all over creation before slamming them back down into the hard dirt below.
It's a great game to pick up and play anytime, as you can just grab a quest...
69w ago - XSeed Games Production Assistant Brittany Avery has shared an update on Ragnarok Odyssey for the PlayStation Vita handheld console today.
To quote: I've been playing Ragnarok Odyssey for PS Vita. In English.
Are you ready to stand taller than giants? You should be, because that's what this game is all about.
One day, a passage along the Millennium Peaks gives humans access to the long-sealed off Sundered Land, and because they're really lucky, it's filled to the brim with mighty beasts that seem to want nothing more than to destroy mankind's territory - Trogdor-style.
Only they're not dragons with handsomely chiseled arms, they're ugly Giants. Giants who like to smash things.
That's where you come in. You're a mercenary on the front lines, and once you choose your sex, job class, and how cute you are (by way of hair style/color, skin color and voice type), you're ready to drop in on Fort Farthest like a bat out of hell.
And don't worry, you're only restricted to your default job class for a short time - you'll soon be able to go from hacking and slashing as a Sword Warrior to creating miniature explosions as a Mage with a mere wardrobe change.
And even that won't be a limitation soon enough, because I'm sure some of you would prefer...
163w ago - SCEE UK Software Product Manager Phil Lynch has shared a video today showcasing Invizimals: Shadow Zone on the PlayStation Portable handheld.
To quote: As you may know, Invizimals is a PSP title that uses cutting edge augmented reality technology (a fancy name for combining real and virtual environments which are interactive in real-time).
I really wanted to share with you what happens when you use a large trap to view your Invizimals, instead of the one usually used with the game. This video shows the OCELOTL moving from a regular trap in my hand to a large 2Ã–2 metre trap.
I've also got some behind the scenes videos that I'll post over the coming weeks in the run up to Invizimals Shadow Zone launching in November. Let me know what you think.