105w ago - Sucker Punch Productions Community Manager Collin Moore has posted up a video guide today demonstrating how to create UGC graphic novel cutscenes on InFamous 2 for the PS3 console.
To quote: InFamous 2 user-generated content continues to grow at a tremendous rate: we are seeing missions that use UGC in ways we never could have imagined and the community continues to amaze us with some truly creative missions.
Second, we want to thank everyone for making inFAMOUS: Festival of Blood the fastest-selling PSN game in history!
A couple of weeks ago we released an update for inFAMOUS 2 that included the 2D Cut Scene tool that was in packaged inFAMOUS: Festival of Blood.
This update allows you to create your own comic book-inspired cut scenes for your missions, giving you tons of control over the types of stories you tell. To guide you through the creation process, we created a new video tutorial explaining the basics of the 2D Cut Scene tool – you can watch it below.
If you are new to UGC, be sure to watch all of our tutorials which will explain all the basics on creating a great UGC mission.
121w ago - Today JohnAaron has leaked the Sony PS3 SDK GCC Cell OS LV2 Toolchain sources on IRC, which PlayStation 3 developers can use to aid in the ongoing creation of an open-source PS3 Software Development Kit.
To quote: Previously, coders could not make their own versions of GCC with the PS3 SDK. However, that setback no longer stands in the way with the release of these files.
In addition, dev's can now port later versions of GCC to the SDK, as well as make their own toolchain. Once again, it's stressed that if you're not a developer this won't be of any use to you, but this will come in handy for developers.
[01:35] [JohnAaron] anybody into GCC?
[01:36] [JohnAaron] cause I just found something interesting
[01:36] [JohnAaron] http://www.multiupload.com/E85BCBIM8L
[01:36] [JohnAaron] i mean, like man, we can do some much with this stuff
[01:36] [JohnAaron] like awesome!
123w ago - Sucker Punch Productions Community Manager Collin Moore has detailed five Standout UGC (User-Generated Content) Missions in InFamous 2 on the PS3 entertainment system today for fans.
To quote: Since the launch of inFAMOUS 2 there have been over 50,000 UGC missions submitted, 4.8 million UGC missions have been played totaling over 300,000 hours spent in those missions.
A new UGC mission is added at a rate of one per minute and two UGC missions are started every second! Check out the map below and you can see where missions are being added in New Marais.
inFAMOUS 2 players have submitted more than 50,000 user-generated missions, played more than 4.8 million user-generated missions, and played over a total of 300,000 hours of user-generated content.
Speaking for the staff of Sucker Punch Productions, we've been astonished by the creativity and variety of your creations! We want to spotlight a couple of the missions that have really impressed us, all of which can be found on the Sucker Punch Featured list in-game.
The Cage", by UGC veteran CJon, pits Cole into a vicious cage match! Step into the octagon as Cole fights against...
124w ago - Today Sucker Punch Productions Community Manager Collin Moore has shared news of a free InFamous 2 UGC Vehicles Pack and Search Function now available on PSN, as follows:
The very first inFAMOUS 2 User-Generated Content Pack is available now on the Playstation Network, and it's completely free!
In the coming weeks and months, we will be releasing more free content updates that will add new objects to User Generated Content (UGC).
In this first of many UGC updates, you'll gain access to a number of vehicles from the single-player missions of inFAMOUS 2: Bertrand's Limo, Bertrand's Semi-Truck, the New Marais Police Car, the Ambulance, and a bike. Heal injured pedestrians from the flipped over ambulance and protect them from the swarm of enemies.
Help the New Marais Police department from incoming attack from the Vermaak 88 Ice Soldiers. Or hunt down that pesky bicycle thief.
Over 50,000 user-created missions have been submitted to inFAMOUS 2 and you'll need a way to find the missions you want to play. We are happy to announce Missions Search: Simply pause the game, bring up your UGC menu, and search by any term you wish, including PSN user names.
New to UGC? Be sure to check out the inFAMOUS 2 UGC tutorial videos that guide you through the tech...
183w ago - Recently SilverBull of AssemblerGames.com (linked above) has released his Kermit ODEM (Optical Drive EMulation) DBGCORE v0.4 BETA for PS2 alongside some videos by leonardoliveira of it in action, which appears similar to the elusive PS2 SuperBender but based on reverse-engineering of the PlayStation 2 HD Loader software.
Kermit aims to deliver PC-assisted real time debugging facilities similar to what is offered by the DTL-T10000 kit (Playstation 2 TOOL) but on a retail PS2 console.
Kermit has partial DECI2 support and this feature is still being worked on. Expect more mesmerizing features to come.
All debug, disassembly, cheat-engine, memory dumping, PC communication features are achieved by the install of the resident kernel module called DBGCore which hooks/patches into the existing PS2 OS kernel. Kermit communicates with the PC through either full duplex EE-SIO (Mr.Brown's EE-SIO cable) or through iLINK (IEE 1394).