63w ago - Following up on Part 1, Zipper Interactive Community Manager Chris Roper is here with the second training video in the series on Unit 13 for PS Vita dubbed Mastering Game Types.
To quote: We recently kicked off our in-depth training series for Unit 13, the PS Vita exclusive shooter that puts you in the middle of some of the world's deadliest covert missions.
This three-part in-depth video series aims to teach you everything from the core fundamentals of how to play the game to tips on how to tackle each mission type and even how to fully take advantage of Unit 13's networking features.
Today we're unveiling the second installment, which introduces you to the various mission types in Unit 13 and gives you advice on how to best approach them. It goes over basic mission rules, tactical strategies for how to take on each objective and things to look out for along the way.
If you missed the first training video be sure to go back and check that out to get a great overview of Unit 13′s fundamentals, and come back on Friday for the final part...
109w ago - Zipper Interactive Senior Community Manager Jeremy Dunham has unveiled SOCOM Pro today, which includes special game types and new weapons.
To quote: We've been keeping a secret here at Zipper Interactive - a hush-hush special bonus that players who purchase new copies of SOCOM 4: U.S. Navy SEALs are entitled to the moment they first play the game.
We call it "SOCOM Pro," and you'll first see mention of it when you open a brand new copy of SOCOM 4 on the back of the instruction manual. On that SOCOM Pro call-out, you'll find a redemption code for use on the PlayStation Network that gets you... well, it gets you a whole bunch of super-cool things, really.
SOCOM Pro shows its benefits immediately on launch day, April 19, as any player who purchases a new copy of SOCOM 4 receives exclusive access to all "Pro" Custom Game queues. Not only will these queues be ranked, but they'll also be updated regularly over the entire lifespan of SOCOM 4 - so it'll be the gift that keeps on giving for quite some time.
Moreover, the first set of "Pro" Custom Game types will be the same fantastic rule sets that our diligent fans tested during our SOCOM 4 beta period. If you missed them in the beta, here's what they are now: