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Realta Entertainment: BandFuse: Rock Legends Out Today on PS3

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39w ago - Realta Entertainment Game Director Jon Heiner announced that BandFuse: Rock Legends is out today on PS3.

To quote: BandFuse: Rock Legends takes everything that was great with plastic guitar games - addictive gameplay, the music you love, instant playability - and makes it work for real instruments on your PS3.

If you ever wanted to sing, play bass, or guitar, and wished all those hours of pressing red, red, green could translate into real music, look no further.

We're going to take an exclusive, behind-the-scenes look at the craft involved in-level design, challenge ramping, and song transcription. If you're already familiar with BandFuse, feel free to skip down to the exclusive bits. But first let's talk about a few of the core features behind BandFuse: Rock Legends.

The Legends

One of the many things that sets BandFuse: Rock Legends apart is the host of artists supporting and participating in the game. Slash, Bootsy Collins, and Zakk Wylde (among others) have lent their amazing skill and experience in the form of songs, interviews, instruction and more.

These artists are behind BandFuse: Rock Legends because it is the most authentic rock and roll experience you can have on consoles. Within the game, they entertain, guide, and instruct you...
 

Video: Sweet Fuse: At Your Side Lights Up PSP, PS Vita August 27th

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55w ago - Aksys Games Editor Ben Bateman shared a video today announcing that Sweet Fuse: At Your Side lights up PSP and PS Vita platforms on August 27th, 2013.

To quote: Sweet Fuse: At Your Side (hereafter referred to as "Sweet Fuse," "The Product," or "Oh Captain My Captain") is an otome game, developed by Idea Factory and Otomate, and published by Aksys Games.

Coming to PSP and PS Vita (via PSN) on August 27th (and to retail soon after that), it follows the escapades of Saki Infaune, irascible fictional niece of legendary game developer Keiji Inafune as she navigates a deadly theme park and searches for that most elusive of emotions: Love.

What is Love?

Apart from, presumably, not hurting me anymore, that's a question history's great thinkers and poets have been asking for ages. Some say it's an illusion-Plato seems to think it has something to do with the pursuit of knowledge and perfect, unknowable, divine objects.

Scientists might tell you it's a biological and chemical imperative that drives us to procreate and thereby propagate our species. I certainly can't claim any special knowledge as to the answer, but I can tell you that Sweet Fuse is dedicated to the examination of it. But not exclusively!



 

Video: Thunder Wolves: Napalm-Infused Action on PSN August 13th

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55w ago - BitComposer Games PR Manager Daniel Krauss shared a video today showcasing the napalm-infused action of Thunder Wolves, which hits PSN on August 13th, 2013.

To quote: As kids in the '80s, we grew up with outrageous action heroes capable of toppling entire regimes without ever reloading - and as for how those bullets made everything explode... some questions just aren't worth asking.

At [Register or Login to view links] and [Register or Login to view links], we wanted to combine the over-the-top destruction and old-school sensibilities with one of gaming's most underutilized vehicles; the helicopter.

Not everyone needs complicated storylines with brotastic melodrama, or epic amounts of padding to fill the hours. Sometimes, we simply have the urge to grab a controller and blow $#!& up from a chopper.

Maybe it seems weird to mention destruction as a 'feature' of gameplay, but in Thunder Wolves, out August 13th on PSN, we have buildings crumbling into searing clouds, tanks exploding on impact, foot-soldiers being utterly vaporized, and... you get the idea. In short, Thunder Wolves is a little adrenaline-surge rolled up with the perfect after-work stress relief.

Max and Blister are...
 

Video: Fuse Demo Lights Up PSN on Tuesday, New Trailer Arrives

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68w ago - Insomniac Games Community Lead James Stevenson shared a new Fuse trailer confirming that the demo lights up PSN on Tuesday.

Below are the details, to quote: We've been working on Fuse, our first new console game IP since Resistance: Fall of Man, for several years now. The wait is almost over - Fuse launches May 28th on PlayStation 3. For an early taste of Fuse, grab the demo - it launches on PSN next Tuesday.

The demo will allow you to experience lethal teamwork with up to three friends online (or 2-player split-screen). Overstrike 9 has tracked the stolen Fuse source to a remote Raven base in Pakistan's snowy Karakoram Mountains.

The team must stop rogue group Raven from carrying out its horrific plan to form a new world order. The section of the demo comes from around the halfway point of the game, so we've powered up the four characters a bit to give you a sample of all their capabilities (and you can level them up further!)

Now, some of you may be asking, what is this game? We'd like to say Fuse is what you'd get if you took the dry humor and lethal teamwork from Mission Impossible: Ghost Protocol and combined it with the alien weaponry from District 9.

It's a uniquely Insomniac universe, one where villains occupy strongholds in exotic locations...
 

Insomniac Games on Fuse: Your PlayStation 3 Questions Answered

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73w ago - Sony Social Media Manager Sid Shuman is here with some answers to Fuse PlayStation 3 questions courtesy of Insomniac Games.

To quote: During a PAX East panel over the weekend, Insomniac Games announced a May 28th North American release date for its upcoming PS3 co-op shooter Fuse.

The game blends some familiar elements of Resistance 2's large-scale co-op mode with exotic weapons powered by an all-powerful alien substance dubbed, you guessed it, "Fuse."

Given the news, we reached out to [Register or Login to view links] President Ted Price with a list of topics we plucked from a recent Twitter call for questions. Enjoy, and be sure to leave your thoughts in the comments.

PSB: Games this generation have take a longer time to develop, how long have you guys been working on the Fuse concept (via [Register or Login to view links])?

Ted Price, President, Insomniac Games: We started working on Fuse a few years ago. It's evolved significantly since then, as all of our games have. Thematically the best way to describe Fuse is to take the dry humor and teamwork of Mission: Impossible (the new films, not the old TV show) and combine it with the crazy weapons of District 9.

That's the kind of alien...
 
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