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The new version of YDL was released. I think the most important new feature is that you can now use the memory of the RSX-GPU as a swap partition.

You should notice a great increase of speed while using linux.

The free version can be downloaded in four weeks. For now only owners of YDL.net Enhanced Accounts can access YDL 6.1.

Press Release: AUSTIN, Texas - 19 November 2008 - From the show floor of SuperComputing 2008, booth #1915, Fixstars today released Yellow Dog Linux v6.1 for Apple G4/G5, Sony PLAYSTATION3, PowerStation, and IBM Power Systems. Built upon the CentOS foundation, a derivative of Red Hat Enterprise Linux, YDL v6.1 offers several end-user and development tool improvements over the previous v6.0.

"This marks the final release of Yellow Dog Linux by Terra Soft and the first by Fixstars," states Owen Stampflee, Fixstars Solutions' Director of Engineering, "In my five years with Terra Soft we have made incremental impro... More »  


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To quote via PlayStation Underground: Tomorrow, we are releasing a new version of PlayStation Home called PlayStation Home 1.0. This version will add some exciting new features and fix several known bugs, preparing us for launch into Open Beta. You can find the full list of new features below.

Highlights include new emotes and dance moves for avatars, new arcade games, new ways to launch into games from PlayStation Home, a new game rewards system, and much, much more! We think you’ll enjoy these many changes and improvements.

Home will be down for a period of time tomorrow to prepare for the launch of Version 1.0. I will let you know in the forums when it is back up.

We will be inviting a tremendous number of new beta testers soon, and conducting a massive load test this Friday night, November 21st. We will have an event to celebrate the moment. Stay tuned for further information as your assistance with this event is greatly appreciated.
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There's general agreement that Sony stumbled out of the gate with the PlayStation 3. Months of intense hype were followed by a late launch (fully a year after the Xbox 360) and a staggering $600 price tag for the deluxe model.

Even worse, the PS3 didn't initially have any real must-have exclusive titles, and despite the power of its vaunted Cell processor, multiplatform games from third-party developers didn't look appreciably better than the respective titles on the Xbox 360.

Since then, the company's been modifying the PlayStation product line to better fit the competitive market landscape. As of August 2008, a new "bargain" PS3 is available with a larger, 80GB hard drive, and a "deluxe" model is due in November, doubling the capacity to 160GB.

Both, however, lack backward compatibility with PS2 games and do not come with flash card readers. If those features are a must, it might be best to pick up the 80GB "Metal Gear" bundle version on eBay w... More »  


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The New Xbox Experience, a.k.a. the new Xbox 360 Dashboard, hits today. If you've got an Xbox 360 that's connected to the Internet, you're going to be prompted to update your console as soon as you turn it on.

No exceptions; this is what your machine will look like until either it dies, you die, or Microsoft decides to make ANOTHER Xbox Experience.

Unfortunately, unlike Batman, you didn't have time to prepare. Here are the ten things you should know about the new Xbox experience so you can be set for today.

1) Installation is quick. Owners with hard drives that aren't 100% full will be able to update with no problem, but Xbox 360 Arcade fans that rely on memory cards can get in on the free 512MB card deal from Microsoft. We'd recommend you go for the 20GB hard drive for $20 if anything.

The update won't be as fast as the 10-second patches you're used to for standard Xbox Dashboard upgrades, but clocking in at somewhere between five... More »  


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With all the attention being paid to the vaunted New Xbox Experience interface that will launch later this month for the Xbox 360, Microsoft quietly updated the Games for Windows - Live client today.

The update doesn't introduce any new functionality, that is planned later on with the release of a desktop client as well as the Games for Windows - Live Marketplace. However, the update does give the GFW - Live client a whole new look that's better suited for PCs.

The previous GFW - Live client didn't make much use of the bigger displays and higher resolutions that many PCs sport. It focused much of the interface in narrow boxes centered in the middle of the screen. The new client stretches across the top of the screen, and it presents more information much more cleanly than before.

Also gone are the Xbox 360 "jelly bean" buttons, the big colored buttons that referred to the buttons on the Xbox 360 controller. Those will appear if you plug an Xbox... More »  


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A press release from Epic Games China has officially announced the opening of Titan Studios, the developer of the upcoming PlayStation 3 game dubbed Fat Princess.

Press Release: – Epic Games China, Ltd. today announced the opening of Titan Studios, Inc., its wholly owned subsidiary based in Seattle, Wash. Titan Studios was formed to create original games that incorporate exceptional production values along with core technologies that extend the functionality of Epic Games’ award-winning Unreal Engine 3, and also to provide additional time zone support to partners using Epic Games China’s outsourcing services.

“We are recruiting highly talented and hard working developers, and giving them the resources they need to be successful,” said Paul Meegan, chief executive officer of Epic Games China. “We believe in creating small, cohesive teams that leverage Unreal Engine 3, our production talent in Asia, as well as our Asian and Western design sensibiliti... More »  


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Many people have been wondering exactly what the differences are between Development and Retail PlayStation 3 Systems, and we figured now would be a great time to clarify these along with reporting some new findings.

Aside from the different hardware revisions of the PS3's motherboard, the systems are virtually the same as mentioned in previous posts. We have examined multiple PS3 TEST's, Retail PS3's, Demo Unit PS3's, and even Factory Mode PS3's, and found that there are no hardware differences between them at all.

Mind you, there are differences, but they are due to the hardware revision, not due to the systems themselves. To make that more clear, the units are identical to their counterparts of the same hardware revision.

So, the question is- what's the difference? Software!

We all know the difference is in the software, and after examining countless dumps from these systems, on top of flash dumps given to us by you, our loyal re... More »  


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Speaking in a recent interview, Sony Computer Entertainment UK managing director Ray Maguire has suggested that future multi-platform titles from third-parties will be led on PS3 and will have to be downgraded for systems with weaker processors.

Discussing the topic of third-party publisher support on the PS3, Maguire said: "I think we now have an install base which is big enough for any third party to want to develop for.

Now the decision making part of development is which do you lead your development on? Is it easier to lead with the most powerful, both in terms of AI and graphics, i.e. PS3 and then just remove part of the functionality for the processors that aren't quite as strong? I would imagine that's very much part of the thought process now from a studio development point of view."

We're already seeing multi-format titles being lead on PS3, including the gr... More »  


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