6w ago - Sony Social Media Manager Sid Shuman posted a video interview today of Soul Sacrifice on PS Vita alongside a sacrificial Q&A with Keiji Inafune below.
To quote: It's been just over a week since Soul Sacrifice graced PS Vita in North America, so we tracked down celebrated creator Keiji Inafune to get his thoughts on the game's launch - and how PS Vita players are adapting to the game's morally murky gameplay choices. But there's more!
In Soul Sacrifice, you can unleash a breadth of special attacks and abilities by sacrificing various Offerings. Exclusively for the community, we've listed four vouchers below, which can be redeemed to obtain otherwise inaccessible Offerings (you can't get them any other way).
NOTE: If you were unable to redeem the last two codes earlier, try the new ones listed below. Enjoy!
Soul Sacrifice: Spirits Storm Pinion
Bird feather provided by the Thunder spirits (Attributes: Volt)
Soul Sacrifice: Spirits Viviblossom
Flower of Healing provided by the Spirits (Attributes: Renew)
Soul Sacrifice: Spirits Blazestone
Ball provided by the Fire Spirits (Attributes: Heat)
10w ago - Sony Producer Kumi Yuasa announced today that the Soul Sacrifice demo arrives on April 16th and has shared a Keiji Inafune interview with fans below!
To quote: Soul Sacrifice launches exclusively for PlayStation Vita on April 30th... that's just weeks away! Many of you have been asking about the demo coming to North America and we're finally able to address your questions.
First, though, watch our new interview with legendary designer Keiji Inafune below.
The demo for Soul Sacrifice is coming to PlayStation Store on April 16th -- thanks for waiting so patiently! The demo begins in despair, with you in the role of a captive imprisoned by a ruthless mage and awaiting sacrifice. T
he looming promise of certain death is interrupted by the appearance of a mysterious book. The tome, inexplicably able to think and speak, introduces itself as Librom.
Librom also claims to hold a special power, allowing those who read it to experience what's written within. But it's best that we spoil no more than that! Be sure to try out the Soul Sacrifice demo on April 16th, and check back here when you do - we'll have more information about the game to share!
10w ago - Honeyslug Producer Mark Inman confirmed today that the Frobisher Says Mega Fun Pack adds 15 new mini-games and is out Tuesday with a video trailer below.
To quote: If you enjoy being ordered to open seafood, not smile at woodland creatures and punch a bear in the face, you'll be delighted to hear that Frobisher's Mega Fun Pack is coming to a PS Vita near you on Tuesday!
As if the previous requests Frobisher made weren't crazy enough, the Mega Fun Pack contains 15 new games involving such ludicrous demands as joining a gurning squad, milking a mammoth and driving to Stephen's house. Who is Stephen? We're still not quite sure.
Frobisher hasn't exhausted all the ways you can use your PS Vita to solve his conundrums, so expect to utilize the system's unique motion and touch capabilities in even more bizarre ways with the Mega Fun Pack.
In case you haven't played lately, Frobisher has added some new features for the main game - and our previous Super Fun Pack DLC - too! If you're used to doing his bidding, you'll be pleased to know that Frobisher has found some Trophies he no longer wants, and he's going to make you work for them.
12w ago - Sony Digital Dreams Level Designer Roy van de Mortel has announced Metrico today, a new PS Vita Pub Fund exclusive!
Below are the details, to quote: Dear readers, we are Roy, Geert and Thijmen, soon to be known as Digital Dreams.
As you've probably never heard of us, a short introduction might be in order. We're from the Netherlands and we share a building with other game developers like Ronimo (Awesomenauts) and Vlambeer (Super Crate Box). We have a short history in AAA development but quickly found out that we wanted to start our own company and work on our own projects.
As a small indie company we strive to create elegant and meaningful experiences in the form of downloadable console games. With that said, we are very proud and super excited to finally announce Metrico, a unique PS Vita exclusive!
Metrico centers around infographics, as you might have noticed from the teaser above. It's an atmospheric puzzle action game that strives to create a unique mindset of its own. The idea has been in our heads for a few years, and was born out of noticing how beautiful infographics can look as an art form.
43w ago - Sony Social Media Manager Sid Shuman has shared an interview with Inafune today on the upcoming video game title Soul Sacrifice for PlayStation Vita below.
To quote: In the world of video game development, Keiji Inafune is a giant among men.
The illustrator and former global head of production at Capcom has played a key role in the development of an astounding array of games spanning a diverse lineup of genres, everything from Mega Man to Resident Evil to Lost Planet and many more.
With his new role at Comcept and Intercept, Inafune is expanding his influence to new projects, including the upcoming "dark fantasy" PS Vita title Soul Sacrifice.
During Gamescom last week, we caught up with Inafune to learn more about his ambitious new game that forces players to make painful decisions.
PlayStation.Blog: How do you take something painful - sacrifice - and make it fun in a gameplay setting?
Keiji Inafune: If you hear the word "sacrifice" it obviously sounds painful. But that's because you think of sacrifice as sacrificing yourself.