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The Sci-fi Funk in Cosmic Star Heroine's Music on PS4 and PS Vita

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3d ago - Zeboyd Games Lead Designer Robert Boyd shared a sneak peek at the Sci-fi Funk in Cosmic Star Heroine's music on PS4 and PS Vita below today.

To quote: From the Western-infused opening of Wild Arms to the vocalized battles of the Persona series, music is an essential element to any great RPG.

For our upcoming PS4 and Vita RPG, Cosmic Star Heroine, we knew we needed an amazing soundtrack - so we teamed up with Hyperduck Soundworks (Dust: An Elysian Tail, Penny Arcade's On the Rain-Slick Precipice of Darkness 4, Kingdom Rush: Frontiers). Here to tell you a bit about the composing process is Chris Geehan from Hyperduck.

Chris Geehan: For the Cosmic Star Heroine soundtrack, we initially wanted to harness our own personal love for 80′s and 90′s film, game, and anime music, going from the Blade Runner soundtrack scored by Vangelis, to the Lethal Weapon soundtracks scored by Michael Kamen, David Sanborn (Saxophone), and Eric Clapton (Guitar), from the Grandia soundtrack scored by Noriyuki Iwadare, to the anime soundtrack of Bleach scored by Shirō Sagisu. The list just kept growing, bigger and bigger, and the influences are indeed vast.

Having such a large scope for music styles and influences is an exciting thing, and takes a lot of care and consideration to make...
 

Fully Functioning and Working C++ PS3TMAPI Library By BaSs_HaXoR

250°
5d ago - Below is a fully functioning and working PlayStation 3 C++ PS3TMAPI Library for use with ProDG by BaSs_HaXoR with help from BadLuckBrian, Milky4444 and MCSx with details below.

Download: [Register or Login to view links] (100% Working) / [Register or Login to view links] (Header) / [Register or Login to view links] (Example Project)

How to use:

[Register or Login to view code]


 

Video: The Randomized Fun of Nuclear Throne on PS4, PS3, PS Vita

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27w ago - Vlambeer's Rami Ismail made available a video today spotlighting the Randomized Fun of Nuclear Throne on PS4, PS3 and PS Vita.

To quote: We've been working on Nuclear Throne for a long time. In the past few months, we've been working on the PS4, PS3, and PS Vita versions. It's still a few months out before we're ready to launch, but we're really excited about how things are coming along.

We noticed something interesting about the development process though, something we hadn't quite expected... Nuclear Throne is still a fun game to make.

That sounds like a bit of a ridiculous statement, but that's actually quite a rare occurrence. Game development is a passion occupation, something you do because you love it - but it isn't always fun.

We're almost a year into development, and we're in what is commonly accepted as the rough part of a development cycle: the production phase. It's the period of time in which the fun of coming up with new ideas has withered in favor of making things day in, day out, and the excitement of being almost done is still far-off in the distance.

Nuclear Throne is a top-down action game with procedurally generated levels. It's Hotline Miami meets Binding of Isaac. It's fast, difficult, and different every single time. It's pulp sci-fi made...
 

Sony Announces Hohokum: Enter the Fun Fair Coming to PlayStation

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39w ago - Sony Co-creator Richard Hogg announced today that Hohokum: Enter the Fun Fair is coming to PlayStation platforms with details below.

To quote: At last, we can reveal the Fun Fair to the world! It's the level we've worked on the longest, and its roots can be traced all the way back to the first prototype of the game we showed back in 2011.

Back then, it was a no-fun fair. It was a place of danger, a beautiful and colorful city, but one that was under attack from a mysterious enemy. Bombs rained down on the town and its peaceful citizens. Your job was to collect these hapless denizens and ferry them to an awaiting boat.

Three years have passed and the city is no longer under threat; it has been rebuilt and expanded. The original citizens are back and enjoying more peaceful times... but not quite, as the Fun Fair has come to town!

This is one of the most frantic and hectic places that you will visit. You will be FLUNG at high velocity into dizzying, concentric trajectories by the SPIROGRABBERS!

You will be SCARED BEYOND WITLESS by the terrifying and not at all cute GHOSTLY TRAIN! You will be THOROUGHLY FERRISED by the magnificent FERRIS WHEEL.

...and if you like sushi, prize vegetables, juvenile birds, mythical reptiles, headless horses, and multi-limbed...
 

Delve Into the Dysfunctional World of Danganronpa on PS Vita

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44w ago - NIS America Marketing Coordinator David Alonzo invites PlayStation 3 fans to delve into the dysfunctional world of Danganronpa on PS Vita.

To quote: *BRRIIINNNGGG* Attention students, class is now in session. Visiting professor David from Prinny University here (AKA NIS America) to give you a little lesson on Danganronpa: Trigger Happy Havoc, which launches on February 11th in North America exclusively for PlayStation Vita.

Trigger Happy Havoc is a revamped edition of the very first Danganronpa that appeared on PSPs in Japan in 2010, and now includes updated graphics, touchscreen functionality, and a new game mode. Now get your thinking hats on, because murder's afoot, and you're going to need more than a #2 pencil to survive the tests this high school's got in store for you.

Imagine attending the most elite high school in the country, Hope's Peak Academy, where only the best students get their education. Your classmates include the Ultimate Swimming Pro, the Ultimate Fashionista, and the Ultimate Baseball Star. And then there's our main character, Makoto Naegi, who's not much of an Ultimate anything.

It's hard enough trying to find your niche in a regular high school, but when it's revealed that the students have been locked in by the headmaster of this school - a psychotic...
 
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