8w ago - Creative Director Nathan Gary of External Development at Santa Monica Studio announced today alongside a video trailer that Flower, flOw, Sound Shapes and Escape Plan are coming to PS4.
To quote: Hey, this is Nathan Gary over at Sony Santa Monica with some great news for PlayStation fans. For years, the team here at Santa Monica Studio has been pushing the boundaries of gaming with small, innovative games.
Now, some of our best titles are making the jump to new PlayStation platforms - including PS4.
As you may have heard, thatgamecompany's Flower is coming to PS Vita. Today I am happy to officially announce that it is also coming to PS4 and that both versions will launch on November 15th. Now this beautiful, meditative game can be experienced at 1080p and 60fps.
I'm also excited to tell you that Sound Shapes, the ground-breaking musical platformer from Queasy Games, will also be joining Flower in the PS4 launch line-up on November 15th.
Flower isn't the only thatgamecompany title making its way to new places. We are also bringing flOw to PS Vita and PS4. This is the first game TGC released - the one that started it all. It will release for both PS4 and PS Vita on November 29th.
187w ago - Today Associate Producer Randall Lowe from Sony's Santa Monica Studio has announced a contest for artists inspired by the PSN game Flower, as follows:
For this contest, we want to see how Flower impacted you. Create a piece of art that was either inspired by Flower, or has to do with the emotions and/or nature that you think Flower depicts.
You can flex your skills in Photoshop, Illustrator, 3D software, or any other imaging software. You can even make something physical, like a painting, mixed media, or sculpture, and snap a photo of it as your submission.
This is your opportunity to be a part of the Flower community. If you didn't have a story to submit in the previous contest, then take this chance to participate. Express yourself in a way that reflects thatgamecompany's expression through Flower.
The only requirements are that the submission be 1920 pixels wide by 1080 pixels tall, that it be your original creation, and that it be related to Flower as described above.
To help inspire you, check out some of the amazing concept art thatgamecompany created in the development of the game.
You have plenty of time to be creative and enter your submission because this contest will run from today, May 12th through May 26th, 2010. Thatgamecompany...
192w ago - Today Associate Producer Randall Lowe of SCEA Santa Monica Studio has revealed that the Flower PS3 Soundtrack is coming to PSN this week.
To quote: I'm excited to be back to talk more about the Flower soundtrack originally teased on February 12, the one-year anniversary of the game's release.
The soundtrack will be coming out this Thursday on PSN, and features eight tracks from the game and over an hour's worth of music, all for $2.99. So be sure to pick it up when it comes out. I also have a very special treat for you.
I spoke with Vincent Diamante, the award-winning music composer and audio designer behind Flower's wonderful soundtrack, and he graciously agreed to putting together some thoughts on creating the soundtrack. Enjoy!
Looking back, a year-plus removed from working on Flower, it's hard for me to remember anything but wonderful times with Sony and thatgamecompany. Then I think a bit harder and remember: the fights.
Not fights amongst us developers, no. Besides, that comes part and parcel in the process of game development. Rather, the fights happened within the music. All-out brawls between themes, lines, instruments, harmonies as the music struggled to find...
Today, February 12, we're all very proud to be celebrating the one year anniversary of Flower's release on the PSN! Before I get onto the news, perhaps I should recap for those of you who aren't familiar with Flower.
Flower is a completely new experience in gaming that takes you on an emotional journey through vivid and beautiful landscapes. In it, you guide the wind to collect flower petals, float above grassy hills, and paint the world with color and light.
Since its debut, it has won a ton of awards and recognitions, from critics and fans alike, as a truly unique experience and ground-breaking game.
If you missed it, here's Jenova and Kellee accepting the award for Best Indie Game at the Spike...
208w ago - Today Kellee Santiago, President and co-founder of ThatGameCompany, has made a post-VGA announcement on Flower winning the VGAs Best Independent PS3 Game award.
To quote: This last weekend was... whoa, just totally surreal. Jenova, composer Vincent Diamante, and I met up at the event, where we got together with fellow indie nominees, Hemisphere Games (Osmos) and Twisted Pixel ('Splosion Man) so that we could brave the great unknown of the red carpet together.
Which turned out to be a good thing because it was pretty hectic and intense there. Did you know going down a red carpet can take an hour?!? I don't know how seasoned veterans like David Jaffe can do it!
These Mt. Dew-themed drinks helped us get through the pre-show schmooze-fest, though. It was great to be surrounded by almost all of the other Best Indie Game nominees - I definitely felt more grounded. I mean, how do you handle waiting in line for the port-o-potty and encountering Samuel L. Jackson?
And then there were the REAL celebrities - Rocksteady,...