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CCP Outlines War and Profit in DUST 514 for PlayStation 3

50°
97w ago - CCP's Eino Joas has outlined war and profit in DUST 514 for the PlayStation 3 entertainment system today.

Below are the details, to quote: The mercenary life is grand, but how do you put the "profit" into intergalactic warfare for fun and profit?

I mean, we all love to see new places (and blow them up) and meet new people (and blow them up), but you're not just doing this for your health. So let's talk about how DUST 514 rewards your effort.

There are three things you can come away with from a battle: money, skill points, and salvage, and here's how you get them:

Money

ISK is the primary currency in the EVE Universe and a necessity for fighting wars. You will earn ISK from each battle you fight. The size of the reward depends on your contribution and the cost of the battle. Those who contribute more are rewarded handsomely, but all mercs are guaranteed a solid income.

A portion of the reward pool for each battle depends on the value of items destroyed in the battle. If the battle saw countless vehicles and expensive prototype gear destroyed, everyone is in for bigger rewards. ISK rewards are calculated as follows for each participant:

Base rewards: Every mercenary receives basic compensation for each battle they fight....
 

Minority on Papo & Yo for PSN: Grafitti is Part of the Experience

50°
116w ago - Minority Creative Director Vander Caballero has confirmed today that grafitti is part of the experience in Papo & Yo for PS3 on PlayStation Network.

To quote: Hey everyone, Vander here. In my development career, I have never worked with authentic artists from the game's locale.

The project's art director is usually instructed to mimic what he can find from reference pictures. But in Papo & Yo, I didn't want to do the same thing.

I wanted it to be genuine. And I wanted local artists on the other side of the continent to have access to the beautiful canvas of video games.

Here's the full story from Deborah Chantson, our community manager.

As you might know, Papo & Yo is a metaphorical, semi-autobiographical story of Creative Director Vander Caballero's tumultuous relationship with his alcoholic father.

While the game's storyline will draw players into an emotional journey, we also designed the environment to help immerse the player in a surreal Latin American setting. There's a high level of authenticity on display, from the landscape to the music, style, and graffiti.

In North America, graffiti is changing to include more artistic works such as murals, but it's generally associated with spray painted tags and defaced walls....
 

Uncharted 3 DLC Hits PSN Today, Fortune Hunters' Club Benefits

300°
153w ago - Naughty Dog Community Strategist Eric Monacelli has announced that Uncharted 3 DLC hits PSN today, with the Fortune Hunters' Club benefits outlined below for those interested.

To quote: We're now two weeks into the release of UNCHARTED 3: Drake's Deception and you're all part of the Fortune Hunters' Club now, right? If so, awesome because we have a gift this week for you!

If you're not, you can still sign up and it's a terrific deal at $24.99. As a member you'll be getting a total savings of 45% off the seven multiplayer packs (three character skin packs, four map packs) that will be released for UNCHARTED 3.

This membership includes all currently available and upcoming DLC packs for UNCHARTED 3 as well as an exclusive Fortune Hunters' Club theme that will let you know when new UNCHARTED 3 DLC hits right from the XMB of your PS3.

Today the PlayStation Store will be loaded with a new DLC pack for your multiplayer adventures with Drake and crew. Load your AK47, grab your Para 9, equip your favorite boosters and kickbacks and get ready to take the fight to the Helghast. Killzone 3 skins are coming for UNCHARTED 3 and suddenly your buddy who liked to play multiplayer as Elena all the time might not look so friendly anymore.

This week's pack...
 

Video: The Fight: Lights Out PlayStation Move Fitness Report

200°
201w ago - Xdev Studio Europe Producer John McLaughlin has shared a video spotlighting how to lose pounds with punches as part of The Fight: Lights Out PlayStation Move fitness report.

To quote: Workout games are all the rage these days, but rarely do they cater for those of us who don't want to wear Lycra, or repeatedly step on and off a plastic plank.

If you're lucky enough to have the PlayStation Move at home you'll have heard about The Fight already. It's the world's first true 1:1 motion fighting game starring you as an up and coming street boxer and the irrepressible Danny Trejo as your no nonsense trainer.

Unlike other fighting games where you can tap buttons in a frenzied fashion to destroy an opponent, or optimistically waggle your controller to land a decent blow on your opponent, The Fight makes you do it for real, and the rewards of this are clearly visible not only in the game but in the real world too, as YouTube user ScruffyExaminer demonstrates below:





The Fight not only gives you a great fighting game, but also a great workout, so if you'd rather get into shape by beating a digital opponent to a pulp rather than strapping on legwarmers and prancing around to the commands of an aerobics...
 

Rumor: Patent Reveals PS3 Fitness Exercise Gaming Device

550°
249w ago - Today PlayStationLifestyle.net (linked above) has uncovered a [Register or Login to view links] ([Register or Login to view links]) which may be for an upcoming PS3 fitness exercise gaming device.

To quote: The fitness controller is described as such:

"The present invention embodiments promote performance of exercise by users during a computer simulation or game. An embodiment of the present invention includes an exercise device with a plurality of effector or gripping members in the form of handles to be manipulated by a user.

A coil steel spring provides the resistance for the handles that may be compressed together or pulled apart for resistance-based exercise. The device further includes additional input devices to interact with a simulation or gaming scenario.

The user applies forces to the handles to interact with the scenario, thereby requiring the user to perform exercises during the simulation or game play."
 
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