15w ago - Sony Computer Entertainment Europe French Community Manager Aurelie Reman shared an interview today covering the past, present, and future of Final Fantasy XIV: A Realm Reborn below.
To quote: Final Fantasy XIV: A Realm Reborn launches tomorrow on PS3. To celebrate the launch, PlayStation.Blog sat down with Producer and Director Naoki Yoshida to talk over A Realm Reborn's long gestation and epic ambitions.
PlayStation.Blog: Which element of A Realm Reborn is most going to surprise PlayStation players?
Naoki Yoshida: I think one of the big things will be the amazing graphics, which really push the limits of PS3's technical capabilities, as well as the fact that this is an MMORPG experience. Also, MMORPGs are most usually controlled using a keyboard and mouse, but our Cross Hot Bar system we've developed specifically for the DualShock allows for smooth and exciting play, so that's another area of interest for PS3 players.
PSB: What improvements have you made since the original PC release of Final Fantasy XIV?
Yoshida: I think that improvements can be roughly split into three areas: to regain the trust of the players, to fundamentally rebuild the game experience from the ground up, and - most...
28w ago - Square Enix Senior Online Community Manager Matt Hilton announced that Final Fantasy XIV: A Realm Reborn arrives on PS3 8/27 alongside Collector's Edition details below, as follows:
PlayStation 3 gamers have been waiting a long time for their chance to set foot in the realm of Eorzea. The wait is almost over - Final Fantasy XIV: A Realm Reborn will come to PlayStation 3 on August 27th, 2013!
We're also announcing our pre-order details and Collector's Edition content!
We've created a host of exciting goodies for would-be adventurers; let's run down what you'll get when you pre-order the game.
Gamers who pre-order will earn early access to the game before the launch of the official service, and some exciting in-game goodies. Step foot into Eorzea in style with a Mog Cap, fashioned after the famed Final Fantasy moogles, and summon your own Cait Sith Doll minion to follow you around on your adventure!
The collectors among you won't want to miss the Final Fantasy XIV: A Realm Reborn Collector's Edition! What've we got in there...?
• A gorgeous box featuring artwork by famed FINAL FANTASY illustrator Yoshitaka Amano
• The Art of Eorzea: - A Realm Reimagined - A hardbound art book, featuring concept art and more from Art Director Akihiko...
41w ago - Final Fantasy XIV: A Realm Reborn Producer and Director Naoki Yoshida has officially invited PlayStation 3 fans to sign up for the PS3 Beta today.
Below are the details, to quote: This is Naoki Yoshida, the producer and director of FINAL FANTASY XIV: A Realm Reborn. First of all, I would like to thank the PlayStation.Blog team for the opportunity to share with you the latest developments in our game.
We were recently in San Francisco as part of a tour to show A Realm Reborn to members of the gaming media. Our guests had a chance to take the game for a spin, after which I sat down with them for an interview. I expect that reports will be hitting various online media outlets starting today, so please keep an eye out!
We consider it one of our missions to reacquaint gamers all over the world with the wonders of FINAL FANTASY. To this end, we'll be incorporating the most memorable elements of the series into A Realm Reborn.
Mind you, this won't be limited only to the game's launch; in subsequent patches, we plan to keep adding more great stuff from FINAL FANTASY's 25-year history.
For starters, adventurers will be able to take on the Crystal Tower (FFIII) raid dungeon, do battle with classic summons (such as Ifrit, Titan, and Leviathan), and ride magitek armor...
60w ago - Square Enix Community Manager Benjamin Bateman has posted up the first PS3 screenshots today for Final Fantasy XIV: A Realm Reborn on the PlayStation 3 entertainment system!
To quote: Today we come bearing gifts! For all our RPG-loving fans we're excited to bring you the world's first screenshots of FINAL FANTASY XIV: A Realm Reborn on the PS3 (Chocobos included)!
In our first PlayStation 3 reveal we wanted to give you a guided tour around the UI and menus. With a wealth of different options and commands at your fingertips at any one time it was important for us to create an elegant UI that is easy to read and navigate.
Taking inspiration from previous games the look and feel of the new FINAL FANTASY will be instantly familiar to long-time fans of the series.
In FINAL FANTASY XIV: A Realm Reborn we've put an extra emphasis on customisation. Knowing that everyone has their own personal tastes, not to mention the need to have a load-out that's compliments the character and role you're playing in-game, all of the UI elements that you see in the screenshots can be enabled, disabled, and repositioned to suit your preferences. Menus are also simple to navigate with the command you're looking for being only a few button presses away.
78w ago - Sony Blog Manager Fabio Santana of Brazil has shared a fresh Final Fantasy XIV PS3 update today including an interview and new details below, as follows:
When it was first launched back in 2010, Final Fantasy XIV for PC was criticized by players and the media, and eventually the planned PS3 version was postponed. Since then, Square Enix decided to reshuffle the leading developers of the game, with Naoki Yoshida now acting as Director and Producer.
His challenge is to helm the 2.0 version of Final Fantasy XIV, which is a re-imagination of the original release. It will mark a new beginning for the game when it gets launched this winter, coinciding with the release of the anticipated PS3 version.
The game was not ready to be demoed publicly at E3 this year, but we got a chance to see a brief live demo behind closed doors of the game still running on a PC. It featured lush visuals, with a richly detailed character running through a forest area with dense vegetation and impressive lighting effects passing through foliage.
It was something we definitely aren't used to see in an MMORPG. "Right now it's optimized for PC. We're about 50% into the development of the PS3 version, but it's pretty much how it's going to look on the console...