234w ago - Fight Night Round 4 drops next week for the PlayStation 3 and Xbox 360, but G4TV has already been putting the game through its paces.
In the video below they show off the game's improved "Legacy Mode", which starts off with the boxer's first amateur tournament and follows him throughout his entire career.
You can also elect to play this mode as one of the real world boxers, by the way.
To quote from the video's caption: We take Fight Night Round 4's improved Legacy Mode for a spin in the (almost) first 15 minutes of the game. We skip character creation and the first two fights to bring you the semi-finals and finals for the first tournament.
234w ago - PlayStation Network Executive Producer Kevin Furuichi has detailed the Qore Episode 13 features and shared a preview video today.
To quote: As we mentioned in an e-mail to subscribers, we experienced a delay in releasing the final version of Episode 13 and apologize for the inconvenience.
This month marks a milestone for Qore–its first birthday! When the PlayStation Network launched the show a year ago, we were very excited about the opportunity to give gamers a unique glimpse into the world of PlayStation.
We want to thank everyone for their support during this fast and furious year for PlayStation Network's first original production.
And now, the episode at hand:
Almost inFAMOUS In Episode 11, we saw how the unique music of inFAMOUS was created. This time, we head to Seattle to visit Sucker Punch, developers of the Sly Cooper franchise, to witness the fascinating way they've created "karma" in their electrifying PS3 debut. We also utilize their development rig to capture the amazing particle effects of the game in super slo-mo.
Lords of the Ring Muhammed Ali is the self-proclaimed 'Greatest of All Time.' Mike Tyson was unstoppable in his prime. EA's Fight...
240w ago - At a recent EA event I had a chance to play Fight Night Round 4 against the game's producer, Brian Hayes.
I may have never become too involved in the original, but enjoyed enough time with it that I was able to quickly see the changes in Round 4 first-hand. And there were a lot of changes.
To quote: It's safe to say that Fight Night Round 4 is likely one of the best looking sports game ever made. A bold statement, yes, but that doesn't mean it isn't true. Boxers are modeled wonderfully, and the game's enhanced engine really takes advantage of all of the power this generation has to offer.
As I sat talking to the developer the boxers stood beside each other, bobbing and weaving. As they moved, sweat dripped off their chins from time to time. It wasn't a steady drip as if from a leaky faucet, but an occasional surge of water, like the kind that would flow from the pores of a man about to exchange punches with another while standing shirtless below bright lights. For a moment I was taken aback, amazed at the attention to detail in the seemingly unimportant sweat of the boxers. The attention to detail didn't stop there.
After a bit of time I took the controller and started playing, figuring my way around the controls. With a few small tweaks, it controls nearly exactly like...