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Feel the Beat in Jungle Rumble, Swinging Soon to PlayStation Vita

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14w ago - Disco Pixel's Trevor Stricker invites PS Vita fans to feel the beat today in Jungle Rumble, which will be swinging soon to PlayStation Vita.

To quote: We are stoked to announce that our rhythm game sensation, Jungle Rumble: Freedom, Happiness, and Bananas is coming to PS Vita very soon! We are adding more monkeys, more beats, and more bedlam. This is bananas!

What's Jungle Rumble? The player drums to control a tribe of monkeys. A rival tribe invades to steal bananas. The player sends monkey minions into the fray by drumming on the screen. It's the world's craziest rhythm game.

Using the PS Vita's touch screen to tap along to the beat of the jungle, players drum on monkeys and then drum on trees to have their simian soldiers swing through the trees. Drum on coconuts and then drum on enemies to throw those coconuts with rhythmic flair.

The player jaunts through the jungle with a rhythmic grammar. Unlike a traditional rhythm game there is no script to follow-in Jungle Rumble drumming controls the game.

As the game evolves, the questions pile up. Why would that tribe invade and shatter the peace in the jungle? What would cause them to risk war?

Jungle Rumble features a dynamic soundtrack - as more and more monkeys team up, the music swells with intensity....
 

EA Sports UFC: Feeling the Fight on Sony PS4 / PlayStation 4

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45w ago - Sony Social Media Specialist Ryan Clements invites fans to feel the fight on EA Sports UFC for Sony's PS4 / PlayStation 4 videogame system.

To quote: Jon Jones and Alexander Gustafsson circle each other warily in the octagon. Gustafsson leans on his rear foot, his toes spreading subtly under the weight; Jones shuffles forward, his shoulders clenching as he adopts a defensive position. Soon, the fighters trade blows, leaving livid bruises on each others' bodies and blood stains on the floor.

This agonizing level of visual detail is just one of the many ways that EA Canada aims to make players feel the fight in the team's first official UFC licensed game, EA Sports UFC. It launches this spring, and it's coming to PS4.

We went hands-on with an early build of EA Sports UFC running on PS4. What we played showcased the developer's commitment to creating an authentic MMA fighter. And since the team is comprised of Fight Night series veterans, they're bringing a vast body of knowledge to EA Sports UFC.

Because EA Sports UFC is built for PS4′s hardware, there's no legacy code to compromise the visual realism. Each fighter has been scanned in using EA's proprietary technology, reflecting exact body dimensions, tattoos, and skin tone in painstakingly detailed character models....
 

Sony Details Split / Second PSP Hands-on: Feeling the Burn

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218w ago - Sony Senior Social Media Specialist Sid Shuman has shared Split / Second PSP hands-on details today in what they call 'Feeling the Burn' of the upcoming title.

To quote: I know what you're thinking, and yes, the airplane still crashes onto the track in the middle of the race on the Airport Terminal track.

Track layouts also distort dynamically, environments crumble realistically, and towers teeter and topple majestically under the destructive spark of Split/Second's signature Power Plays.

In short, despite the smaller screen size, Split/Second's PSP incarnation does not skimp on the spectacle. The PSP version releases on November 16th with four-player ad-hoc Wifi multiplayer, and this week I took a pre-release version of the game for a spin.

Thanks to some dazzling real-time lighting and particle effects, Split/Second on the PSP looks remarkably similar to its PS3 big brother. The tracks layouts are nigh-identical, and the gameplay zips along at a speedy clip, blasting energetically through every one of its 30 frames per second no matter how many fireworks are on the screen.

The controls have been been subtly tweaked to accommodate the mobile nature of PSP gameplay, and they feel tight and responsive on the analog stick and d-pad. You can still [Register or Login to view links]...
 

Sony Introduces the PS3 and PSP Minis Feel For Two Collection

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239w ago - Today Sony Europe Producer Gavin Russell has introduced the PS3 and PSP Minis 'Feel For Two' collection which features twelve titles and will be available this Wednesday via PSN.

To quote: Feel For Two is concept built on the basis of cooperative play via the same PSP screen.

All 12 of the games have been created by our mad-capped group of games designers from our Tokyo Studio - all 12 titles offer a multiplayer experience.

As a minis game, you'll get the additional benefit of being able to play these via PS3 Emulation

This Japan-centric group of titles includes:

• Busy Sweets Factory
• Charge! Tank Squad!
• Finger Connection
• Homerun Hitters
• Love Cupid
• One Two Boat Racing
• Pile Up! Bakery
• Pinball Duel
• Ramen Heaven
• Sheep Defence
• Sweet Reversi
• Tonzurakko

The Feel for Two collection will be available from Wednesday 26th May 2010 and all for the great value price of € 3.99/ £3.19

Here's hoping you all enjoy a slice of Tokyo Madness.
 

Nintendo Finally Feels the Pain as Sony Continues to Struggle

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281w ago - For the first time, the economic downturn appears to have caught up with the maker of the Wii, as sales and profits plunge.

Nintendo continues to operate profitably, something that can't be said for Sony, which faces the same conditions that Nintendo does, but announced another losing quarter today.

To quote: Japanese electronics companies face two significant issues when it comes to the current economy. The first is that the crisis has caused the currencies of larger, stable economies to increase in value.

The strength of the Yen has meant that overseas sales, which constitute the majority for many of these companies, are worth less; both Nintendo and Sony have been hit with this problem.

The second issue is that consumer spending has dropped, which means fewer products sold. So far, this hadn't been as severe a problem for Nintendo, but the trend finally caught up with it this quarter.

Compared to the same quarter a year ago, handheld sales dropped by nearly a million units, to just under 6 million total (over half of those were the DSi). Wii sales dropped by more than half, with only 2.23 million sold in the previous quarter. Software didn't fare as badly,...
 
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