- Too Human. You know how you feel about it by now. Even if you haven't played it, you probably have an opinion. And even those that had experienced the demo have come to the same realisation that the optimistic buyers have also come to: there is something wrong with the game.
Strangely, it was while giving The Outfit the thirty seconds of gameplay it deserved that led to the answer as to just what it was that held Too Human back.
Really, all of the mechanics are there for a great game. Leveling, fast paced combat, elaborate sets, an amazingly cheezy storyline.... Everything we have been indoctrinated to know and love. But back to The Outfit. Strangely, it drew a parallel between the old and new, and it was there that I found the problem.
Too Human looks and feels like it should have been released years ago. We gamers are spoiled for choice now. Have a look at the incredible detail in Mass Effect, the phenomenal physics of GTA IV, the storyline of MGS4, the artistry of Braid even. Too Human has none of these. And we had hoped and expected it would.
Too Human, for the ten years of development that went into bringing the game too us, somewhere along the line it was held up and released after its time. What would have been a launch hit today looks old and unpolished. And as much as...