133w ago - Sony Computer Entertainment America's Senior Researcher Richard Marks takes a look back at the EyeToy today, starting with the PlayStation 2 all the way to the PlayStation Move through video footage!
To quote: It's hard to believe it's been 10 years since the PlayStation 2 launched and 11 years since I first started here at Sony Computer Entertainment America.
Over the last decade, I've had the privilege of working on some of PlayStation's latest and greatest - the EyeToy being one of my first big projects when I joined the company in 1999.
The EyeToy USB camera was the first of its kind to translate your body movements into game controls, map your face onto in-game characters and more. It was created to allow you to physically interact with games, such as Antigrav, EyeToy Play and Kinetic, using your body.
The unencumbered feeling of no wires and feeling free (instead of connected to your television) was very important, as was the simplicity of the controls. Everyone, even non-gamers, felt like they could just jump in and play, which was great.
We learned a lot from our experience creating EyeToy, and it has definitely played a significant role in the development of PlayStation Move. We've pulled together a quick look back at the technology...
248w ago - VG247 has learnt this morning that the "next generation" of EyeToy is to be shown in the Sony press conference at Games Convention today.
We weren't told what the game would be specifically, but we do know Sony considers the reveal to be a significant part of the conference, which takes place at the show at 5.00pm CET.
Sony's press conference is leaking a little this morning, with a Gamekyo story based on a sneak look at a run-through of the event yesterday revealing that a new version of SingStar it to feature heavily in the presentation.