Overview of Technical Specifications
External Dimension: approximately 186mm x 27mm x 27mm (height x width x depth)
Weight: approximately 183g
Connection Type: PS4 dedicated connector (Aux)
Cable Length: Cord length: 200cm approximately
Camera lens: Dual camera (move like), F value/F2.0 fixed focus
Capture Range: 30cm - ∞
Field of view (FOV): 85 degrees
Video Format: RAW, YUV (uncompressed)
Video Frame Rate: 60fps at 1280x800 pixels / 120fps at 640x400 pixels / 240fps at 320x192 pixels
90w ago - Sega of America Community Manager Kellie Parker has shared a virtual tour of Tokyo this weekend through the eyes of Yakuza: Dead Souls on the PS3 entertainment system.
To quote: Many people dream of visiting Tokyo and a few lucky ones actually get to go. If the long flights, heavy suitcases and language barriers just aren't in the cards for you, don't fret.
You can still see some actual real-life Tokyo sights, restaurants, amusements and more in Yakuza: Dead Souls - which is out now on PS3, by the way.
Just like any good tourist guidebook, here's a map of Kamurocho (a city inspired by the famous red light district in Tokyo), with a numbered list of restaurants, advertising and more that are actually real-life things. We've also added the location of the first three zombie bosses*. We're just nice like that.
*The location of these items doesn't match those that can be found in real-life.
Also, we must warn you: there are no zombies in the real Tokyo - at least, as far as we know - but there are many, many more of them in Yakuza: Dead Souls than we've shown on this map. We'll let you find them all (or let them find you first)!
2. If you'd prefer to eat at home or in your hotel room while watching strange Japanese TV shows, you could buy a pack of...
156w ago - Today Sony's Senior Social Media Specialist Sid Shuman has shared an eyes on, hands on peek at Shadow of the Colossus in 3D on the PS3 entertainment system.
To quote: Looming majestically over the wind-swept plains, the Colossus lowers its ponderous head to peer at the tiny, curious creature scuttling before it.
Of course, that tiny creature is you. And before long, you'll be dangling from the great brute, magic sword clutched tightly in one small hand, as you prepare to bring the Goliath to its knees with a series of pinprick stabs.
Once the battle is over and you've slain the giant, you may be left to grapple with a haunting question: "Why?"
This is Shadow of the Colossus, one of the most highly regarded games ever released and a beacon to many game developers for its epic grandness, its subtle artistry, and its messy emotional context.
Along with Ico, Shadow of the Colossus is returning this spring in dazzling HD with robust (though optional) stereoscopic 3D support. I donned a pair of active-shutter 3D glasses to get a fresh look at Fumito Ueda's masterpiece running on the PS3.
Playing Shadow of the Colossus in 3D, I was immediately struck by the agoraphobic vastness of the landscape. The stark beauty of the world is far clearer...
156w ago - SCEE Blog Manager James Gallagher has shared a video interview today spotlighting Kung Fu Live PS3 with the PlayStation Eye.
To quote: Kung Fu Live is the camera-based beat'em-up that will be released on PlayStation Store tomorrow.
It uses the PlayStation Eye to throw you into a comic book world of martial arts, giant enemies and spectacular superpowers.
I recently caught up with Teemu Mäki-Patola, CEO of Virtual Air Guitar Company, to take an early swing at it myself and grab an interview.
Why did Virtual Air Guitar decide to try something so ambitious with its first game, rather than go for something more traditional?
Our background is in university research where we were working on things like virtual reality interfaces, so that's our interest as well as our expertise and we wanted to bring some of that to the gaming market.
We believe that we can use our research to bring new experiences to games, which is why we set up the company.
What are the biggest challenges in producing a camera-based game like Kung Fu Live?
First of all, it's really difficult to get the technology side so perfect that you're confident...
To quote, roughly translated: It is now increasingly common for laptops have a built-in webcam. Because of this chat is becoming increasingly popular.
Not everyone has the money for a laptop or an external webcam. But what if you already have the PlayStation Eye? For several months, this one with some special drivers to get working on almost every version of Windows.
The webcam has pretty good specs, but for the experts among us we have a list:
• 4 channel audio input:16 bits/channel, 48kHz, SNR 90db - 4 channel audio input: 16 bits / channel, 48kHz, SNR 90dB
• 56º or 75º Field of View zoom lens - 56 º or 75 º Field of View zoom lens
• 2.1 F-stop, less than 1% distortion, fixed focus (25cm to 8 at 75 º FOV)
• 640 x 480 at 60 frames/second - 640 x 480 at 60 frames / second
• 320 x 240 at...