Video: PlayStation and Extra Life Team Up For Children's Hospitals

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28w ago - Sony PlayStation Digital Platforms Community Manager Morgan Haro announced today that PlayStation and Extra Life have teamed up for Children's Hospitals.

To quote: PlayStation believes in the power of our gaming community to do good in the world.

That's why we've teamed up with the video game based charity Extra Life to generate a call to arms to the PlayStation community to help raise money for children's hospitals across the country.

Extra Life is a gaming event benefiting Children's Miracle Network Hospitals, a nonprofit organization that raises funds for children's hospitals and the medical treatment, programs and charitable care that is provided to kids in their communities.

For years, Extra Life has motivated gamers across the U.S. and Canada to drive donations to their local member children's hospital, and this year, PlayStation is joining their efforts.








PlayStation Prizes for Extra Life Activities

We're encouraging gamers everywhere to register for Extra Life with a special option to register as a PlayStation participant...
 

Video: BreakQuest: Extra Evolution Coming Soon to PlayStation Vita

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36w ago - Beatshapers Founder and CEO Alexey Menshikov announced today alongside a video trailer that BreakQuest: Extra Evolution is coming soon to PlayStation Vita.

Below are the details, as follows: Hi there! I'm pleased to reveal that our next game, BreakQuest: Extra Evolution, is coming to the North American PlayStation Store this week - for PS Vita!

Here's a brief history lesson for you. The original game was released back in 2004 on PC by Spain-based Felix Casablancas and Nurium Games.

It was the best breakout game of its time, as it featured something very unique to the genre: fully interactive physics. We were big fans of BreakQuest, and when Sony introduced us to PlayStation minis in 2010, we decided to bring BreakQuest to the mini platform last fall with BreakQuest: Extra Evolution, which was quite successful.

Now, we decided to bring BreakQuest: Extra Evolution to PS Vita natively, with new features, a redesigned level selection system, updated graphics, PSN support, and more.





One of the most valuable features of the original BreakQuest was 100 unique levels, each containing its own interactive physics design, layout, art, and sounds. We redesigned them all with better visuals, while...
 

Sony PS4 Dev Kit FCC Filing: Extra Ports, 2.75GHz Max Clock Speed

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40w ago - Sony's PS4 development kit FCC filing shows off extra ports alongside a 2.75GHz max clock speed with details below.

To quote from Engadget (linked above): "Sony proudly showed off its PlayStation 4 hardware for the first time at E3, and now we're getting a peek at what developers are working with this generation thanks to the FCC.

The DUH-D1000AA prototype Development Kit for PS4 is listed in these documents, tested for its Bluetooth and 802.11 b/g/n WiFi radios. As one would expect, the diagrams show it eschews the sleek design of the consumer model for extra cooling, a shape made for rack mounts plus extra indicator lights and ports.

Also of note is a "max clock speed" listing of 2.75GHz, and although we don't know how fast the game system will run by default, it's interesting to hear what that 8-core AMD Jaguar silicon may be capable of while maintaining a temperature between 5 and 35 degrees celsius.

Hit the link above to check out the documents for yourself, after seeing this and the system's controller become a part of the FCC's database all we're left waiting for is Mark...
 

Lone Survivor: Director's Cut: Six Months of Extra Content Coming

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44w ago - Curve Digital CEO Jason Perkins has announced the Lone Survivor: Director's Cut is coming with six months of extra content!

Below are the details, to quote: Since Lone Survivor game developer Japser Byrne announced the Playstation 3 and PlayStation Vita versions of the game in March, both he and the team here at Curve have been working flat out to deliver one of the most unique horror games you're ever likely to play.

Jasper will be joining Curve developers Sam and Hamish at the Sony area at E3, where he'll be showing off the very latest developments on the PlayStation version of the game, answering questions and revealing more information about the game, which is due to be released this summer. We are very excited to be demonstrating the very first playable build of the game at E3.

The original Lone Survivor was released last year on the PC and was well received by critics, scoring 81% on Metacritic, nominated for a Golden Joystick as well as other awards and official selections, and picked up by many sites as Horror Game of the Year. The soundtrack was also consistently praised.

For us at Curve, one of the best things about working on a game like Lone Survivor is that we get to take a game that people really enjoyed and use it as an opportunity for the creator to add even...
 

BreakQuest: Extra Evolution Exclusively on PlayStation Minis Today

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78w ago - Beatshapers Founder and CEO Alexey Menshikov has announced that beginning today BreakQuest: Extra Evolution is exclusively breaking and questing on PlayStation Minis for fans.

To quote: It's Alexey Menshikov from Beatshapers and I'm pleased to reveal our next game - BreakQuest: Extra Evolution is coming to North American PlayStation Stores today as a PlayStation Minis exclusive (PlayStation 3, PlayStation Vita, and PlayStation Portable), priced at $3.99.

This game has a long story: the original game was released back in 2004 on PC by Spain-based Felix Casablancas and Nurium Games, and was the best breakout-style game at its time featuring something very unique for the genre - fully interactive physics.

We were one of the biggest fans of the game and when Sony approached with introduction of PlayStation Minis; we decided to bring this game to minis in 2010, which was quite successful.

A year after the PSP minis release, we thought about its sequel with the twist - at that time we had a feedback from the PSP version players, so we decided to improve the gameplay and design: we took best game and design elements of original game and rebuild it from scratch, incorporating our vision and our inspiration from the original BreakQuest.

As a result, we have created...
 







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