4w ago - Sony Product Planning and Platform Software Innovation Director Don Mesa announced today that Epic Mickey 2 hits PlayStation Vita this June with enhanced features as outlined below.
To quote: We're always looking for new experiences to bring to PS Vita owners, and many times it's as easy as looking at the extensive catalog of games that make up the PS3 library.
The powerful hardware included in PS Vita has no problem handling PS3-quality experiences on the go, and we're excited to bring another PS3 title to your favorite handheld.
Today we're announcing that PS Vita owners will be able to check out Disney Interactive's Epic Mickey 2 on PS Vita next month, on June 18th.
Epic Mickey 2 comes to PS Vita with a number of new features that are only made possible with PS Vita's unique touch capabilities. On the backend, we've added things like ad hoc network functionality, but we've also implemented new ways to control the game.
You'll be able to control paint, thinner and Oswald's electric beam using the touch screen, as well as use orientation-based controls for both the camera and while driving.
You'll find added touch screen functionality elsewhere; use it to give instructions to AI, select/drag/drop sketches, burst bubbles and projectiles, and navigate...
31w ago - Sony Blog Manager Fred Dutton is here with details on Epic Mickey 2: Behind the Mouse Ears with Warren Spector.
To quote: As gaming resumes go, few can compare to that of Warren Spector. After starting his career on the fabled Wing Commander series back in 1990, he went on to work on massive franchises such as Ultima and System Shock, before re-inventing the stealth genre with Deus Ex and Thief. In short, he's a true giant of game development.
And this week sees him return to the fray, with Epic Mickey 2: The Power of Two - an ambitious sequel to his epic 2010 platforming adventure, packing in full co-op play and PlayStation Move support.
The Junction Point founder was kind enough to lend PlayStation.Blog a few minutes of his valuable time to discuss the game - read on to find out what he had to say.
PlayStation.Blog: There are a lot of PlayStation gamers out there who might not be too familiar with the first game. What did they miss?
Warren Spector: What did they miss? Only the greatest game experience of all time! No, okay, seriously... what they missed was the reintroduction of Mickey Mouse as a game hero the equal of Mario, Sonic, Link or any other platforming or adventure star.
65w ago - Sony Senior Social Media Specialist Sid Shuman has shared a video today spotlighting Epic Mickey 2 where Warren Spector explains the power of two below.
To quote: When Epic Mickey launched in 2010, PS3 owners could be forgiven for feeling a wee bit left out.
The game was an ambitious, passionate love letter to decades of rich Disney history, casting a newly assertive Mickey Mouse in a bittersweet tale set against a backdrop of decaying Disney lore.
But sometimes patience pays off. Epic Mickey 2: The Power of Two is coming to PS3 this fall with extensive support for PlayStation Move, vastly improved HD graphics, and a host of much-requested improvements.
I spoke with Creative Director Warren Spector to learn more about Epic Mickey 2, his work on the Deus Ex series, and his early thoughts on PS Vita. For more, listen to our full conversation on the latest episode of Official PlayStation Blogcast.
Unsurprisingly, PlayStation Move motion controls will serve as a key focus for Epic Mickey 2, though specifics remain scarce for the moment. "When we originally conceptualized the game," Spector explained, "we wanted to give Mickey control of the stuff he's made of - paint and ink.