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There's general agreement that Sony stumbled out of the gate with the PlayStation 3. Months of intense hype were followed by a late launch (fully a year after the Xbox 360) and a staggering $600 price tag for the deluxe model.

Even worse, the PS3 didn't initially have any real must-have exclusive titles, and despite the power of its vaunted Cell processor, multiplatform games from third-party developers didn't look appreciably better than the respective titles on the Xbox 360.

Since then, the company's been modifying the PlayStation product line to better fit the competitive market landscape. As of August 2008, a new "bargain" PS3 is available with a larger, 80GB hard drive, and a "deluxe" model is due in November, doubling the capacity to 160GB.

Both, however, lack backward compatibility with PS2 games and do not come with flash card readers. If those features are a must, it might be best to pick up the 80GB "Metal Gear" bundle version on eBay w... More »  


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The quest for perfect Nintendo 64 emulation on the PlayStation Portable continues with Daedalus X64 BETA 1.

This is a continuation of the original port by StrmNrmn and features a number of changes including: TV out support, ME audio support, increased buffers for better sound quality and a changed set of logo and graphics to represent the new name of the project.

Download: DaedalusX64 BETA 1 for PSP

Changelog:

[+] TV Out Support (Chilly Willy)
[+] ME Audio Supported (Small speed-up with sound on.) (Chilly Willy)
[+] Increased audio buffers for better sound quality (Kreationz)
[+] Changed logo and graphics to represent new name (graphic by SynGamer)
[!] Fixed screen shots (Chilly Willy)
[!] Fixed an OoT custom clend Mode (Wally)
[!] Fixed Shaking using double displa... More »  


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One of the most interesting features of the third Xbox besides being able to play all of your Xbox 360 titles, and transfer over your gamertag and gamerscore is forward-compatibility.

Backwards-compatibility of course means that a game from the previous generation of systems works on the new systems. An example of this is PlayStation games working on PlayStation 2, or original Xbox games being playable on the Xbox 360 through emulation and software updates.

This is something completely different however. Forward-compatibility means that games made for the Xbox 360 are made even better thanks to the features and hardware of the next Xbox system. This isn’t a side effect of textures being cleaner and upscaled resolution, this is a new animal completely. Imagine playing Gears of War 3 on your Xbox 360 it looks and plays good right?

Well imagine that the year after it comes out you go out to buy the next Xbox and it looks even better, it plays ev... More »  


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Zx-81 updated PSPHUGO yesterday, his PC Engine Emulator for PSP. For those who haven't seen previous versions, Hu-Go is a famous emulator of NEC PC Engine console, running on many system such as Linux and Windows.

PSPHugo is a port on PSP of one latest version of Hu-Go.

Downloads: PSPHUGO v1.0.4 for PSP CFW 4.x / PSPHUGO v1.0.4 for PSP FW 1.5

What's new then in this version:

- Improve global emulation speed, PC Kid is now fullspeed even at 222Mhz
(overclock parameter set to 26 and sound 22Khz mono)
- HCD file support but sound audio track are still ignored
- Cheat support !
- Memory monitoring engine to find your own cheat code !
(It is all explained in the README file on a simple example)

Thanks to NC and my son for beta testin... More »  


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Zx-81 has updated his PC-Engine/Turbografx-16 emulator PSPHUGO today. For those who haven't seen previous versions, Hu-Go is a famous emulator of NEC PC Engine console, running on many system such as Linux and Windows.

PSPHugo is a port on PSP of one latest version of Hu-Go.

Download: PSPHUGO v1.0.3 for PSP 4.X CFW / PSPHUGO v1.0.3 for PSP 1.5 FW

What's new in this version:

- Improve global emulation speed
- ISO file support but sound audio track are ignored
- Screen size 320x240 is now supported
(required for games such as R-Type)
- Add two new sound engines : mono (fast 22K or 44K) and
stereo (accurate 22K or 44K).
You may have to reset the game when you change between
mono and stereo, and save states may not work properly.
More »
 


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The latest release of RACE! PSP from akop includes state saving, and a test switch. The switch enables developer-level access to Card Fighters’ Clash, Card Fighters’ Clash 2, Dokodemo Mahjong, and possibly other games.

To enable the test switch/button, map it to any PSP button via the ‘Control’ tab — it’s unmapped by default. With regard to save state feature, I ask that you take its functionality with a grain of salt — at least until more folks report how well it works.

Download: RACE Neo-Geo Pocket Emulator v2.1 for PSP

Version 2.1 Changelog:

- Emulation state saving implemented
- Added a test switch that works in Card Fighters’ Clash, Card Fighters’ Clash 2, Dokodemo Mahjong, possibly other games ('Controls' tab)


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Zx-81 has recently updated his PC-Engine/Turbografx-16 emulator dubbed PSPHUGO.

For those who weren't aware, Hu-Go is a famous emulator of the NEC PC-Engine console, running on many system such as Linux and Windows. PSPHugo is a port on PSP of one latest versions of Hu-Go.

Download: PSPHUGO v1.0.2 for PSP CFW 4.X / PSPHUGO v1.0.2 for PSP FW 1.5

Changelog v1.02:
- Rewrite sound engine using part of code from Hugo-Wii port version, it is
now much closer to real PC Engine sound.
- Fix sprites display glitches in Gunhead and several other games
- Fix save state issue in all games (it was a miracle if that worked)
- Improve global emulation speed (fullspeed in many games at 266Mhz !)
- Add a new overclock option resulting in a faster emulation speed More »
 


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Rather than taking the route of something like Bionic Commando: Rearmed, Capcom's Blue Bomber is making his return in the same way he kicked things off back on NES: 2D, and hard as hell.

The development team went all out in making Mega Man 9 look, act, and truly feel like a classic game, adding in extras like downloadable content, a ranking system for time trials, and achievement-like challenges into the mix.

Mega Man 9 will send you on a trip down memory lane, but it's also one of the best of the traditional set, rivaling Mega Man 2 in many respects.

On the presentation side of things, you're going to get exactly what you expected with Mega Man 9. There's a classically done intro, complete with ridiculous pixel art to tell the story, text that wraps incorrectly from screen to screen, and an interface that's mainly made up of two colors and really simple lists of options and modes.

Should you have the classic options turned on (def... More »  


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